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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CTextureFile Class Reference</h1><a class="el" href="classNL3D_1_1CTextureFile.html">CTextureFile</a>.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="texture__file_8h-source.html">texture_file.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CTextureFile:
+<p><center><img src="classNL3D_1_1CTextureFile.gif" usemap="#NL3D::CTextureFile_map" border="0"></center>
+<map name="NL3D::CTextureFile_map">
+<area href="classNL3D_1_1ITexture.html" alt="NL3D::ITexture" shape="rect" coords="141,112,272,136">
+<area href="classNLMISC_1_1CBitmap.html" alt="NLMISC::CBitmap" shape="rect" coords="0,56,131,80">
+<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="141,56,272,80">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="282,56,413,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="282,0,413,24">
+</map>
+<a href="classNL3D_1_1CTextureFile-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a0">CTextureFile</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Default constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a1">CTextureFile</a> (const CTextureFile &amp;other)</td></tr>
+<tr><td nowrap align=right valign=top>CTextureFile &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a2">operator=</a> (const CTextureFile &amp;other)</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a3">CTextureFile</a> (const std::string &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>constructor.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a4">setFileName</a> (const std::string &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the name of the file containing the texture.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a5">getFileName</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the name of the file containing the texture.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a6">allowDegradation</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>texture file may allow the driver to degrade (default is true).</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a7">setAllowDegradation</a> (bool allow)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Change the degradation mode. NB: this does not <a class="el" href="classNL3D_1_1ITexture.html#a0">touch</a>() the <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>... This state is serialized.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a8">supportSharing</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>sharing system.</em> <a href="#a8">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a9">getShareName</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Return the Unique ident/name of the texture, used for Driver sharing caps.</em> <a href="#a9">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a10">enableSharing</a> (bool enable)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a11">doGenerate</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Generate the texture, looking in CPath if necessary.</em> <a href="#a11">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a12">setAsyncLoading</a> (bool isAsync)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Async loadingg system.</em> <a href="#a12">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a13">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Save the texture file name.</em> <a href="#a13">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a14">NLMISC_DECLARE_CLASS</a> (CTextureFile)</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a15">setMipMapSkipAtLoad</a> (<a class="el" href="memory__common_8h.html#a7">uint8</a> <a class="el" href="driver__opengl__extension__def_8h.html#a387">level</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>If the file is a DDS texture with mipmap, skip the first skipLod mipmaps (0 by default) at loading.</em> <a href="#a15">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#a16">getMipMapSkipAtLoad</a> () const</td></tr>
+<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#d0">buildBitmapFromFile</a> (<a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;dest, const std::string &amp;fileName, bool asyncload, <a class="el" href="memory__common_8h.html#a7">uint8</a> mipMapSkip=0)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>==================================================================.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#c0">dupInfo</a> (const CTextureFile &amp;other)</td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o0">_FileName</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o1">_AllowDegradation</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o2">_AsyncLoading</a></td></tr>
+<tr><td nowrap align=right valign=top>bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o3">_SupportSharing</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CTextureFile.html#o4">_MipMapSkipAtLoad</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="classNL3D_1_1CTextureFile.html">CTextureFile</a>.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00044">44</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CTextureFile::CTextureFile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFile::CTextureFile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Default constructor.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00053">53</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CTextureFile::CTextureFile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFile::CTextureFile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CTextureFile &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>other</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00230">230</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CTextureFile::CTextureFile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFile::CTextureFile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>s</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+constructor.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00066">66</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a6" doxytag="NL3D::CTextureFile::allowDegradation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureFile::allowDegradation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+texture file may allow the driver to degrade (default is true).
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a11">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00093">93</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>. </td>
+ </tr>
+</table>
+<a name="d0" doxytag="NL3D::CTextureFile::buildBitmapFromFile"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::buildBitmapFromFile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dest</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>fileName</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>bool&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>asyncload</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>mipMapSkip</em> = 0</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+==================================================================.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00041">41</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="file_8cpp-source.html#l00395">NLMISC::CIFile::allowBNPCacheFileOnOpen</a>, <a class="el" href="bitmap_8h-source.html#l00253">NLMISC::CBitmap::CBitmap</a>, <a class="el" href="common_8h-source.html#l00151">NLMISC::clamp</a>, <a class="el" href="cf__lexical_8cpp-source.html#l02654">file</a>, <a class="el" href="bitmap_8cpp-source.html#l01341">NLMISC::CBitmap::getHeight</a>, <a class="el" href="bitmap_8h-source.html#l00307">NLMISC::CBitmap::getPixels</a>, <a class="el" href="bitmap_8cpp-source.html#l01316">NLMISC::CBitmap::getWidth</a>, <a class="el" href="bitmap_8cpp-source.html#l00094">NLMISC::CBitmap::load</a>, <a class="el" href="bitmap_8cpp-source.html#l00156">NLMISC::CBitmap::makeDummy</a>, <a class="el" href="debug_8h-source.html#l00094">nlinfo</a>, <a class="el" href="debug_8h-source.html#l00114">nlwarning</a>, <a class="el" href="file_8cpp-source.html#l00115">NLMISC::CIFile::open</a>, <a class="el" href="classNLMISC_1_1CBitmap.html#m0">NLMISC::CBitmap::PixelFormat</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00689">r</a>, <a class="el" href="classNLMISC_1_1CBitmap.html#s11s0">NLMISC::CBitmap::RGBA</a>, <a class="el" href="file_8cpp-source.html#l00202">NLMISC::CIFile::setAsyncLoading</a>, and <a class="el" href="file_8cpp-source.html#l00196">NLMISC::CIFile::setCacheFileOnOpen</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CTextureFile::doGenerate"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::doGenerate </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Generate the texture, looking in CPath if necessary.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+Implements <a class="el" href="classNL3D_1_1ITexture.html#b0">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00186">186</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8cpp-source.html#l00041">buildBitmapFromFile</a>. </td>
+ </tr>
+</table>
+<a name="c0" doxytag="NL3D::CTextureFile::dupInfo"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::dupInfo </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CTextureFile &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>other</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00245">245</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>, <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8cpp-source.html#l00230">CTextureFile</a>, and <a class="el" href="texture__file_8cpp-source.html#l00236">operator=</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CTextureFile::enableSharing"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::enableSharing </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>enable</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00256">256</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CTextureFile::getFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string&amp; NL3D::CTextureFile::getFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the name of the file containing the texture.
