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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
commit0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch)
tree2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CTextureFont.html
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextureFont Class Reference</h1><a class="el" href="classNL3D_1_1CTextureFont.html">CTextureFont</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="texture__font_8h-source.html">texture_font.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTextureFont:
+<p><center><img src="classNL3D_1_1CTextureFont.gif" usemap="#NL3D::CTextureFont_map" border="0"></center>
+<map name="NL3D::CTextureFont_map">
+<area href="classNL3D_1_1ITexture.html" alt="NL3D::ITexture" shape="rect" coords="141,112,272,136">
+<area href="classNLMISC_1_1CBitmap.html" alt="NLMISC::CBitmap" shape="rect" coords="0,56,131,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="141,56,272,80">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="282,56,413,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="282,0,413,24">
+</map>
+<a href="classNL3D_1_1CTextureFont-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a0">CTextureFont</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a1">~CTextureFont</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a2">doGenerate</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Generate the texture pixels.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a3">getLetterInfo</a> (<a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterKey.html">SLetterKey</a> &amp;k)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a4">dumpTextureFont</a> (const char *filename)</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a5">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Todo: serialize a font texture.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#a6">NLMISC_DECLARE_CLASS</a> (CTextureFont)</td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#c0">rebuildLetter</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> cat, <a class="el" href="memory__common_8h.html#a14">sint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a364">x</a>, <a class="el" href="memory__common_8h.html#a14">sint</a> <a class="el" href="driver__opengl__extension__def_8h.html#a365">y</a>)</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::map&lt; <a class="el" href="memory__common_8h.html#a11">uint32</a>, <a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a> * &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#o0">Accel</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#o1">Letters</a> [TEXTUREFONT_NBCATEGORY]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#o2">Front</a> [TEXTUREFONT_NBCATEGORY]</td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFont.html#o3">Back</a> [TEXTUREFONT_NBCATEGORY]</td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="classNL3D_1_1CTextureFont.html">CTextureFont</a>.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8h-source.html#l00044">44</a> of file <a class="el" href="texture__font_8h-source.html">texture_font.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTextureFont::CTextureFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFont::CTextureFont </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Default constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8cpp-source.html#l00088">88</a> of file <a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a>.
+<p>
+References <a class="el" href="classNL3D_1_1ITexture.html#s29s14">NL3D::ITexture::Alpha</a>, <a class="el" href="texture__font_8h-source.html#l00106">Back</a>, <a class="el" href="texture__font_8cpp-source.html#l00046">NL3D::Categories</a>, <a class="el" href="texture__font_8h-source.html#l00106">Front</a>, <a class="el" href="bitmap_8h-source.html#l00307">NLMISC::CBitmap::getPixels</a>, <a class="el" href="texture__font_8h-source.html#l00105">Letters</a>, <a class="el" href="texture__font_8cpp-source.html#l00047">NL3D::NbLine</a>, <a class="el" href="bitmap_8cpp-source.html#l01498">NLMISC::CBitmap::resize</a>, <a class="el" href="texture_8cpp-source.html#l00100">NL3D::ITexture::setFilterMode</a>, <a class="el" href="texture_8h-source.html#l00270">NL3D::ITexture::setReleasable</a>, <a class="el" href="texture_8cpp-source.html#l00088">NL3D::ITexture::setUploadFormat</a>, <a class="el" href="texture_8h-source.html#l00194">NL3D::ITexture::setWrapS</a>, <a class="el" href="texture_8h-source.html#l00195">NL3D::ITexture::setWrapT</a>, <a class="el" href="texture__font_8h-source.html#l00037">TEXTUREFONT_NBCATEGORY</a>, <a class="el" href="texture__font_8cpp-source.html#l00044">NL3D::TextureSizeX</a>, and <a class="el" href="texture__font_8cpp-source.html#l00045">NL3D::TextureSizeY</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextureFont::~CTextureFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFont::~CTextureFont </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8cpp-source.html#l00148">148</a> of file <a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a2" doxytag="NL3D::CTextureFont::doGenerate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFont::doGenerate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Generate the texture pixels.
