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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CPSZoneRectangle Class Reference</h1>The same as a plane, but with a rectangle.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPSZoneRectangle:
+<p><center><img src="classNL3D_1_1CPSZoneRectangle.gif" usemap="#NL3D::CPSZoneRectangle_map" border="0"></center>
+<map name="NL3D::CPSZoneRectangle_map">
+<area href="classNL3D_1_1CPSZone.html" alt="NL3D::CPSZone" shape="rect" coords="0,224,205,248">
+<area href="structNL3D_1_1IPSMover.html" alt="NL3D::IPSMover" shape="rect" coords="215,224,420,248">
+<area href="classNL3D_1_1CPSTargetLocatedBindable.html" alt="NL3D::CPSTargetLocatedBindable" shape="rect" coords="0,168,205,192">
+<area href="classNL3D_1_1CPSLocatedBindable.html" alt="NL3D::CPSLocatedBindable" shape="rect" coords="0,112,205,136">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,205,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,205,24">
+</map>
+<a href="classNL3D_1_1CPSZoneRectangle-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a0">performMotion</a> (<a class="el" href="namespaceNL3D.html#a1">TAnimationTime</a> ellapsedTime)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>This is usually called by the step method for the pass dedicated to zone.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a1">show</a> (<a class="el" href="namespaceNL3D.html#a1">TAnimationTime</a> ellapsedTime)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Show the zone (edition mode).</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a2">CPSZoneRectangle</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a3">NLMISC_DECLARE_CLASS</a> (CPSZoneRectangle)</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a4">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>serialization, DERIVER must override this, and call the parent version.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a5">supportUniformScaling</a> (void) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Send back true if uniform scaling can be applied If it sends false, uniform scaling leads to undefine results.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual bool&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a6">supportNonUniformScaling</a> (void) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Send back true if non-uniform scaling can be applied If it sends false, non-uniform scaling leads to undefine results (default has no effect).</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a7">setMatrix</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;m)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a8">getMatrix</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a9">setScale</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, float scale)</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a10">setScale</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>, const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a383">s</a>)</td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#a11">getScale</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
+<tr><td colspan=2><br><h2>Protected Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#b0">buildBasis</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>) const</td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#b1">resize</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="cf__lexical_8cpp.html#a94">size</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Resize the bindable attributes containers should not be called directly.</em> <a href="#b1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#b2">newElement</a> (<a class="el" href="classNL3D_1_1CPSLocated.html">CPSLocated</a> *emitterLocated, <a class="el" href="memory__common_8h.html#a11">uint32</a> emitterIndex)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Generate a new element for this bindable.</em> <a href="#b2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#b3">deleteElement</a> (<a class="el" href="memory__common_8h.html#a11">uint32</a> <a class="el" href="driver__opengl__extension__def_8h.html#a358">index</a>)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Delete an element given its index Attributes of the located that hold this bindable (pos etc...) are still accessible for the given index.</em> <a href="#b3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CPSAttrib.html">CPSAttrib</a>&lt; <a class="el" href="structNL3D_1_1CPlaneBasis.html">CPlaneBasis</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#n0">_Basis</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a182">TPSAttribFloat</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#n1">_Width</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a182">TPSAttribFloat</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSZoneRectangle.html#n2">_Height</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+The same as a plane, but with a rectangle.
+<p>
+We don't encode the plane by its normal, however...
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00342">342</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a2" doxytag="NL3D::CPSZoneRectangle::CPSZoneRectangle"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSZoneRectangle::CPSZoneRectangle </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00348">348</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>.
+<p>
+References <a class="el" href="ps__located_8h-source.html#l00984">NL3D::CPSLocatedBindable::_Name</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="b0" doxytag="NL3D::CPSZoneRectangle::buildBasis"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> NL3D::CPSZoneRectangle::buildBasis </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [protected]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="b3" doxytag="NL3D::CPSZoneRectangle::deleteElement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::deleteElement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [protected, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Delete an element given its index Attributes of the located that hold this bindable (pos etc...) are still accessible for the given index.
+<p>
+index out of range -&gt; nl_assert
+<p>
+Implements <a class="el" href="classNL3D_1_1CPSLocatedBindable.html#b1">NL3D::CPSLocatedBindable</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01462">1462</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td>
+ </tr>
+</table>
+<a name="a8" doxytag="NL3D::CPSZoneRectangle::getMatrix"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CMatrix NL3D::CPSZoneRectangle::getMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="structNL3D_1_1IPSMover.html#a9">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01411">1411</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__located_8h-source.html#l00979">NL3D::CPSLocatedBindable::_Owner</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a11" doxytag="NL3D::CPSZoneRectangle::getScale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> CVector NL3D::CPSZoneRectangle::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>index</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="structNL3D_1_1IPSMover.html#a4">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01430">1430</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td>
+ </tr>
+</table>
+<a name="b2" doxytag="NL3D::CPSZoneRectangle::newElement"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::newElement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CPSLocated.html">CPSLocated</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>emitterLocated</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>emitterIndex</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [protected, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Generate a new element for this bindable.
+<p>
+They are generated according to the propertie of the class
+<p>
+Implements <a class="el" href="classNL3D_1_1CPSLocatedBindable.html#b0">NL3D::CPSLocatedBindable</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01455">1455</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, and <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>. </td>
+ </tr>
+</table>
+<a name="a3" doxytag="NL3D::CPSZoneRectangle::NLMISC_DECLARE_CLASS"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSZoneRectangle::NLMISC_DECLARE_CLASS </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CPSZoneRectangle&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CPSZoneRectangle::performMotion"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::performMotion </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="namespaceNL3D.html#a1">TAnimationTime</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>ellapsedTime</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+This is usually called by the step method for the pass dedicated to zone.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1CPSZone.html#a4">NL3D::CPSZone</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01267">1267</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__zone_8h-source.html#l00122">NL3D::CPSZone::_BounceFactor</a>, <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__located_8h-source.html#l00979">NL3D::CPSLocatedBindable::_Owner</a>, <a class="el" href="ps__located_8h-source.html#l01070">NL3D::CPSTargetLocatedBindable::_Targets</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00869">alpha</a>, <a class="el" href="plane__inline_8h-source.html#l00035">NLMISC::CPlane::getNormal</a>, <a class="el" href="plane_8cpp-source.html#l00036">NLMISC::CPlane::make</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="ps__zone_8h-source.html#l00042">NL3D::PSCollideEpsilon</a>, <a class="el" href="animation__time_8h-source.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="ps__attrib_8h-source.html#l00477">NL3D::TPSAttribVector</a>. </td>
+ </tr>
+</table>
+<a name="b1" doxytag="NL3D::CPSZoneRectangle::resize"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::resize </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>size</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [protected, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Resize the bindable attributes containers should not be called directly.
+<p>
+Call <a class="el" href="classNL3D_1_1CPSLocated.html#a46">CPSLocated::resize</a> instead
+<p>
+Implements <a class="el" href="classNL3D_1_1CPSLocatedBindable.html#b2">NL3D::CPSLocatedBindable</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01447">1447</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CPSZoneRectangle::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="structNLMISC_1_1EStream.html">NLMISC::EStream</a>)<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+serialization, DERIVER must override this, and call the parent version.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CPSZone.html#a7">NL3D::CPSZone</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01437">1437</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>. </td>
+ </tr>
+</table>
+<a name="a7" doxytag="NL3D::CPSZoneRectangle::setMatrix"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::setMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CMatrix.html">NLMISC::CMatrix</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>m</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="structNL3D_1_1IPSMover.html#a8">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01401">1401</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__located_8h-source.html#l00979">NL3D::CPSLocatedBindable::_Owner</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td>
+ </tr>
+</table>
+<a name="a10" doxytag="NL3D::CPSZoneRectangle::setScale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::setScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="classNLMISC_1_1CVector.html">NLMISC::CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>s</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="structNL3D_1_1IPSMover.html#a3">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01425">1425</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00673">s</a>. </td>
+ </tr>
+</table>
+<a name="a9" doxytag="NL3D::CPSZoneRectangle::setScale"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::setScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>index</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>scale</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="structNL3D_1_1IPSMover.html#a2">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01420">1420</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CPSZoneRectangle::show"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CPSZoneRectangle::show </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="namespaceNL3D.html#a1">TAnimationTime</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>ellapsedTime</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Show the zone (edition mode).
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1CPSZone.html#a5">NL3D::CPSZone</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8cpp-source.html#l01367">1367</a> of file <a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a>.
+<p>
+References <a class="el" href="ps__zone_8h-source.html#l00374">_Basis</a>, <a class="el" href="ps__zone_8h-source.html#l00380">_Height</a>, <a class="el" href="ps__located_8h-source.html#l00979">NL3D::CPSLocatedBindable::_Owner</a>, <a class="el" href="ps__zone_8h-source.html#l00377">_Width</a>, <a class="el" href="ps__located_8h-source.html#l00939">NL3D::CPSLocatedBindable::CPSLocated</a>, <a class="el" href="ps__located_8cpp-source.html#l01493">NL3D::CPSLocatedBindable::CPSLocatedBindable</a>, <a class="el" href="ps__located_8h-source.html#l00846">NL3D::CPSLocatedBindable::getDriver</a>, <a class="el" href="ps__located_8h-source.html#l00853">NL3D::CPSLocatedBindable::getFontGenerator</a>, <a class="el" href="ps__located_8cpp-source.html#l01625">NL3D::CPSLocatedBindable::getFontManager</a>, <a class="el" href="ps__located_8cpp-source.html#l01528">NL3D::CPSLocatedBindable::getLocatedMat</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00222">index</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="ps__located_8cpp-source.html#l01690">NL3D::CPSLocatedBindable::setupDriverModelMatrix</a>, and <a class="el" href="animation__time_8h-source.html#l00044">NL3D::TAnimationTime</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CPSZoneRectangle::supportNonUniformScaling"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CPSZoneRectangle::supportNonUniformScaling </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Send back true if non-uniform scaling can be applied If it sends false, non-uniform scaling leads to undefine results (default has no effect).
+<p>
+
+<p>
+Reimplemented from <a class="el" href="structNL3D_1_1IPSMover.html#a1">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00364">364</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CPSZoneRectangle::supportUniformScaling"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual bool NL3D::CPSZoneRectangle::supportUniformScaling </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Send back true if uniform scaling can be applied If it sends false, uniform scaling leads to undefine results.
+<p>
+
+<p>
+Reimplemented from <a class="el" href="structNL3D_1_1IPSMover.html#a0">NL3D::IPSMover</a>.
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00363">363</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="n0" doxytag="NL3D::CPSZoneRectangle::_Basis"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CPSAttrib.html">CPSAttrib</a>&lt;<a class="el" href="structNL3D_1_1CPlaneBasis.html">CPlaneBasis</a>&gt; NL3D::CPSZoneRectangle::_Basis<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00374">374</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>.
+<p>
+Referenced by <a class="el" href="ps__zone_8cpp-source.html#l01462">deleteElement</a>, <a class="el" href="ps__zone_8cpp-source.html#l01411">getMatrix</a>, <a class="el" href="ps__zone_8cpp-source.html#l01455">newElement</a>, <a class="el" href="ps__zone_8cpp-source.html#l01267">performMotion</a>, <a class="el" href="ps__zone_8cpp-source.html#l01447">resize</a>, <a class="el" href="ps__zone_8cpp-source.html#l01401">setMatrix</a>, and <a class="el" href="ps__zone_8cpp-source.html#l01367">show</a>. </td>
+ </tr>
+</table>
+<a name="n2" doxytag="NL3D::CPSZoneRectangle::_Height"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a182">TPSAttribFloat</a> NL3D::CPSZoneRectangle::_Height<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00380">380</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>.
+<p>
+Referenced by <a class="el" href="ps__zone_8cpp-source.html#l01462">deleteElement</a>, <a class="el" href="ps__zone_8cpp-source.html#l01430">getScale</a>, <a class="el" href="ps__zone_8cpp-source.html#l01455">newElement</a>, <a class="el" href="ps__zone_8cpp-source.html#l01267">performMotion</a>, <a class="el" href="ps__zone_8cpp-source.html#l01447">resize</a>, <a class="el" href="ps__zone_8cpp-source.html#l01420">setScale</a>, and <a class="el" href="ps__zone_8cpp-source.html#l01367">show</a>. </td>
+ </tr>
+</table>
+<a name="n1" doxytag="NL3D::CPSZoneRectangle::_Width"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a182">TPSAttribFloat</a> NL3D::CPSZoneRectangle::_Width<code> [protected]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__zone_8h-source.html#l00377">377</a> of file <a class="el" href="ps__zone_8h-source.html">ps_zone.h</a>.
+<p>
+Referenced by <a class="el" href="ps__zone_8cpp-source.html#l01462">deleteElement</a>, <a class="el" href="ps__zone_8cpp-source.html#l01430">getScale</a>, <a class="el" href="ps__zone_8cpp-source.html#l01455">newElement</a>, <a class="el" href="ps__zone_8cpp-source.html#l01267">performMotion</a>, <a class="el" href="ps__zone_8cpp-source.html#l01447">resize</a>, <a class="el" href="ps__zone_8cpp-source.html#l01420">setScale</a>, and <a class="el" href="ps__zone_8cpp-source.html#l01367">show</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="ps__zone_8h-source.html">ps_zone.h</a><li><a class="el" href="ps__zone_8cpp-source.html">ps_zone.cpp</a></ul>
+
+
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