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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
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BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CMeshMultiLodInstance Class Reference</h1>An instance of CMeshMulitLod. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CMeshMultiLodInstance: +<p><center><img src="classNL3D_1_1CMeshMultiLodInstance.gif" usemap="#NL3D::CMeshMultiLodInstance_map" border="0"></center> +<map name="NL3D::CMeshMultiLodInstance_map"> +<area href="classNL3D_1_1CMeshBaseInstance.html" alt="NL3D::CMeshBaseInstance" shape="rect" coords="97,224,282,248"> +<area href="classNL3D_1_1CTransformShape.html" alt="NL3D::CTransformShape" shape="rect" coords="97,168,282,192"> +<area href="classNL3D_1_1CTransform.html" alt="NL3D::CTransform" shape="rect" coords="97,112,282,136"> +<area href="classNL3D_1_1IModel.html" alt="NL3D::IModel" shape="rect" coords="0,56,185,80"> +<area href="classNL3D_1_1ITransformable.html" alt="NL3D::ITransformable" shape="rect" coords="195,56,380,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,185,24"> +<area href="classNL3D_1_1IAnimatable.html" alt="NL3D::IAnimatable" shape="rect" coords="195,0,380,24"> +</map> +<a href="classNL3D_1_1CMeshMultiLodInstance-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#s3s0">Lod0Blend</a> = 0x1, +<a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#s3s1">Coarse0Loaded</a> = 0x2, +<a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#s3s2">Coarse1Loaded</a> = 0x4 + }</td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a0">CMeshMultiLodInstance</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Ctor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a1">~CMeshMultiLodInstance</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Dstructor.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a2">changeMRMDistanceSetup</a> (float distanceFinest, float distanceMiddle, float distanceCoarsest)</td></tr> +<tr><td> </td><td><font size=-1><em>Change MRM Distance setup.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a3">deleteCoarseInstances</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>erase Coarses instances from coarseMesh Manager (if instances exist).</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>const <a class="el" href="classNL3D_1_1CLightContribution.html">CLightContribution</a> & </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a4">getLightContribution</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a5">setCoarseMeshDist</a> (float dist)</td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a6">getCoarseMeshDist</a> () const</td></tr> +<tr><td nowrap align=right valign=top>virtual float </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#a7">getNumTriangles</a> (float distance)</td></tr> +<tr><td> </td><td><font size=-1><em>get an approximation of the number of triangles this instance want render for a fixed distance.</em> <a href="#a7">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#d0">registerBasic</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Call at the begining of the program, to register the model, and the basic observers.</em> <a href="#d0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a13">uint64</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#m0">_LastLodMatrixDate</a> [2]</td></tr> +<tr><td> </td><td><font size=-1><em>Last Matrix date for Lods.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a12">sint64</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#m1">_LastLodLightingDate</a> [2]</td></tr> +<tr><td> </td><td><font size=-1><em>Last Lighting date for Lods.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>CRGBA </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#c0">getCoarseMeshLighting</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>get average color for Sun lighting. Get result from _LightContribution.</em> <a href="#c0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IModel.html">IModel</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#f0">creator</a> ()</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o0">Lod0</a></td></tr> +<tr><td> </td><td><font size=-1><em>Computed first lod to display for this distance.</em> <a href="#o0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o1">Lod1</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o2">Flags</a></td></tr> +<tr><td> </td><td><font size=-1><em>Active blending on lod 0.</em> <a href="#o2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a13">uint64</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o3">CoarseMeshId</a> [2]</td></tr> +<tr><td> </td><td><font size=-1><em>Coarse mesh id.</em> <a href="#o3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o4">PolygonCountLod0</a></td></tr> +<tr><td> </td><td><font size=-1><em>Computed polygon count for the load balancing result.</em> <a href="#o4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o5">PolygonCountLod1</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o6">BlendFactor</a></td></tr> +<tr><td> </td><td><font size=-1><em>Alpha blending to use.</em> <a href="#o6">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#o7">_CoarseMeshDistance</a></td></tr> +<tr><td> </td><td><font size=-1><em>Corse mesh distance (-1 is the one for the mesh is used).</em> <a href="#o7">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#l0">CMeshMultiLod</a></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#l1">CMeshMultiLodBalancingObs</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +An instance of CMeshMulitLod. +<p> +<dl compact><dt><b> +Author: </b><dd> +Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00051">51</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>.<hr><h2>Member Enumeration Documentation</h2> +<a name="s3" doxytag="NL3D::CMeshMultiLodInstance::@42"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> anonymous enum + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s3s0" doxytag="Lod0Blend"></a><em>Lod0Blend</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s3s1" doxytag="Coarse0Loaded"></a><em>Coarse0Loaded</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="s3s2" doxytag="Coarse1Loaded"></a><em>Coarse1Loaded</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00071">71</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CMeshMultiLodInstance::CMeshMultiLodInstance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CMeshMultiLodInstance::CMeshMultiLodInstance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Ctor. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00042">42</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00118">_CoarseMeshDistance</a>, and <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00105">Flags</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00120">creator</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CMeshMultiLodInstance::~CMeshMultiLodInstance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CMeshMultiLodInstance::~CMeshMultiLodInstance </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Dstructor. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00051">51</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00069">deleteCoarseInstances</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a2" doxytag="NL3D::CMeshMultiLodInstance::changeMRMDistanceSetup"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CMeshMultiLodInstance::changeMRMDistanceSetup </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname" nowrap> <em>distanceFinest</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>distanceMiddle</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>float </td> + <td class="mdname" nowrap> <em>distanceCoarsest</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Change MRM Distance setup. +<p> +See <a class="el" href="classNL3D_1_1CMeshBaseInstance.html#a2">CMeshBaseInstance::changeMRMDistanceSetup</a>() +<p> +Reimplemented from <a class="el" href="classNL3D_1_1CMeshBaseInstance.html#a2">NL3D::CMeshBaseInstance</a>. +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00281">281</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00121">CMeshMultiLod</a>, and <a class="el" href="transform__shape_8h-source.html#l00073">NL3D::CTransformShape::Shape</a>. </td> + </tr> +</table> +<a name="f0" doxytag="NL3D::CMeshMultiLodInstance::creator"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IModel.html">IModel</a>* NL3D::CMeshMultiLodInstance::creator </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static, private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1CMeshBaseInstance.html#f0">NL3D::CMeshBaseInstance</a>. +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00120">120</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00042">CMeshMultiLodInstance</a>, and <a class="el" href="mot_8cpp-source.html#l00464">NL3D::IModel::IModel</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CMeshMultiLodInstance::deleteCoarseInstances"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CMeshMultiLodInstance::deleteCoarseInstances </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +erase Coarses instances from coarseMesh Manager (if instances exist). +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00069">69</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00121">CMeshMultiLod</a>, <a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#s3s1">Coarse0Loaded</a>, <a class="el" href="classNL3D_1_1CMeshMultiLodInstance.html#s3s2">Coarse1Loaded</a>, <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00108">CoarseMeshId</a>, <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00105">Flags</a>, <a class="el" href="mesh__base__instance_8h-source.html#l00140">NL3D::CMeshBaseInstance::getScene</a>, and <a class="el" href="transform__shape_8h-source.html#l00073">NL3D::CTransformShape::Shape</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00051">~CMeshMultiLodInstance</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CMeshMultiLodInstance::getCoarseMeshDist"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CMeshMultiLodInstance::getCoarseMeshDist </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00093">93</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00118">_CoarseMeshDistance</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NL3D::CMeshMultiLodInstance::getCoarseMeshLighting"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CRGBA NL3D::CMeshMultiLodInstance::getCoarseMeshLighting </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get average color for Sun lighting. Get result from _LightContribution. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00106">106</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00089">getLightContribution</a>, <a class="el" href="mesh__base__instance_8h-source.html#l00140">NL3D::CMeshBaseInstance::getScene</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CMeshMultiLodInstance::getLightContribution"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const <a class="el" href="classNL3D_1_1CLightContribution.html">CLightContribution</a>& NL3D::CMeshMultiLodInstance::getLightContribution </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1CTransformShape.html#c0">NL3D::CTransformShape</a>. +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00089">89</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +References <a class="el" href="transform_8h-source.html#l00412">NL3D::CTransform::_LightContribution</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00106">getCoarseMeshLighting</a>. </td> + </tr> +</table> +<a name="a7" doxytag="NL3D::CMeshMultiLodInstance::getNumTriangles"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CMeshMultiLodInstance::getNumTriangles </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>distance</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +get an approximation of the number of triangles this instance want render for a fixed distance. +<p> +<dl compact><dt><b> +Parameters: </b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em>distance</em> </td><td> +is the distance of the shape from the eye. </td></tr> +</table> +</dl><dl compact><dt><b> +Returns: </b><dd> +the approximate number of triangles this instance will render at this distance. This number can be a float. The function MUST be decreasing or constant with the distance but don't have to be continus. </dl> +<p> +Reimplemented from <a class="el" href="classNL3D_1_1CTransformShape.html#z857_0">NL3D::CTransformShape</a>. +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00294">294</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00118">_CoarseMeshDistance</a>, <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00121">CMeshMultiLod</a>, and <a class="el" href="transform__shape_8h-source.html#l00073">NL3D::CTransformShape::Shape</a>. </td> + </tr> +</table> +<a name="d0" doxytag="NL3D::CMeshMultiLodInstance::registerBasic"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CMeshMultiLodInstance::registerBasic </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Call at the begining of the program, to register the model, and the basic observers. +<p> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1CMeshBaseInstance.html#d0">NL3D::CMeshBaseInstance</a>. +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00060">60</a> of file <a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a>. +<p> +References <a class="el" href="clip__trav_8h-source.html#l00070">NL3D::ClipTravId</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00054">NL3D::LoadBalancingTravId</a>, <a class="el" href="mesh__base__instance_8h-source.html#l00052">NL3D::MeshBaseInstanceId</a>, and <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00040">NL3D::MeshMultiLodInstanceId</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CMeshMultiLodInstance::setCoarseMeshDist"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CMeshMultiLodInstance::setCoarseMeshDist </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">float </td> + <td class="mdname1" valign="top" nowrap> <em>dist</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00092">92</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +References <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00118">_CoarseMeshDistance</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CMeshMultiLodInstance::CMeshMultiLod"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class CMeshMultiLod<code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00121">121</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00281">changeMRMDistanceSetup</a>, <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00069">deleteCoarseInstances</a>, and <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00294">getNumTriangles</a>. </td> + </tr> +</table> +<a name="l1" doxytag="NL3D::CMeshMultiLodInstance::CMeshMultiLodBalancingObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class CMeshMultiLodBalancingObs<code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00122">122</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o7" doxytag="NL3D::CMeshMultiLodInstance::_CoarseMeshDistance"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CMeshMultiLodInstance::_CoarseMeshDistance<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Corse mesh distance (-1 is the one for the mesh is used). +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00118">118</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00042">CMeshMultiLodInstance</a>, <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00093">getCoarseMeshDist</a>, <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00294">getNumTriangles</a>, and <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00092">setCoarseMeshDist</a>. </td> + </tr> +</table> +<a name="m1" doxytag="NL3D::CMeshMultiLodInstance::_LastLodLightingDate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a12">sint64</a> NL3D::CMeshMultiLodInstance::_LastLodLightingDate[2] + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Last Lighting date for Lods. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00085">85</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<a name="m0" doxytag="NL3D::CMeshMultiLodInstance::_LastLodMatrixDate"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a13">uint64</a> NL3D::CMeshMultiLodInstance::_LastLodMatrixDate[2] + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Last Matrix date for Lods. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00082">82</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NL3D::CMeshMultiLodInstance::BlendFactor"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CMeshMultiLodInstance::BlendFactor<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Alpha blending to use. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00115">115</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CMeshMultiLodInstance::CoarseMeshId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a13">uint64</a> NL3D::CMeshMultiLodInstance::CoarseMeshId[2]<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Coarse mesh id. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00108">108</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00069">deleteCoarseInstances</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CMeshMultiLodInstance::Flags"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMeshMultiLodInstance::Flags<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Active blending on lod 0. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00105">105</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. +<p> +Referenced by <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00042">CMeshMultiLodInstance</a>, and <a class="el" href="mesh__multi__lod__instance_8cpp-source.html#l00069">deleteCoarseInstances</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CMeshMultiLodInstance::Lod0"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMeshMultiLodInstance::Lod0<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Computed first lod to display for this distance. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00101">101</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CMeshMultiLodInstance::Lod1"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CMeshMultiLodInstance::Lod1<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00102">102</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CMeshMultiLodInstance::PolygonCountLod0"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CMeshMultiLodInstance::PolygonCountLod0<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Computed polygon count for the load balancing result. +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00111">111</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CMeshMultiLodInstance::PolygonCountLod1"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CMeshMultiLodInstance::PolygonCountLod1<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="mesh__multi__lod__instance_8h-source.html#l00112">112</a> of file <a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="mesh__multi__lod__instance_8h-source.html">mesh_multi_lod_instance.h</a><li><a class="el" href="mesh__multi__lod__instance_8cpp-source.html">mesh_multi_lod_instance.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> 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