+<p>
+If the invalidate rect list is empty, <a class="el" href="classNL3D_1_1ITexture.html#a4">generate</a>() must rebuild all the texture. If the invalidate rect list is not empty, <a class="el" href="classNL3D_1_1ITexture.html#a4">generate</a>() rebuilds only the invalidate rectangles in the list.
+<p>
+<dl compact><dt><b>
+See also: </b><dd>
+<a class="el" href="classNL3D_1_1ITexture.html#a16">isAllInvalidated</a>(), <a class="el" href="classNL3D_1_1ITexture.html#a0">touch</a>(), <a class="el" href="classNL3D_1_1ITexture.html#a17">touched</a>(), <a class="el" href="classNL3D_1_1ITexture.html#a1">touchRect</a>(), <a class="el" href="classNL3D_1_1ITexture.html#a18">clearTouched</a>(), <a class="el" href="classNL3D_1_1ITexture.html#m1">_ListInvalidRect</a>, <a class="el" href="classNL3D_1_1ITexture.html#a4">generate</a>() , <a class="el" href="classNL3D_1_1ITexture.html#a2">getReleasable</a>(), <a class="el" href="classNL3D_1_1ITexture.html#a3">setReleasable</a>() </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1ITexture.html#b0">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__font_8cpp-source.html#l00234">234</a> of file <a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a>.
+<p>
+References <a class="el" href="texture_8h-source.html#l00404">NL3D::ITexture::_ListInvalidRect</a>, <a class="el" href="texture__font_8cpp-source.html#l00046">NL3D::Categories</a>, <a class="el" href="texture__font_8cpp-source.html#l00047">NL3D::NbLine</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="texture__font_8cpp-source.html#l00175">rebuildLetter</a>, <a class="el" href="texture__font_8h-source.html#l00037">TEXTUREFONT_NBCATEGORY</a>, <a class="el" href="texture__font_8cpp-source.html#l00044">NL3D::TextureSizeX</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTextureFont::dumpTextureFont"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFont::dumpTextureFont </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const char *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>filename</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8cpp-source.html#l00154">154</a> of file <a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a>.
+<p>
+References <a class="el" href="bitmap_8h-source.html#l00253">NLMISC::CBitmap::CBitmap</a>, <a class="el" href="bitmap_8h-source.html#l00307">NLMISC::CBitmap::getPixels</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00820">src</a>, <a class="el" href="texture__font_8cpp-source.html#l00044">NL3D::TextureSizeX</a>, and <a class="el" href="texture__font_8cpp-source.html#l00045">NL3D::TextureSizeY</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTextureFont::getLetterInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">CTextureFont::SLetterInfo</a> * NL3D::CTextureFont::getLetterInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterKey.html">SLetterKey</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>k</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8cpp-source.html#l00294">294</a> of file <a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a>.
+<p>
+References <a class="el" href="texture__font_8h-source.html#l00103">Accel</a>, <a class="el" href="texture__font_8h-source.html#l00070">NL3D::CTextureFont::SLetterInfo::AdvX</a>, <a class="el" href="texture__font_8h-source.html#l00106">Back</a>, <a class="el" href="texture__font_8h-source.html#l00060">NL3D::CTextureFont::SLetterInfo::Cat</a>, <a class="el" href="texture__font_8cpp-source.html#l00046">NL3D::Categories</a>, <a class="el" href="texture__font_8h-source.html#l00052">NL3D::CTextureFont::SLetterInfo::Char</a>, <a class="el" href="texture__font_8h-source.html#l00066">NL3D::CTextureFont::SLetterInfo::CharHeight</a>, <a class="el" href="texture__font_8h-source.html#l00065">NL3D::CTextureFont::SLetterInfo::CharWidth</a>, <a class="el" href="texture__font_8h-source.html#l00053">NL3D::CTextureFont::SLetterInfo::FontGenerator</a>, <a class="el" href="texture__font_8h-source.html#l00106">Front</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="texture__font_8h-source.html#l00069">NL3D::CTextureFont::SLetterInfo::Left</a>, <a class="el" href="texture__font_8h-source.html#l00105">Letters</a>, <a class="el" href="texture__font_8cpp-source.html#l00047">NL3D::NbLine</a>, <a class="el" href="texture__font_8h-source.html#l00058">NL3D::CTextureFont::SLetterInfo::Next</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="texture__font_8h-source.html#l00058">NL3D::CTextureFont::SLetterInfo::Prev</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, <a class="el" href="texture__font_8h-source.html#l00054">NL3D::CTextureFont::SLetterInfo::Size</a>, <a class="el" href="texture__font_8h-source.html#l00037">TEXTUREFONT_NBCATEGORY</a>, <a class="el" href="texture__font_8cpp-source.html#l00044">NL3D::TextureSizeX</a>, <a class="el" href="texture__font_8h-source.html#l00068">NL3D::CTextureFont::SLetterInfo::Top</a>, <a class="el" href="texture_8h-source.html#l00234">NL3D::ITexture::touchRect</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CTextureFont::NLMISC_DECLARE_CLASS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFont::NLMISC_DECLARE_CLASS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CTextureFont&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CTextureFont::rebuildLetter"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFont::rebuildLetter </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>cat</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>x</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>y</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8cpp-source.html#l00175">175</a> of file <a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a>.
