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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html | |
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ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/bugs/" TITLE="Bugtracking">Bugs</a></td></tr> + <tr><td ALIGN=middle><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="Rubrique license"><img width=18 height=12 hspace=5 border=0 src=http://www.nevrax.org/inc/img/picto-gpl.gif ALT=#></A></td><td><a class='linkbox' href="http://www.nevrax.org/GPL.php3" TITLE="License">License</a></td></tr> + </TABLE> + </TD></TR></TABLE></TD></TR></TABLE> + <!------ End Box ------> + + </TD> + <TD WIDTH=15><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD ALIGN=left valign=top><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="10" BORDER=0 ALT=""> + +<!-- title --> +<TABLE background="http://www.nevrax.org/inc/img/redline.gif" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td> +<A HREF="http://www.nevrax.org/docs/"><img src="http://www.nevrax.org/inc/img/t_docs.gif" ALT="Docs" HEIGHT=20 BORDER=0></A> +</td><td><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="1" HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CHLSTextureBank::CTextureInstance Class Reference</h1><code>#include <<a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>></code> +<p> +<a href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a0">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &f)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a1">buildAsKey</a> (const char *ptr)</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a2">getName</a> () const</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a3">operator<</a> (const CTextureInstance &<a class="el" href="driver__opengl__extension__def_8h.html#a384">t</a>) const</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a4">operator<=</a> (const CTextureInstance &<a class="el" href="driver__opengl__extension__def_8h.html#a384">t</a>) const</td></tr> +<tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a5">sameName</a> (const char *str)</td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#a6">buildColorVersion</a> (<a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &out)</td></tr> +<tr><td> </td><td><font size=-1><em>Build a colored version of this texture.</em> <a href="#a6">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#o0">_DataIndex</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#o1">_ColorTextureId</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a7">uint8</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#o2">_DataPtr</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CHLSColorTexture.html">CHLSColorTexture</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#o3">_ColorTexturePtr</a></td></tr> +<tr><td colspan=2><br><h2>Friends</h2></td></tr> +<tr><td nowrap align=right valign=top>class </td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSTextureBank_1_1CTextureInstance.html#l0">CHLSTextureBank</a></td></tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="a1" doxytag="NL3D::CHLSTextureBank::CTextureInstance::buildAsKey"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHLSTextureBank::CTextureInstance::buildAsKey </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname1" valign="top" nowrap> <em>ptr</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00070">70</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00062">_DataPtr</a>. </td> + </tr> +</table> +<a name="a6" doxytag="NL3D::CHLSTextureBank::CTextureInstance::buildColorVersion"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHLSTextureBank::CTextureInstance::buildColorVersion </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>out</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Build a colored version of this texture. +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8cpp-source.html#l00185">185</a> of file <a class="el" href="hls__texture__bank_8cpp-source.html">hls_texture_bank.cpp</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00064">_ColorTexturePtr</a>, and <a class="el" href="hls__texture__bank_8h-source.html#l00062">_DataPtr</a>. </td> + </tr> +</table> +<a name="a2" doxytag="NL3D::CHLSTextureBank::CTextureInstance::getName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CHLSTextureBank::CTextureInstance::getName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [inline]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00075">75</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00062">_DataPtr</a>. </td> + </tr> +</table> +<a name="a3" doxytag="NL3D::CHLSTextureBank::CTextureInstance::operator<"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CHLSTextureBank::CTextureInstance::operator< </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTextureInstance & </td> + <td class="mdname1" valign="top" nowrap> <em>t</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8cpp-source.html#l00164">164</a> of file <a class="el" href="hls__texture__bank_8cpp-source.html">hls_texture_bank.cpp</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00062">_DataPtr</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. </td> + </tr> +</table> +<a name="a4" doxytag="NL3D::CHLSTextureBank::CTextureInstance::operator<="></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CHLSTextureBank::CTextureInstance::operator<= </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const CTextureInstance & </td> + <td class="mdname1" valign="top" nowrap> <em>t</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8cpp-source.html#l00170">170</a> of file <a class="el" href="hls__texture__bank_8cpp-source.html">hls_texture_bank.cpp</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00062">_DataPtr</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>. </td> + </tr> +</table> +<a name="a5" doxytag="NL3D::CHLSTextureBank::CTextureInstance::sameName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> bool NL3D::CHLSTextureBank::CTextureInstance::sameName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">const char * </td> + <td class="mdname1" valign="top" nowrap> <em>str</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8cpp-source.html#l00178">178</a> of file <a class="el" href="hls__texture__bank_8cpp-source.html">hls_texture_bank.cpp</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00062">_DataPtr</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::CHLSTextureBank::CTextureInstance::serial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CHLSTextureBank::CTextureInstance::serial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> & </td> + <td class="mdname1" valign="top" nowrap> <em>f</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8cpp-source.html#l00154">154</a> of file <a class="el" href="hls__texture__bank_8cpp-source.html">hls_texture_bank.cpp</a>. +<p> +References <a class="el" href="hls__texture__bank_8h-source.html#l00060">_ColorTextureId</a>, <a class="el" href="hls__texture__bank_8h-source.html#l00058">_DataIndex</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, and <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>. </td> + </tr> +</table> +<hr><h2>Friends And Related Function Documentation</h2> +<a name="l0" doxytag="NL3D::CHLSTextureBank::CTextureInstance::CHLSTextureBank"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> friend class CHLSTextureBank<code> [friend]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00056">56</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o1" doxytag="NL3D::CHLSTextureBank::CTextureInstance::_ColorTextureId"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CHLSTextureBank::CTextureInstance::_ColorTextureId<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00060">60</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. +<p> +Referenced by <a class="el" href="hls__texture__bank_8cpp-source.html#l00154">serial</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CHLSTextureBank::CTextureInstance::_ColorTexturePtr"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CHLSColorTexture.html">CHLSColorTexture</a>* NL3D::CHLSTextureBank::CTextureInstance::_ColorTexturePtr<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00064">64</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. +<p> +Referenced by <a class="el" href="hls__texture__bank_8cpp-source.html#l00185">buildColorVersion</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CHLSTextureBank::CTextureInstance::_DataIndex"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CHLSTextureBank::CTextureInstance::_DataIndex<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00058">58</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. +<p> +Referenced by <a class="el" href="hls__texture__bank_8cpp-source.html#l00154">serial</a>. </td> + </tr> +</table> +<a name="o2" doxytag="NL3D::CHLSTextureBank::CTextureInstance::_DataPtr"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a7">uint8</a>* NL3D::CHLSTextureBank::CTextureInstance::_DataPtr<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="hls__texture__bank_8h-source.html#l00062">62</a> of file <a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a>. +<p> +Referenced by <a class="el" href="hls__texture__bank_8h-source.html#l00070">buildAsKey</a>, <a class="el" href="hls__texture__bank_8cpp-source.html#l00185">buildColorVersion</a>, <a class="el" href="hls__texture__bank_8h-source.html#l00075">getName</a>, <a class="el" href="hls__texture__bank_8cpp-source.html#l00164">operator<</a>, <a class="el" href="hls__texture__bank_8cpp-source.html#l00170">operator<=</a>, and <a class="el" href="hls__texture__bank_8cpp-source.html#l00178">sameName</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="hls__texture__bank_8h-source.html">hls_texture_bank.h</a><li><a class="el" href="hls__texture__bank_8cpp-source.html">hls_texture_bank.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |