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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1ITrackKeyFramer-members.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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diff --git a/docs/doxygen/nel/classNL3D_1_1ITrackKeyFramer-members.html b/docs/doxygen/nel/classNL3D_1_1ITrackKeyFramer-members.html new file mode 100644 index 00000000..3a55e34e --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1ITrackKeyFramer-members.html @@ -0,0 +1,115 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG 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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::ITrackKeyFramer Member List</h1>This is the complete list of members for <a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o0">_Dirty</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o7">_LoopEnd</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o1">_LoopMode</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o6">_LoopStart</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#n0">_MapKey</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o9">_OOTotalRange</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o3">_RangeBegin</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o5">_RangeDelta</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o4">_RangeEnd</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o2">_RangeLock</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#o8">_TotalRange</a></td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a2">addKey</a>(const CKeyT &key, TAnimationTime time)</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#b1">compile</a>()</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, protected, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a9">eval</a>(const TAnimationTime &inDate)</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#b2">evalKey</a>(const CKeyT *previous, const CKeyT *next, TAnimationTime datePrevious, TAnimationTime dateNext, TAnimationTime date)=0</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [protected, pure virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a10">getBeginTime</a>() const</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNLMISC_1_1IClassable.html#a0">getClassName</a>()=0</td><td><a class="el" href="classNLMISC_1_1IClassable.html">NLMISC::IClassable</a></td><td><code> [pure virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#b0">getCompiledRangeDelta</a>()</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, protected]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a11">getEndTime</a>() const</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a13">getKeysInRange</a>(TAnimationTime t1, TAnimationTime t2, std::vector< TAnimationTime > &result)</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a8">getLoopMode</a>() const</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a6">getRangeDelta</a>() const</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#a2">getValue</a>() const=0</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [pure virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_0">interpolate</a>(TAnimationTime time, float &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_1">interpolate</a>(TAnimationTime time, sint32 &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_2">interpolate</a>(TAnimationTime time, NLMISC::CRGBA &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_3">interpolate</a>(TAnimationTime time, NLMISC::CVector &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_4">interpolate</a>(TAnimationTime time, NLMISC::CQuat &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_5">interpolate</a>(TAnimationTime time, std::string &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#z834_6">interpolate</a>(TAnimationTime time, bool &res)</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a5">isRangeLocked</a>() const</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a0">ITrackKeyFramer</a>()</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a4">lockRange</a>()</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a12">serial</a>(NLMISC::IStream &f)</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a7">setLoopMode</a>(bool loop)</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#c0">testAndClean</a>() const</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline, private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#s0">TMapTimeCKey</a> typedef</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a3">unlockRange</a>(TAnimationTime begin, TAnimationTime end)</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrack.html#a0">~ITrack</a>()</td><td><a class="el" href="classNL3D_1_1ITrack.html">NL3D::ITrack</a></td><td><code> [inline, virtual]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html#a1">~ITrackKeyFramer</a>()</td><td><a class="el" href="classNL3D_1_1ITrackKeyFramer.html">NL3D::ITrackKeyFramer</a></td><td><code> [inline]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |