diff options
author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
---|---|---|
committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CTessFace-members.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
Initial commit
Diffstat (limited to 'docs/doxygen/nel/classNL3D_1_1CTessFace-members.html')
-rw-r--r-- | docs/doxygen/nel/classNL3D_1_1CTessFace-members.html | 171 |
1 files changed, 171 insertions, 0 deletions
diff --git a/docs/doxygen/nel/classNL3D_1_1CTessFace-members.html b/docs/doxygen/nel/classNL3D_1_1CTessFace-members.html new file mode 100644 index 00000000..8e2c150b --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CTessFace-members.html @@ -0,0 +1,171 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.org><b>Home</B></FONT></A> </TD> + <TD><IMG width=6 height=14 SRC="http://www.nevrax.org/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=http://www.nevrax.com><b>nevrax.com</B></FONT></A> </TD> + </TR> +</TABLE> + +<!-- banner Nevrax --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 WIDTH=100%> + <TR><TD BGCOLOR="#000000" BACKGROUND="http://www.nevrax.org/inc/img/black_banner.jpg"><A HREF="http://www.nevrax.org"><IMG SRC="http://www.nevrax.org/inc/img/nevrax.gif" WIDTH="170" HEIGHT="45" BORDER=0 ALT="Nevrax" ></A></TD></TR> +</TABLE> + +<!-- main table --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0 height=100%> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="10" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd VALIGN=TOP ALIGN=middle><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + + <!------ Begin Box ------> + <TABLE BORDER=0 CELLSPACING=0 CELLPADDING=0 BGCOLOR=black><TR><TD><TABLE border=0 cellspacing=2 cellpadding=0 width=120><tr><TD ALIGN=middle bgcolor=black> + <FONT COLOR=white FACE="sans-serif"><B>Nevrax.org</B></FONT></TD></TR><tr><td colspan=2 bgcolor=#FFFFFF> + <TABLE cellspacing=0 cellpadding=1 border=0> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="Rubrique news"><img width=13 height=15 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-news.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/news/" TITLE="News">News</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Rubrique mail"><img width=15 height=11 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-mail.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/mail/" TITLE="Mailing list archive">Mailing-list</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Rubrique docs"><img width=14 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-docs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/docs/" TITLE="Documentation">Documentation</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="Rubrique cvs"><img width=13 height=17 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-cvs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/cvs/" TITLE="CVS Web">CVS</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Rubrique bugs"><img width=20 height=16 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-bugs.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CTessFace Member List</h1>This is the complete list of members for <a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a>, including all inherited members.<table> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_0">allocTileUv</a>(TTileUvId id)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a6">appendPList</a>(CTessFacePListNode &root)</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a29">appendTessellationLeaves</a>(std::vector< const CTessFace * > &leaves) const</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a24">averageTesselationVertices</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_6">buildTileFaces</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c2">canMerge</a>(bool testEm)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#r0">CantMergeFace</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private, static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a6">changeNeighbor</a>(CTessFace *from, CTessFace *to)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_4">checkCreateFillTileVB</a>(TTileUvId id)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_5">checkFillTileVB</a>(TTileUvId id)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a9">computeNearLimit</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a16">computeSplitPoint</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c10">computeTesselatedPos</a>(const CUV &uv, CVector &ret)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c1">computeTileEMForUpdateRefine</a>(float distSplitPoint, float distMinFace, float nearLimit)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [inline, private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c0">computeTileErrorMetric</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a7">computeTileMaterial</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_2">copyTileUv</a>(TTileUvId id, CTessFace *srcFace, TTileUvId srcId)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a0">CTessFace</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a0">CTessFacePListNode</a>()</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a2">CTessFacePListNode</a>(const CTessFacePListNode &)</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessNodeList.html#a0">CTessNodeList</a>()</td><td><a class="el" href="classNL3D_1_1CTessNodeList.html">NL3D::CTessNodeList</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_7">deleteTileFaces</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_1">deleteTileUv</a>(TTileUvId id)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a26">deleteTileUvs</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c4">doMerge</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_8">emptyTileFaces</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z821_3">ErrorMetric</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z821_0">ErrorMetricDate</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_7">Father</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_4">FBase</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_5">FLeft</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a18">forceMerge</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a23">forceMergeAtTileLevel</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_6">FRight</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#m0">FVBase</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#m1">FVLeft</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#m2">FVRight</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a28">getTesselatedPos</a>(const CUV &uv, bool verifInclusion, CVector &ret)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a5">hasEdge</a>(CTessVertex *v0, CTessVertex *v1) const</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a4">hasVertex</a>(CTessVertex *v) const</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c5">heritTileMaterial</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z822_3">heritTileUv</a>(CTessFace *baseFace)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_0s0">IdUvBase</a> enum value</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_0s1">IdUvLeft</a> enum value</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_0s2">IdUvRight</a> enum value</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c8">initTileUvDLM</a>(CParamCoord pointCoord, CUV &uv)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c7">initTileUvLightmap</a>(CParamCoord pointCoord, CParamCoord middleCoord, CUV &uv)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c6">initTileUvRGBA</a>(sint pass, bool alpha, CParamCoord pointCoord, CParamCoord middleCoord, CUV &uv)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a2">isLeaf</a>() const</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a3">isRectangular</a>() const</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_13">Level</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a4">linkInPList</a>(CTessFacePListNode &root)</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a19">linkTessFaceWithEdge</a>(const NLMISC::CVector2f &uv0, const NLMISC::CVector2f &uv1, CTessFace *linkTo)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z821_4">MaxDistToSplitPoint</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a12">merge</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#p0">MultipleBindFace</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessNodeList.html#m1">Next</a></td><td><a class="el" href="classNL3D_1_1CTessNodeList.html">NL3D::CTessNodeList</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a8">nextInPList</a>() const</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a3">operator=</a>(const CTessFacePListNode &)</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_0">Patch</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessNodeList.html#m0">Prec</a></td><td><a class="el" href="classNL3D_1_1CTessNodeList.html">NL3D::CTessNodeList</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a7">precInPList</a>() const</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td><code> [inline]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_10">PVBase</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_11">PVLeft</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_12">PVRight</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a27">recreateTileUvs</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_14">RecursMarkCanMerge</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_15">RecursMarkForceMerge</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a13">refineAll</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a25">refreshTesselationGeometry</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a8">releaseTileMaterial</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#f0">sameTile</a>(const CTessFace *a, const CTessFace *b)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [inline, private, static]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z821_1">Size</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_8">SonLeft</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_9">SonRight</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a11">split</a>(bool propagateSplit=true)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z821_2">SplitPoint</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c3">splitRectangular</a>(bool propagateSplit)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_3">TileFaces</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_1">TileId</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_2">TileMaterial</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z820_0">TTileUvId</a> enum name</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a17">unbind</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a5">unlinkInPList</a>()</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a21">updateBind</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a22">updateBindAndSplit</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a20">updateBindEdge</a>(CTessFace *&edgeFace, bool &splitWanted)</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a10">updateErrorMetric</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#c9">updateNearFarVertices</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td><code> [private]</code></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a15">updateRefineMerge</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a14">updateRefineSplit</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_1">VBase</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_2">VLeft</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#z819_3">VRight</a></td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFace.html#a1">~CTessFace</a>()</td><td><a class="el" href="classNL3D_1_1CTessFace.html">NL3D::CTessFace</a></td><td></td></tr> + <tr bgcolor="#f0f0f0"><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html#a1">~CTessFacePListNode</a>()</td><td><a class="el" href="classNL3D_1_1CTessFacePListNode.html">NL3D::CTessFacePListNode</a></td><td><code> [inline]</code></td></tr> +</table> + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |