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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<hr><h1>NL3D::CPSValueBlender Class Template Reference</h1>This is a Value blender class.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CPSValueBlender:
+<p><center><img src="classNL3D_1_1CPSValueBlender.gif" usemap="#NL3D::CPSValueBlender_map" border="0"></center>
+<map name="NL3D::CPSValueBlender_map">
+<area href="classNL3D_1_1CPSAttribMakerT.html" alt="NL3D::CPSAttribMakerT< T, CPSValueBlendFunc< T > >" shape="rect" coords="0,224,338,248">
+<area href="classNL3D_1_1CPSAttribMaker.html" alt="NL3D::CPSAttribMaker" shape="rect" coords="0,168,338,192">
+<area href="classNL3D_1_1CPSAttribMakerBase.html" alt="NL3D::CPSAttribMakerBase" shape="rect" coords="0,112,338,136">
+<area href="classNLMISC_1_1IStreamable.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,338,80">
+<area href="classNLMISC_1_1IClassable.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,338,24">
+</map>
+<a href="classNL3D_1_1CPSValueBlender-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSValueBlender.html#a0">CPSValueBlender</a> (float nbCycles)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>ctor With nbCycles, you can set the pattern frequency.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual T&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CPSValueBlender.html#a1">getMaxValue</a> (void) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get the max value (meaningful for ordered set only).</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<h3>template&lt;typename T&gt;<br>
+ class NL3D::CPSValueBlender&lt; T &gt;</h3>
+
+This is a Value blender class.
+<p>
+The blending between value is not sampled with this class. So it may be slow, but it is exact. It work with most type, but some of them may need special blending between value : if so you must specialize the template function PSValueBlend defined in this file to do the job... To use this, just derive a class, create a ctor, and declare it to the class registry
+<p>
+in the ctor, you should call _F.setValue to init the functor object.
+<p>
+
+<p>
+Definition at line <a class="el" href="ps__attrib__maker__template_8h-source.html#l00158">158</a> of file <a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CPSValueBlender::CPSValueBlender"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;typename T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CPSValueBlender&lt; T &gt;::CPSValueBlender </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>nbCycles</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+ctor With nbCycles, you can set the pattern frequency.
+<p>
+It is usually one. See <a class="el" href="ps__attrib__maker_8h.html">ps_attrib_maker.h</a> For further details
+<p>
+Definition at line <a class="el" href="ps__attrib__maker__template_8h-source.html#l00165">165</a> of file <a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a1" doxytag="NL3D::CPSValueBlender::getMaxValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" colspan="4">
+template&lt;typename T&gt; </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap valign="top"> virtual T NL3D::CPSValueBlender&lt; T &gt;::getMaxValue </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the max value (meaningful for ordered set only).
+<p>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1CPSAttribMaker.html#a0">NL3D::CPSAttribMaker</a>.
+<p>
+Definition at line <a class="el" href="ps__attrib__maker__template_8h-source.html#l00169">169</a> of file <a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="ps__attrib__maker__template_8h-source.html">ps_attrib_maker_template.h</a></ul>
+
+
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