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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CLoadBalancingTrav Class Reference</h1>The LoadBalancing traversal. +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CLoadBalancingTrav: +<p><center><img src="classNL3D_1_1CLoadBalancingTrav.gif" usemap="#NL3D::CLoadBalancingTrav_map" border="0"></center> +<map name="NL3D::CLoadBalancingTrav_map"> +<area href="classNL3D_1_1ITravCameraScene.html" alt="NL3D::ITravCameraScene" shape="rect" coords="0,168,169,192"> +<area href="classNL3D_1_1ITravScene.html" alt="NL3D::ITravScene" shape="rect" coords="0,112,169,136"> +<area href="classNL3D_1_1ITrav.html" alt="NL3D::ITrav" shape="rect" coords="0,56,169,80"> +<area href="classNLMISC_1_1CRefCount.html" alt="NLMISC::CRefCount" shape="rect" coords="0,0,169,24"> +</map> +<a href="classNL3D_1_1CLoadBalancingTrav-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>LoadBalancing mgt.</h2></td></tr> +<tr><td nowrap align=right valign=top>typedef CLoadBalancingGroup::TPolygonBalancingMode </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_0">TPolygonBalancingMode</a></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_1">setGroupNbFaceWanted</a> (const std::string &group, <a class="el" href="memory__common_8h.html#a15">uint</a> nFaces)</td></tr> +<tr><td> </td><td><font size=-1><em>Set the number of faces wanted for a LoadBlancingGroup.</em> <a href="#z528_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_2">getGroupNbFaceWanted</a> (const std::string &group)</td></tr> +<tr><td> </td><td><font size=-1><em>Get the number of faces wanted for a LoadBlancingGroup.</em> <a href="#z528_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_3">getGroupNbFaceAsked</a> (const std::string &group) const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the last face count asked from the instances before reduction.</em> <a href="#z528_3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_4">getNbFaceAsked</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Get the last face count asked from the instances before reduction. Sum of all groups.</em> <a href="#z528_4">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_0">TPolygonBalancingMode</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_5">PolygonBalancingMode</a></td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#a0">CLoadBalancingTrav</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#a1">getLoadPass</a> ()</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#a2">getDefaultGroup</a> ()</td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#a3">getOrCreateGroup</a> (const std::string &group)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#a4">clearVisibleList</a> ()</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#a5">addVisibleObs</a> (<a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a> *obs)</td></tr> +<tr><td colspan="2"><div class="groupHeader">ITrav/ITravScene Implementation.</div></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1IObs.html">IObs</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z527_0">createDefaultObs</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This method must create a default observer for this traversal.</em> <a href="#z527_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z527_1">getClassId</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>This function must return the Unique Ident for this traversal class.</em> <a href="#z527_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z527_2">getRenderOrder</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>render after AnimDetailObs.</em> <a href="#z527_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z527_3">traverse</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Execute the traversal.</em> <a href="#z527_3">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Types</h2></td></tr> +<tr><td nowrap align=right valign=top>typedef std::map< std::string,<br> + <a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#u0">TGroupMap</a></td></tr> +<tr><td nowrap align=right valign=top>typedef TGroupMap::iterator </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#u1">ItGroupMap</a></td></tr> +<tr><td colspan=2><br><h2>Private Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#c0">traverseVisibilityList</a> ()</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#o0">_LoadPass</a></td></tr> +<tr><td nowrap align=right valign=top>float </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#o1">_SumNbFacePass0</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#o2">_DefaultGroup</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#u0">TGroupMap</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#o3">_GroupMap</a></td></tr> +<tr><td nowrap align=right valign=top>std::vector< <a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a> * > </td><td valign=bottom><a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#o4">_VisibleList</a></td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +The LoadBalancing traversal. +<p> +It needs a camera setup (see <a class="el" href="classNL3D_1_1ITravCameraScene.html">ITravCameraScene</a>). LoadBalancing observers MUST derive from <a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a>. +<p> +NB: see <a class="el" href="classNL3D_1_1CScene.html">CScene</a> for 3d conventions (orthonormal basis...) <dl compact><dt><b> +See also: </b><dd> +<a class="el" href="classNL3D_1_1CScene.html">CScene</a> <a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a> </dl><dl compact><dt><b> +Author: </b><dd> +Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00129">129</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>.