+<p>
+References <a class="el" href="bitmap_8h-source.html#l00089">NLMISC::CBitmap::_Data</a>, <a class="el" href="texture__font_8cpp-source.html#l00046">NL3D::Categories</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="texture__font_8h-source.html#l00105">Letters</a>, <a class="el" href="texture__font_8cpp-source.html#l00047">NL3D::NbLine</a>, <a class="el" href="texture__font_8cpp-source.html#l00044">NL3D::TextureSizeX</a>, <a class="el" href="texture__font_8cpp-source.html#l00045">NL3D::TextureSizeY</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>.
+<p>
+Referenced by <a class="el" href="texture__font_8cpp-source.html#l00234">doGenerate</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTextureFont::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTextureFont::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Todo: serialize a font texture.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a12">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__font_8h-source.html#l00112">112</a> of file <a class="el" href="texture__font_8h-source.html">texture_font.h</a>.
+<p>
+References <a class="el" href="debug_8h-source.html#l00374">nlstop</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o0" doxytag="NL3D::CTextureFont::Accel"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::map&lt;<a class="el" href="memory__common_8h.html#a11">uint32</a>, <a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a>*&gt; NL3D::CTextureFont::Accel<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8h-source.html#l00103">103</a> of file <a class="el" href="texture__font_8h-source.html">texture_font.h</a>.
+<p>
+Referenced by <a class="el" href="texture__font_8cpp-source.html#l00294">getLetterInfo</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CTextureFont::Back"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a> * NL3D::CTextureFont::Back[TEXTUREFONT_NBCATEGORY]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8h-source.html#l00106">106</a> of file <a class="el" href="texture__font_8h-source.html">texture_font.h</a>.
+<p>
+Referenced by <a class="el" href="texture__font_8cpp-source.html#l00088">CTextureFont</a>, and <a class="el" href="texture__font_8cpp-source.html#l00294">getLetterInfo</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CTextureFont::Front"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a>* NL3D::CTextureFont::Front[TEXTUREFONT_NBCATEGORY]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8h-source.html#l00106">106</a> of file <a class="el" href="texture__font_8h-source.html">texture_font.h</a>.
+<p>
+Referenced by <a class="el" href="texture__font_8cpp-source.html#l00088">CTextureFont</a>, and <a class="el" href="texture__font_8cpp-source.html#l00294">getLetterInfo</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CTextureFont::Letters"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="structNL3D_1_1CTextureFont_1_1SLetterInfo.html">SLetterInfo</a>&gt; NL3D::CTextureFont::Letters[TEXTUREFONT_NBCATEGORY]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__font_8h-source.html#l00105">105</a> of file <a class="el" href="texture__font_8h-source.html">texture_font.h</a>.
+<p>
+Referenced by <a class="el" href="texture__font_8cpp-source.html#l00088">CTextureFont</a>, <a class="el" href="texture__font_8cpp-source.html#l00294">getLetterInfo</a>, and <a class="el" href="texture__font_8cpp-source.html#l00175">rebuildLetter</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="texture__font_8h-source.html">texture_font.h</a><li><a class="el" href="texture__font_8cpp-source.html">texture_font.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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