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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+ <TD><B>Documentation</B></TD>
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+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CHLSColorTexture Class Reference</h1>A colorisable texture.
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>&gt;</code>
+<p>
+<a href="classNL3D_1_1CHLSColorTexture-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a0">CHLSColorTexture</a> ()</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a1">reset</a> ()</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>reset the build.</em> <a href="#a1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a2">setBitmap</a> (const <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;bmp)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>setup the un-colored bitmap for the texture.</em> <a href="#a2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a3">addMask</a> (const <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;bmp, <a class="el" href="memory__common_8h.html#a15">uint</a> threshold=15)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>add a mask to the texture.</em> <a href="#a3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a4">getNumMasks</a> () const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>get num of masks.</em> <a href="#a4">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a5">buildColorVersion</a> (const <a class="el" href="classNL3D_1_1CHLSColorDelta.html">CHLSColorDelta</a> *colDeltaList, <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;out)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>build a texture with a HLS Color Delta.</em> <a href="#a5">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#a6">serial</a> (<a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;f)</td></tr>
+<tr><td colspan=2><br><h2>Static Private Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#f0">uncompressBlockRGB</a> (const <a class="el" href="memory__common_8h.html#a7">uint8</a> *srcDXTC, CRGBA *dstRGBA)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>uncompress DXTC5 RGB only block, into a RGBA raw array. Alpha is setup with undefined values.</em> <a href="#f0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#f1">compressBlockRGB</a> (CRGBA *srcRGBA, <a class="el" href="memory__common_8h.html#a7">uint8</a> *dstDXTC)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>compress DXTC5 RGB only block, from a RGBA raw array. dstDXTC Alpha part is not modified. srcRGBA-&gt;A are setup to 0!!</em> <a href="#f1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#f2">computeMinMax</a> (<a class="el" href="memory__common_8h.html#a14">sint</a> *diffBlock, <a class="el" href="structNL3D_1_1CHLSColorTexture_1_1CVectorInt.html">CVectorInt</a> &amp;<a class="el" href="driver__opengl__extension__def_8h.html#a368">v</a>, <a class="el" href="memory__common_8h.html#a14">sint</a> mean[3], <a class="el" href="memory__common_8h.html#a14">sint</a> rgb0[3], <a class="el" href="memory__common_8h.html#a14">sint</a> rgb1[3])</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>used by <a class="el" href="classNL3D_1_1CHLSColorTexture.html#f1">compressBlockRGB</a>().</em> <a href="#f2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#f3">colorizeDXTCBlockRGB</a> (const <a class="el" href="memory__common_8h.html#a7">uint8</a> *srcPtr, <a class="el" href="memory__common_8h.html#a7">uint8</a> *dstPtr, <a class="el" href="memory__common_8h.html#a7">uint8</a> dHue, <a class="el" href="memory__common_8h.html#a15">uint</a> dLum, <a class="el" href="memory__common_8h.html#a15">uint</a> dSat)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>apply colDelta to the block. Alpha part is not modified. MMX with no EMMS called here !!!</em> <a href="#f3">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#o0">_Width</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#o1">_Height</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#o2">_NumMipMap</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a11">uint32</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#o3">_BlockToCompressIndex</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="memory__common_8h.html#a7">uint8</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#o4">_Texture</a></td></tr>
+<tr><td nowrap align=right valign=top>std::vector&lt; <a class="el" href="structNL3D_1_1CHLSColorTexture_1_1CMask.html">CMask</a> &gt;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CHLSColorTexture.html#o5">_Masks</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A colorisable texture.
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Lionel Berenguier , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2002 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00070">70</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="a0" doxytag="NL3D::CHLSColorTexture::CHLSColorTexture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CHLSColorTexture::CHLSColorTexture </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00076">76</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="a3" doxytag="NL3D::CHLSColorTexture::addMask"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::addMask </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>bmp</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>threshold</em> = 15</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+add a mask to the texture.
