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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CPointLightNamed Class Reference</h1>A pointLight with a name, and a default color setup.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPointLightNamed:
+<p><center><img src="classNL3D_1_1CPointLightNamed.gif" usemap="#NL3D::CPointLightNamed_map" border="0"></center>
+<map name="NL3D::CPointLightNamed_map">
+<area href="classNL3D_1_1CPointLight.html" alt="NL3D::CPointLight" shape="rect" coords="0,0,153,24">
+</map>
+<a href="classNL3D_1_1CPointLightNamed-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a0">CPointLightNamed</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a1">setDefaultAmbient</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> ambient)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the Default ambient color of the light. Default to Black.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a2">setDefaultDiffuse</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> diffuse)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the Default diffuse color of the light. Default to White.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a3">setDefaultSpecular</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> specular)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Set the Default specular color of the light. Default to White.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a4">getDefaultAmbient</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the Default ambient color of the light.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a5">getDefaultDiffuse</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the Default diffuse color of the light.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a6">getDefaultSpecular</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Get the Default specular color of the light.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a7">setLightFactor</a> (<a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> nFactor)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>modulate the default color setup with nFactor, and set to the current setup.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#a8">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)</td></tr>
+<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top>std::string&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#m0">LightGroupName</a></td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Identifier of this PointLight. used for <a class="el" href="classNL3D_1_1UInstanceGroup.html#a18">UInstanceGroup::setLightFactor</a>(), and ULandscape::setLightFactor();.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o0">_IdInInfluenceList</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o1">_DefaultAmbient</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o2">_DefaultDiffuse</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#o3">_DefaultSpecular</a></td></tr>
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td nowrap align=right valign=top>class&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPointLightNamed.html#l0">CLightInfluenceInterpolator</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A pointLight with a name, and a default color setup.
+<p>
+The current setup is the setup in <a class="el" href="classNL3D_1_1CPointLight.html">CPointLight</a>. A <a class="el" href="classNL3D_1_1CPointLightNamed.html">CPointLightNamed</a> influence can also be interpolated with a <a class="el" href="classNL3D_1_1CLightInfluenceInterpolator.html">CLightInfluenceInterpolator</a>. <dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00048">48</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CPointLightNamed::CPointLightNamed"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPointLightNamed::CPointLightNamed </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8cpp-source.html#l00035">35</a> of file <a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>, <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>, <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>, <a class="el" href="point__light_8h-source.html#l00125">NL3D::CPointLight::getAmbient</a>, <a class="el" href="point__light_8h-source.html#l00127">NL3D::CPointLight::getDiffuse</a>, and <a class="el" href="point__light_8h-source.html#l00129">NL3D::CPointLight::getSpecular</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a4" doxytag="NL3D::CPointLightNamed::getDefaultAmbient"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::getDefaultAmbient </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the Default ambient color of the light.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00069">69</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CPointLightNamed::getDefaultDiffuse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::getDefaultDiffuse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the Default diffuse color of the light.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00071">71</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CPointLightNamed::getDefaultSpecular"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::getDefaultSpecular </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the Default specular color of the light.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00073">73</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CPointLightNamed::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CPointLight.html#z697_19">NL3D::CPointLight</a>.
+<p>
+Definition at line <a class="el" href="point__light__named_8cpp-source.html#l00061">61</a> of file <a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>, <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>, <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>, <a class="el" href="point__light__named_8h-source.html#l00052">LightGroupName</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, and <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CPointLightNamed::setDefaultAmbient"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setDefaultAmbient </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>ambient</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the Default ambient color of the light. Default to Black.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00062">62</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CPointLightNamed::setDefaultDiffuse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setDefaultDiffuse </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>diffuse</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the Default diffuse color of the light. Default to White.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00064">64</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CPointLightNamed::setDefaultSpecular"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setDefaultSpecular </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>specular</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set the Default specular color of the light. Default to White.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00066">66</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CPointLightNamed::setLightFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPointLightNamed::setLightFactor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>nFactor</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+modulate the default color setup with nFactor, and set to the current setup.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8cpp-source.html#l00045">45</a> of file <a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a>.
+<p>
+References <a class="el" href="point__light__named_8h-source.html#l00091">_DefaultAmbient</a>, <a class="el" href="point__light__named_8h-source.html#l00092">_DefaultDiffuse</a>, <a class="el" href="point__light__named_8h-source.html#l00093">_DefaultSpecular</a>, <a class="el" href="point__light_8h-source.html#l00116">NL3D::CPointLight::setAmbient</a>, <a class="el" href="point__light_8h-source.html#l00118">NL3D::CPointLight::setDiffuse</a>, and <a class="el" href="point__light_8h-source.html#l00120">NL3D::CPointLight::setSpecular</a>. </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a name="l0" doxytag="NL3D::CPointLightNamed::CLightInfluenceInterpolator"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class CLightInfluenceInterpolator<code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00087">87</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o1" doxytag="NL3D::CPointLightNamed::_DefaultAmbient"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::_DefaultAmbient<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00091">91</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00035">CPointLightNamed</a>, <a class="el" href="point__light__named_8h-source.html#l00069">getDefaultAmbient</a>, <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>, <a class="el" href="point__light__named_8h-source.html#l00062">setDefaultAmbient</a>, and <a class="el" href="point__light__named_8cpp-source.html#l00045">setLightFactor</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CPointLightNamed::_DefaultDiffuse"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::_DefaultDiffuse<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00092">92</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00035">CPointLightNamed</a>, <a class="el" href="point__light__named_8h-source.html#l00071">getDefaultDiffuse</a>, <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>, <a class="el" href="point__light__named_8h-source.html#l00064">setDefaultDiffuse</a>, and <a class="el" href="point__light__named_8cpp-source.html#l00045">setLightFactor</a>. </td>
+ </tr>
+</table>
+<a name="o3" doxytag="NL3D::CPointLightNamed::_DefaultSpecular"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CRGBA.html">NLMISC::CRGBA</a> NL3D::CPointLightNamed::_DefaultSpecular<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00093">93</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00035">CPointLightNamed</a>, <a class="el" href="point__light__named_8h-source.html#l00073">getDefaultSpecular</a>, <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>, <a class="el" href="point__light__named_8h-source.html#l00066">setDefaultSpecular</a>, and <a class="el" href="point__light__named_8cpp-source.html#l00045">setLightFactor</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CPointLightNamed::_IdInInfluenceList"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CPointLightNamed::_IdInInfluenceList<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00088">88</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>. </td>
+ </tr>
+</table>
+<a name="m0" doxytag="NL3D::CPointLightNamed::LightGroupName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string NL3D::CPointLightNamed::LightGroupName
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Identifier of this PointLight. used for <a class="el" href="classNL3D_1_1UInstanceGroup.html#a18">UInstanceGroup::setLightFactor</a>(), and ULandscape::setLightFactor();.
+<p>
+
+<p>
+Definition at line <a class="el" href="point__light__named_8h-source.html#l00052">52</a> of file <a class="el" href="point__light__named_8h-source.html">point_light_named.h</a>.
+<p>
+Referenced by <a class="el" href="point__light__named_8cpp-source.html#l00061">serial</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="point__light__named_8h-source.html">point_light_named.h</a><li><a class="el" href="point__light__named_8cpp-source.html">point_light_named.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
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