+<p>
+<dl compact><dt><b>
+Returns: </b><dd>
+name of the file </dl><dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00089">89</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>. </td>
+ </tr>
+</table>
+<a name="a16" doxytag="NL3D::CTextureFile::getMipMapSkipAtLoad"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CTextureFile::getMipMapSkipAtLoad </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00131">131</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CTextureFile::getShareName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NL3D::CTextureFile::getShareName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the Unique ident/name of the texture, used for Driver sharing caps.
+<p>
+Deriver should add a prefix for their texture type. eg "file::pipoland", "noise::4-4-2" etc....
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a8">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00268">268</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>. </td>
+ </tr>
+</table>
+<a name="a14" doxytag="NL3D::CTextureFile::NLMISC_DECLARE_CLASS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTextureFile::NLMISC_DECLARE_CLASS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CTextureFile&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CTextureFile::operator="></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CTextureFile &amp; NL3D::CTextureFile::operator= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const CTextureFile &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>other</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00236">236</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, and <a class="el" href="texture_8cpp-source.html#l00043">NL3D::ITexture::ITexture</a>. </td>
+ </tr>
+</table>
+<a name="a13" doxytag="NL3D::CTextureFile::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Save the texture file name.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a12">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00199">199</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CTextureFile::setAllowDegradation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setAllowDegradation </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>allow</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change the degradation mode. NB: this does not <a class="el" href="classNL3D_1_1ITexture.html#a0">touch</a>() the <a class="el" href="classNL3D_1_1ITexture.html">ITexture</a>... This state is serialized.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00224">224</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00136">_AllowDegradation</a>. </td>
+ </tr>
+</table>
+<a name="a12" doxytag="NL3D::CTextureFile::setAsyncLoading"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setAsyncLoading </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>isAsync</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Async loadingg system.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00192">192</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00137">_AsyncLoading</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CTextureFile::setFileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>s</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the name of the file containing the texture.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>name</em>&nbsp;</td><td>
+of the file </td></tr>
+</table>
+</dl><dl compact><dt><b>
+Author: </b><dd>
+Stephane Coutelas </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00080">80</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00135">_FileName</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>, and <a class="el" href="texture_8h-source.html#l00219">NL3D::ITexture::touch</a>. </td>
+ </tr>
+</table>
+<a name="a15" doxytag="NL3D::CTextureFile::setMipMapSkipAtLoad"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTextureFile::setMipMapSkipAtLoad </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>level</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+If the file is a DDS texture with mipmap, skip the first skipLod mipmaps (0 by default) at loading.
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8cpp-source.html#l00262">262</a> of file <a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00139">_MipMapSkipAtLoad</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">level</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CTextureFile::supportSharing"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CTextureFile::supportSharing </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+sharing system.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier </dl><dl compact><dt><b>
+Date: </b><dd>
+2000 </dl>
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1ITexture.html#a7">NL3D::ITexture</a>.
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00103">103</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+References <a class="el" href="texture__file_8h-source.html#l00138">_SupportSharing</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NL3D::CTextureFile::_AllowDegradation"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTextureFile::_AllowDegradation<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00136">136</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8h-source.html#l00093">allowDegradation</a>, <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, and <a class="el" href="texture__file_8cpp-source.html#l00224">setAllowDegradation</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CTextureFile::_AsyncLoading"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTextureFile::_AsyncLoading<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00137">137</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, and <a class="el" href="texture__file_8cpp-source.html#l00192">setAsyncLoading</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CTextureFile::_FileName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NL3D::CTextureFile::_FileName<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00135">135</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8h-source.html#l00066">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, <a class="el" href="texture__file_8h-source.html#l00089">getFileName</a>, <a class="el" href="texture__file_8cpp-source.html#l00268">getShareName</a>, and <a class="el" href="texture__file_8h-source.html#l00080">setFileName</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CTextureFile::_MipMapSkipAtLoad"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a> NL3D::CTextureFile::_MipMapSkipAtLoad<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00139">139</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00186">doGenerate</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, <a class="el" href="texture__file_8h-source.html#l00131">getMipMapSkipAtLoad</a>, and <a class="el" href="texture__file_8cpp-source.html#l00262">setMipMapSkipAtLoad</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CTextureFile::_SupportSharing"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTextureFile::_SupportSharing<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="texture__file_8h-source.html#l00138">138</a> of file <a class="el" href="texture__file_8h-source.html">texture_file.h</a>.
+<p>
+Referenced by <a class="el" href="texture__file_8h-source.html#l00053">CTextureFile</a>, <a class="el" href="texture__file_8cpp-source.html#l00245">dupInfo</a>, <a class="el" href="texture__file_8cpp-source.html#l00256">enableSharing</a>, and <a class="el" href="texture__file_8h-source.html#l00103">supportSharing</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="texture__file_8h-source.html">texture_file.h</a><li><a class="el" href="texture__file_8cpp-source.html">texture_file.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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