<hr><h2>Member Typedef Documentation</h2> +<a name="u1" doxytag="NL3D::CLoadBalancingTrav::ItGroupMap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef TGroupMap::iterator NL3D::CLoadBalancingTrav::ItGroupMap<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00210">210</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00237">getOrCreateGroup</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">traverse</a>. </td> + </tr> +</table> +<a name="u0" doxytag="NL3D::CLoadBalancingTrav::TGroupMap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef std::map<std::string, <a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a>> NL3D::CLoadBalancingTrav::TGroupMap<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00209">209</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. </td> + </tr> +</table> +<a name="z528_0" doxytag="NL3D::CLoadBalancingTrav::TPolygonBalancingMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> typedef CLoadBalancingGroup::TPolygonBalancingMode NL3D::CLoadBalancingTrav::TPolygonBalancingMode + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00153">153</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="a0" doxytag="NL3D::CLoadBalancingTrav::CLoadBalancingTrav"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CLoadBalancingTrav::CLoadBalancingTrav </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00140">140</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00208">_DefaultGroup</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00211">_GroupMap</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00214">_VisibleList</a>, and <a class="el" href="load__balancing__trav_8h-source.html#l00154">PolygonBalancingMode</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a5" doxytag="NL3D::CLoadBalancingTrav::addVisibleObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLoadBalancingTrav::addVisibleObs </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>obs</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00163">163</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00214">_VisibleList</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CLoadBalancingTrav::clearVisibleList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLoadBalancingTrav::clearVisibleList </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00157">157</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00214">_VisibleList</a>. </td> + </tr> +</table> +<a name="z527_0" doxytag="NL3D::CLoadBalancingTrav::createDefaultObs"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IObs.html">IObs</a> * NL3D::CLoadBalancingTrav::createDefaultObs </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This method must create a default observer for this traversal. +<p> +Any model which doesn't provide (by registerObs() or by inheritance) an observer for this view will be linked with this default observer. +<p> +Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_0">NL3D::ITrav</a>. +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00133">133</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. </td> + </tr> +</table> +<a name="z527_1" doxytag="NL3D::CLoadBalancingTrav::getClassId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CClassId.html">NLMISC::CClassId</a> NL3D::CLoadBalancingTrav::getClassId </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +This function must return the Unique Ident for this traversal class. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1ITrav.html#z622_1">NL3D::ITrav</a>. +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00140">140</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CLoadBalancingTrav::getDefaultGroup"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a>* NL3D::CLoadBalancingTrav::getDefaultGroup </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00183">183</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00208">_DefaultGroup</a>. </td> + </tr> +</table> +<a name="z528_3" doxytag="NL3D::CLoadBalancingTrav::getGroupNbFaceAsked"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CLoadBalancingTrav::getGroupNbFaceAsked </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>group</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the last face count asked from the instances before reduction. +<p> +only for the given group return 0 if the Group does not exist. +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00268">268</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00211">_GroupMap</a>. </td> + </tr> +</table> +<a name="z528_2" doxytag="NL3D::CLoadBalancingTrav::getGroupNbFaceWanted"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CLoadBalancingTrav::getGroupNbFaceWanted </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>group</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the number of faces wanted for a LoadBlancingGroup. +<p> +The Group is created if did not exist. +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00261">261</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8cpp-source.html#l00237">getOrCreateGroup</a>. </td> + </tr> +</table> +<a name="a1" doxytag="NL3D::CLoadBalancingTrav::getLoadPass"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CLoadBalancingTrav::getLoadPass </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00181">181</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00198">_LoadPass</a>. </td> + </tr> +</table> +<a name="z528_4" doxytag="NL3D::CLoadBalancingTrav::getNbFaceAsked"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CLoadBalancingTrav::getNbFaceAsked </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Get the last face count asked from the instances before reduction. Sum of all groups. +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00230">230</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00201">_SumNbFacePass0</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CLoadBalancingTrav::getOrCreateGroup"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a> * NL3D::CLoadBalancingTrav::getOrCreateGroup </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname1" valign="top" nowrap> <em>group</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00237">237</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00211">_GroupMap</a>, and <a class="el" href="load__balancing__trav_8h-source.html#l00210">ItGroupMap</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00261">getGroupNbFaceWanted</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00254">setGroupNbFaceWanted</a>. </td> + </tr> +</table> +<a name="z527_2" doxytag="NL3D::CLoadBalancingTrav::getRenderOrder"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CLoadBalancingTrav::getRenderOrder </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline, virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +render after AnimDetailObs. +<p> +This order is important to get correct object matrix sticked to skeletons. +<p> +Implements <a class="el" href="classNL3D_1_1ITravScene.html#a1">NL3D::ITravScene</a>. +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00144">144</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. </td> + </tr> +</table> +<a name="z528_1" doxytag="NL3D::CLoadBalancingTrav::setGroupNbFaceWanted"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLoadBalancingTrav::setGroupNbFaceWanted </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const std::string & </td> + <td class="mdname" nowrap> <em>group</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>nFaces</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Set the number of faces wanted for a LoadBlancingGroup. +<p> +The Group is created if did not exist. +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00254">254</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8cpp-source.html#l00237">getOrCreateGroup</a>. </td> + </tr> +</table> +<a name="z527_3" doxytag="NL3D::CLoadBalancingTrav::traverse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLoadBalancingTrav::traverse </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Execute the traversal. +<p> +<a class="el" href="classNL3D_1_1CScene.html#z753_0">CScene::render</a>() will call this method, to execute the traversal. +<p> +Implements <a class="el" href="classNL3D_1_1ITravScene.html#a2">NL3D::ITravScene</a>. +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">170</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00211">_GroupMap</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00198">_LoadPass</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00201">_SumNbFacePass0</a>, <a class="el" href="hierarchical__timer_8h-source.html#l00054">H_AUTO</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00210">ItGroupMap</a>, <a class="el" href="load__balancing__trav_8h-source.html#l00154">PolygonBalancingMode</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00217">traverseVisibilityList</a>. </td> + </tr> +</table> +<a name="c0" doxytag="NL3D::CLoadBalancingTrav::traverseVisibilityList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CLoadBalancingTrav::traverseVisibilityList </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [private]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8cpp-source.html#l00217">217</a> of file <a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a>. +<p> +References <a class="el" href="load__balancing__trav_8h-source.html#l00214">_VisibleList</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">traverse</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o2" doxytag="NL3D::CLoadBalancingTrav::_DefaultGroup"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLoadBalancingGroup.html">CLoadBalancingGroup</a>* NL3D::CLoadBalancingTrav::_DefaultGroup<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00208">208</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00140">CLoadBalancingTrav</a>, and <a class="el" href="load__balancing__trav_8h-source.html#l00183">getDefaultGroup</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CLoadBalancingTrav::_GroupMap"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#u0">TGroupMap</a> NL3D::CLoadBalancingTrav::_GroupMap<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00211">211</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00140">CLoadBalancingTrav</a>, <a class="el" href="load__balancing__trav_8cpp-source.html#l00268">getGroupNbFaceAsked</a>, <a class="el" href="load__balancing__trav_8cpp-source.html#l00237">getOrCreateGroup</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">traverse</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CLoadBalancingTrav::_LoadPass"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CLoadBalancingTrav::_LoadPass<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00198">198</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8h-source.html#l00181">getLoadPass</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">traverse</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CLoadBalancingTrav::_SumNbFacePass0"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> float NL3D::CLoadBalancingTrav::_SumNbFacePass0<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00201">201</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00230">getNbFaceAsked</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">traverse</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CLoadBalancingTrav::_VisibleList"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::vector<<a class="el" href="classNL3D_1_1IBaseLoadBalancingObs.html">IBaseLoadBalancingObs</a>*> NL3D::CLoadBalancingTrav::_VisibleList<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00214">214</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00163">addVisibleObs</a>, <a class="el" href="load__balancing__trav_8cpp-source.html#l00157">clearVisibleList</a>, <a class="el" href="load__balancing__trav_8cpp-source.html#l00140">CLoadBalancingTrav</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00217">traverseVisibilityList</a>. </td> + </tr> +</table> +<a name="z528_5" doxytag="NL3D::CLoadBalancingTrav::PolygonBalancingMode"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CLoadBalancingTrav.html#z528_0">TPolygonBalancingMode</a> NL3D::CLoadBalancingTrav::PolygonBalancingMode + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="load__balancing__trav_8h-source.html#l00154">154</a> of file <a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a>. +<p> +Referenced by <a class="el" href="load__balancing__trav_8cpp-source.html#l00140">CLoadBalancingTrav</a>, and <a class="el" href="load__balancing__trav_8cpp-source.html#l00170">traverse</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="load__balancing__trav_8h-source.html">load_balancing_trav.h</a><li><a class="el" href="load__balancing__trav_8cpp-source.html">load_balancing_trav.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |