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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CTextureUser.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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diff --git a/docs/doxygen/nel/classNL3D_1_1CTextureUser.html b/docs/doxygen/nel/classNL3D_1_1CTextureUser.html new file mode 100644 index 00000000..1e318143 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CTextureUser.html @@ -0,0 +1,647 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTextureUser Class Reference</h1><a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> implementation. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="texture__user_8h-source.html">texture_user.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CTextureUser: +<p><center><img src="classNL3D_1_1CTextureUser.gif" usemap="#NL3D::CTextureUser_map" border="0"></center> +<map name="NL3D::CTextureUser_map"> +<area href="classNL3D_1_1UTexture.html" alt="NL3D::UTexture" shape="rect" coords="80,0,231,24"> +<area href="classNL3D_1_1CTextureFileUser.html" alt="NL3D::CTextureFileUser" shape="rect" coords="0,112,151,136"> +<area href="classNL3D_1_1CTextureRawUser.html" alt="NL3D::CTextureRawUser" shape="rect" coords="161,112,312,136"> +</map> +<a href="classNL3D_1_1CTextureUser-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a0">setWrapS</a> (<a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> mode)</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a1">setWrapT</a> (<a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> mode)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a2">getWrapS</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a3">getWrapT</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a4">setUploadFormat</a> (<a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a> pf)</td></tr> +<tr><td> </td><td><font size=-1><em>Replace the uploaded format of the texture.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a5">getUploadFormat</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a6">setFilterMode</a> (<a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a> magf, <a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a> minf)</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a7">getMagFilter</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a8">getMinFilter</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a9">mipMapOff</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a10">mipMapOn</a> () const</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#a11">getITexture</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Accessor for <a class="el" href="classNL3D_1_1UMaterial.html">UMaterial</a> imp.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#z831_0">CTextureUser</a> (<a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> *text)</td></tr> +<tr><td> </td><td><font size=-1><em>This ctpor takes a freshly created texture!! <a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> will owns this texture (via smartptr).</em> <a href="#z831_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#z831_1">~CTextureUser</a> ()</td></tr> +<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>CSmartPtr< <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureUser.html#n0">_Texture</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +<a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> implementation. +<p> +This Texture must keep a SmartPtr on the real <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>. Because <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> attach texture with SmartPtr too!! <dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00051">51</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>.<hr><h2>Constructor & Destructor Documentation</h2> +<a name="z831_0" doxytag="NL3D::CTextureUser::CTextureUser"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CTextureUser::CTextureUser </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>text</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This ctpor takes a freshly created texture!! <a class="el" href="classNL3D_1_1UTexture.html">UTexture</a> will owns this texture (via smartptr). +<p> + +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00061">61</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="texture__user_8h-source.html#l00161">NL3D::CTextureFileUser::CTextureFileUser</a>, and <a class="el" href="texture__user_8h-source.html#l00209">NL3D::CTextureRawUser::CTextureRawUser</a>. </td> + </tr> +</table> +<a name="z831_1" doxytag="NL3D::CTextureUser::~CTextureUser"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual NL3D::CTextureUser::~CTextureUser </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00073">73</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a11" doxytag="NL3D::CTextureUser::getITexture"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>* NL3D::CTextureUser::getITexture </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Accessor for <a class="el" href="classNL3D_1_1UMaterial.html">UMaterial</a> imp. +<p> + +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00138">138</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, and <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CTextureUser::getMagFilter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a> NL3D::CTextureUser::getMagFilter </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_7">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00115">115</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00087">NL3D::UTexture::TMagFilter</a>. </td> + </tr> +</table> +<a name="a8" doxytag="NL3D::CTextureUser::getMinFilter"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a> NL3D::CTextureUser::getMinFilter </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_8">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00120">120</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00098">NL3D::UTexture::TMinFilter</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CTextureUser::getUploadFormat"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a> NL3D::CTextureUser::getUploadFormat </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_5">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00105">105</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00064">NL3D::UTexture::TUploadFormat</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CTextureUser::getWrapS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> NL3D::CTextureUser::getWrapS </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_2">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00090">90</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CTextureUser::getWrapT"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual <a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> NL3D::CTextureUser::getWrapT </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_3">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00095">95</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td> + </tr> +</table> +<a name="a9" doxytag="NL3D::CTextureUser::mipMapOff"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureUser::mipMapOff </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_9">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00125">125</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, and <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td> + </tr> +</table> +<a name="a10" doxytag="NL3D::CTextureUser::mipMapOn"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureUser::mipMapOn </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_10">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00130">130</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, and <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CTextureUser::setFilterMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setFilterMode </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s30">TMagFilter</a> </td> + <td class="mdname" nowrap> <em>magf</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="classNL3D_1_1UTexture.html#s31">TMinFilter</a> </td> + <td class="mdname" nowrap> <em>minf</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_6">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00110">110</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, <a class="el" href="u__texture_8h-source.html#l00087">NL3D::UTexture::TMagFilter</a>, and <a class="el" href="u__texture_8h-source.html#l00098">NL3D::UTexture::TMinFilter</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CTextureUser::setUploadFormat"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setUploadFormat </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s29">TUploadFormat</a> </td> + <td class="mdname1" valign="top" nowrap> <em>pf</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Replace the uploaded format of the texture. +<p> +If "Auto", the driver use CBitmap::getPixelFormat() to find the best associated pixelFormat. When no alpha is wanted (RGB, Luminance....), texture default output is 1.0. For "Alpha" mode, RGB output is (0,0,0). +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_4">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00100">100</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00064">NL3D::UTexture::TUploadFormat</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::CTextureUser::setWrapS"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setWrapS </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> </td> + <td class="mdname1" valign="top" nowrap> <em>mode</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<ul> +<li>MinFilter= LinearMipMapLinear.</ul> +NB: if multiple <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> acces the same data via the sharing system (such as a <a class="el" href="classNL3D_1_1CTextureFile.html">CTextureFile</a>), then:<ul> +<li>WrapS/WrapT is LOCAL for each <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> (ie each <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a> will have his own Wrap mode) => no duplication is made.<li>UploadFormat may duplicate the texture in video memory. There is one texture per different UploadFormat.<li>MinFilter may duplicate the texture in video memory in the same way, wether the texture has mipmap or not. </ul> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_0">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00080">80</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CTextureUser::setWrapT"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> virtual void NL3D::CTextureUser::setWrapT </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1UTexture.html#s28">TWrapMode</a> </td> + <td class="mdname1" valign="top" nowrap> <em>mode</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1UTexture.html#z94_1">NL3D::UTexture</a>. +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00085">85</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +References <a class="el" href="texture__user_8h-source.html#l00054">_Texture</a>, <a class="el" href="texture__user_8h-source.html#l00034">NL3D_MEM_TEXTURE</a>, and <a class="el" href="u__texture_8h-source.html#l00056">NL3D::UTexture::TWrapMode</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="n0" doxytag="NL3D::CTextureUser::_Texture"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CSmartPtr<<a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>> NL3D::CTextureUser::_Texture<code> [protected]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="texture__user_8h-source.html#l00054">54</a> of file <a class="el" href="texture__user_8h-source.html">texture_user.h</a>. +<p> +Referenced by <a class="el" href="texture__user_8h-source.html#l00185">NL3D::CTextureFileUser::allowDegradation</a>, <a class="el" href="texture__user_8h-source.html#l00161">NL3D::CTextureFileUser::CTextureFileUser</a>, <a class="el" href="texture__user_8h-source.html#l00061">CTextureUser</a>, <a class="el" href="texture__user_8h-source.html#l00180">NL3D::CTextureFileUser::getFileName</a>, <a class="el" href="texture__user_8h-source.html#l00138">getITexture</a>, <a class="el" href="texture__user_8h-source.html#l00115">getMagFilter</a>, <a class="el" href="texture__user_8h-source.html#l00120">getMinFilter</a>, <a class="el" href="texture__user_8h-source.html#l00105">getUploadFormat</a>, <a class="el" href="texture__user_8h-source.html#l00090">getWrapS</a>, <a class="el" href="texture__user_8h-source.html#l00095">getWrapT</a>, <a class="el" href="texture__user_8h-source.html#l00125">mipMapOff</a>, <a class="el" href="texture__user_8h-source.html#l00130">mipMapOn</a>, <a class="el" href="texture__user_8h-source.html#l00189">NL3D::CTextureFileUser::setAllowDegradation</a>, <a class="el" href="texture__user_8h-source.html#l00175">NL3D::CTextureFileUser::setFileName</a>, <a class="el" href="texture__user_8h-source.html#l00110">setFilterMode</a>, <a class="el" href="texture__user_8h-source.html#l00100">setUploadFormat</a>, <a class="el" href="texture__user_8h-source.html#l00080">setWrapS</a>, and <a class="el" href="texture__user_8h-source.html#l00085">setWrapT</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="texture__user_8h-source.html">texture_user.h</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |