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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextureUser Class Reference</h1><a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> implementation.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="texture__user_8h-source.html">texture_user.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTextureUser:
+<p><center><img src="classNL3D_1_1CTextureUser.gif" usemap="#NL3D::CTextureUser_map" border="0"></center>
+<map name="NL3D::CTextureUser_map">
+<area href="classNL3D_1_1UTexture.html" alt="NL3D::UTexture" shape="rect" coords="80,0,231,24">
+<area href="classNL3D_1_1CTextureFileUser.html" alt="NL3D::CTextureFileUser" shape="rect" coords="0,112,151,136">
+<area href="classNL3D_1_1CTextureRawUser.html" alt="NL3D::CTextureRawUser" shape="rect" coords="161,112,312,136">
+</map>
+<a href="classNL3D_1_1CTextureUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a0">setWrapS</a> (<a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> mode)</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a1">setWrapT</a> (<a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> mode)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a2">getWrapS</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a3">getWrapT</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a4">setUploadFormat</a> (<a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a> pf)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Replace the uploaded format of the texture.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a5">getUploadFormat</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a6">setFilterMode</a> (<a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a> magf, <a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a> minf)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a7">getMagFilter</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a8">getMinFilter</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a9">mipMapOff</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a10">mipMapOn</a> () const</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a11">getITexture</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Accessor for <a class="el" href="classNL3D_1_1UMaterial.html">UMaterial</a> imp.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#z831_0">CTextureUser</a> (<a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> *text)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This ctpor takes a freshly created texture!! <a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> will owns this texture (via smartptr).</em> <a href="#z831_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#z831_1">~CTextureUser</a> ()</td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>CSmartPtr&lt; <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#n0">_Texture</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> implementation.
+<p>
+This Texture must keep a SmartPtr on the real <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>. Because <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> attach texture with SmartPtr too!! <dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00051">51</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="z831_0" doxytag="NL3D::CTextureUser::CTextureUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureUser::CTextureUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>text</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This ctpor takes a freshly created texture!! <a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> will owns this texture (via smartptr).
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00061">61</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>.
+<p>
+Referenced by <a class="el" href="texture__user_8h-source.html#l00161">NL3D::CTextureFileUser::CTextureFileUser</a>, and <a class="el" href="texture__user_8h-source.html#l00209">NL3D::CTextureRawUser::CTextureRawUser</a>. </td>
+ </tr>
+</table>
+<a name="z831_1" doxytag="NL3D::CTextureUser::~CTextureUser"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CTextureUser::~CTextureUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00073">73</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a11" doxytag="NL3D::CTextureUser::getITexture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>* NL3D::CTextureUser::getITexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Accessor for <a class="el" href="classNL3D_1_1UMaterial.html">UMaterial</a> imp.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00138">138</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, and <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTextureUser::getMagFilter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a> NL3D::CTextureUser::getMagFilter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_7">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00115">115</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00087">NL3D::UTexture::TMagFilter</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTextureUser::getMinFilter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a> NL3D::CTextureUser::getMinFilter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_8">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00120">120</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00098">NL3D::UTexture::TMinFilter</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTextureUser::getUploadFormat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a> NL3D::CTextureUser::getUploadFormat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_5">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00105">105</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00064">NL3D::UTexture::TUploadFormat</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTextureUser::getWrapS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> NL3D::CTextureUser::getWrapS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_2">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00090">90</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTextureUser::getWrapT"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> NL3D::CTextureUser::getWrapT </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_3">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00095">95</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CTextureUser::mipMapOff"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureUser::mipMapOff </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_9">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00125">125</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, and <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CTextureUser::mipMapOn"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureUser::mipMapOn </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_10">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00130">130</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, and <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTextureUser::setFilterMode"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setFilterMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>magf</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>minf</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_6">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00110">110</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, <a class="el" href="u__texture_8h-source.html#l00087">NL3D::UTexture::TMagFilter</a>, and <a class="el" href="u__texture_8h-source.html#l00098">NL3D::UTexture::TMinFilter</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTextureUser::setUploadFormat"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setUploadFormat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>pf</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Replace the uploaded format of the texture.
+<p>
+If "Auto", the driver use CBitmap::getPixelFormat() to find the best associated pixelFormat. When no alpha is wanted (RGB, Luminance....), texture default output is 1.0. For "Alpha" mode, RGB output is (0,0,0).
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_4">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00100">100</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00064">NL3D::UTexture::TUploadFormat</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CTextureUser::setWrapS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setWrapS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mode</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<ul>
+<li>MinFilter= LinearMipMapLinear.</ul>
+NB: if multiple <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> acces the same data via the sharing system (such as a <a class="el" href="classNL3D_1_1CTextureFile.html">CTextureFile</a>), then:<ul>
+<li>WrapS/WrapT is LOCAL for each <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> (ie each <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> will have his own Wrap mode) =&gt; no duplication is made.<li>UploadFormat may duplicate the texture in video memory. There is one texture per different UploadFormat.<li>MinFilter may duplicate the texture in video memory in the same way, wether the texture has mipmap or not. </ul>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_0">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00080">80</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextureUser::setWrapT"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setWrapT </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mode</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_1">NL3D::UTexture</a>.
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00085">85</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="n0" doxytag="NL3D::CTextureUser::_Texture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CSmartPtr&lt;<a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>&gt; NL3D::CTextureUser::_Texture<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__user_8h-source.html#l00054">54</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.
+<p>
+Referenced by <a class="el" href="texture__user_8h-source.html#l00185">NL3D::CTextureFileUser::allowDegradation</a>, <a class="el" href="texture__user_8h-source.html#l00161">NL3D::CTextureFileUser::CTextureFileUser</a>, <a class="el" href="texture__user_8h-source.html#l00061">CTextureUser</a>, <a class="el" href="texture__user_8h-source.html#l00180">NL3D::CTextureFileUser::getFileName</a>, <a class="el" href="texture__user_8h-source.html#l00138">getITexture</a>, <a class="el" href="texture__user_8h-source.html#l00115">getMagFilter</a>, <a class="el" href="texture__user_8h-source.html#l00120">getMinFilter</a>, <a class="el" href="texture__user_8h-source.html#l00105">getUploadFormat</a>, <a class="el" href="texture__user_8h-source.html#l00090">getWrapS</a>, <a class="el" href="texture__user_8h-source.html#l00095">getWrapT</a>, <a class="el" href="texture__user_8h-source.html#l00125">mipMapOff</a>, <a class="el" href="texture__user_8h-source.html#l00130">mipMapOn</a>, <a class="el" href="texture__user_8h-source.html#l00189">NL3D::CTextureFileUser::setAllowDegradation</a>, <a class="el" href="texture__user_8h-source.html#l00175">NL3D::CTextureFileUser::setFileName</a>, <a class="el" href="texture__user_8h-source.html#l00110">setFilterMode</a>, <a class="el" href="texture__user_8h-source.html#l00100">setUploadFormat</a>, <a class="el" href="texture__user_8h-source.html#l00080">setWrapS</a>, and <a class="el" href="texture__user_8h-source.html#l00085">setWrapT</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="texture__user_8h-source.html">texture_user.h</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
+</TR>
+</TABLE>
+</BODY>
+</HTML>