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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>NL3D::CTransformRenderObs Class Reference</h1><code>#include &lt;<a class="el" href="transform_8h-source.html">transform.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTransformRenderObs:
+<p><center><img src="classNL3D_1_1CTransformRenderObs.gif" usemap="#NL3D::CTransformRenderObs_map" border="0"></center>
+<map name="NL3D::CTransformRenderObs_map">
+<area href="classNL3D_1_1IBaseRenderObs.html" alt="NL3D::IBaseRenderObs" shape="rect" coords="382,112,627,136">
+<area href="classNL3D_1_1IObs.html" alt="NL3D::IObs" shape="rect" coords="382,56,627,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="382,0,627,24">
+<area href="classNL3D_1_1CLandscapeRenderObs.html" alt="NL3D::CLandscapeRenderObs" shape="rect" coords="0,224,245,248">
+<area href="classNL3D_1_1CTransformShapeRenderObs.html" alt="NL3D::CTransformShapeRenderObs" shape="rect" coords="382,224,627,248">
+<area href="classNL3D_1_1CVegetableBlendLayerRenderObs.html" alt="NL3D::CVegetableBlendLayerRenderObs" shape="rect" coords="637,224,882,248">
+<area href="classNL3D_1_1CFlareRenderObs.html" alt="NL3D::CFlareRenderObs" shape="rect" coords="0,280,245,304">
+<area href="classNL3D_1_1CParticleSystemRenderObs.html" alt="NL3D::CParticleSystemRenderObs" shape="rect" coords="255,280,500,304">
+<area href="classNL3D_1_1CSkeletonModelRenderObs.html" alt="NL3D::CSkeletonModelRenderObs" shape="rect" coords="510,280,755,304">
+<area href="classNL3D_1_1CWaterRenderObs.html" alt="NL3D::CWaterRenderObs" shape="rect" coords="765,280,1010,304">
+</map>
+<a href="classNL3D_1_1CTransformRenderObs-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformRenderObs.html#a0">traverse</a> (<a class="el" href="classNL3D_1_1IObs.html">IObs</a> *caller)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>The base render method.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTransformRenderObs.html#d0">creator</a> ()</td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<dl compact><dt><b>
+See also: </b><dd>
+<a class="el" href="classNL3D_1_1CTransformRenderObs.html">CTransformRenderObs</a> </dl><dl compact><dt><b>
+Author: </b><dd>
+Matthieu Besson , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="transform_8h-source.html#l00700">700</a> of file <a class="el" href="transform_8h-source.html">transform.h</a>.<hr><h2>Member Function Documentation</h2>
+<a name="d0" doxytag="NL3D::CTransformRenderObs::creator"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a>* NL3D::CTransformRenderObs::creator </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented in <a class="el" href="classNL3D_1_1CFlareRenderObs.html#d0">NL3D::CFlareRenderObs</a>.
+<p>
+Definition at line <a class="el" href="transform_8h-source.html#l00711">711</a> of file <a class="el" href="transform_8h-source.html">transform.h</a>.
+<p>
+References <a class="el" href="mot_8cpp-source.html#l00584">NL3D::IObs::IObs</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CTransformRenderObs::traverse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformRenderObs::traverse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IObs.html">IObs</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>caller</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+The base render method.
+<p>
+The observers should not <a class="el" href="classNL3D_1_1IObs.html#z620_0">traverseSons</a>(), for speed improvement.
+<p>
+Implements <a class="el" href="classNL3D_1_1IBaseRenderObs.html#a2">NL3D::IBaseRenderObs</a>.
+<p>
+Reimplemented in <a class="el" href="classNL3D_1_1CFlareRenderObs.html#a0">NL3D::CFlareRenderObs</a>.
+<p>
+Definition at line <a class="el" href="transform_8h-source.html#l00707">707</a> of file <a class="el" href="transform_8h-source.html">transform.h</a>.
+<p>
+References <a class="el" href="mot_8cpp-source.html#l00584">NL3D::IObs::IObs</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="transform_8h-source.html">transform.h</a></ul>
+
+
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