+<p>
+R is taken as the mask value. must be same size as in <a class="el" href="classNL3D_1_1CHLSColorTexture.html#a2">setBitmap</a>() <dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>threshold</em>&nbsp;</td><td>
+used to know if a pixel mask value is or not an intermediate (ie not 0 or 255) </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00152">152</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8h-source.html#l00126">_BlockToCompressIndex</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Height</a>, <a class="el" href="hls__color__texture_8h-source.html#l00130">_Masks</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_NumMipMap</a>, <a class="el" href="hls__color__texture_8h-source.html#l00128">_Texture</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Width</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00045">BLOCK_ALPHA_SIZE</a>, <a class="el" href="bitmap_8cpp-source.html#l00889">NLMISC::CBitmap::convertToType</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00218">id</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00140">MASK_BLOCK_EMPTY</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00141">MASK_BLOCK_FULL</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00142">MASK_BLOCK_MIXT</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00820">src</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">w</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">x</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">y</a>. </td>
+ </tr>
+</table>
+<a name="a5" doxytag="NL3D::CHLSColorTexture::buildColorVersion"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::buildColorVersion </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNL3D_1_1CHLSColorDelta.html">CHLSColorDelta</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>colDeltaList</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>out</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+build a texture with a HLS Color Delta.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>colDelta</em>&nbsp;</td><td>
+array of delta to apply to the bitmap (must be of numMasks entries) </td></tr>
+<tr><td valign=top><em>out</em>&nbsp;</td><td>
+a colorised bitmap with DXTC5/mipMaps generated </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00337">337</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8h-source.html#l00126">_BlockToCompressIndex</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Height</a>, <a class="el" href="hls__color__texture_8h-source.html#l00130">_Masks</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_NumMipMap</a>, <a class="el" href="hls__color__texture_8h-source.html#l00128">_Texture</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Width</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00044">BLOCK_DXTC_SIZE</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00043">BLOCK_NUM_PIXEL</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00545">colorizeDXTCBlockRGB</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00628">compressBlockRGB</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00324">NL3D::getBitPack</a>, <a class="el" href="bitmap_8h-source.html#l00307">NLMISC::CBitmap::getPixels</a>, <a class="el" href="bit__set_8cpp-source.html#l00038">min</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="bitmap_8cpp-source.html#l01548">NLMISC::CBitmap::reset</a>, <a class="el" href="bitmap_8cpp-source.html#l01498">NLMISC::CBitmap::resize</a>, <a class="el" href="bitmap_8cpp-source.html#l01518">NLMISC::CBitmap::resizeMipMap</a>, <a class="el" href="bitmap_8cpp-source.html#l01539">NLMISC::CBitmap::setMipMapCount</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00557">uncompressBlockRGB</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00233">w</a>. </td>
+ </tr>
+</table>
+<a name="f3" doxytag="NL3D::CHLSColorTexture::colorizeDXTCBlockRGB"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::colorizeDXTCBlockRGB </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="memory__common_8h.html#a7">uint8</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>srcPtr</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a7">uint8</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dstPtr</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dHue</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dLum</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dSat</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+apply colDelta to the block. Alpha part is not modified. MMX with no EMMS called here !!!
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00545">545</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>. </td>
+ </tr>
+</table>
+<a name="f1" doxytag="NL3D::CHLSColorTexture::compressBlockRGB"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::compressBlockRGB </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">CRGBA *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>srcRGBA</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a7">uint8</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dstDXTC</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+compress DXTC5 RGB only block, from a RGBA raw array. dstDXTC Alpha part is not modified. srcRGBA-&gt;A are setup to 0!!
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00628">628</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8cpp-source.html#l00586">computeMinMax</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00218">id</a>, <a class="el" href="fast__floor_8h-source.html#l00125">NL3D::OptFastFloor</a>, <a class="el" href="common_8h-source.html#l00143">NLMISC::sqr</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00820">src</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00234">v</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>. </td>
+ </tr>
+</table>
+<a name="f2" doxytag="NL3D::CHLSColorTexture::computeMinMax"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::computeMinMax </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a14">sint</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>diffBlock</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="structNL3D_1_1CHLSColorTexture_1_1CVectorInt.html">CVectorInt</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>v</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>mean</em>[3], </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>rgb0</em>[3], </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="memory__common_8h.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>rgb1</em>[3]</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+used by <a class="el" href="classNL3D_1_1CHLSColorTexture.html#f1">compressBlockRGB</a>().
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00586">586</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="driver__opengl__extension__def_8h-source.html#l00234">v</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00628">compressBlockRGB</a>. </td>
+ </tr>
+</table>
+<a name="a4" doxytag="NL3D::CHLSColorTexture::getNumMasks"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CHLSColorTexture::getNumMasks </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get num of masks.
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00090">90</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+References <a class="el" href="hls__color__texture_8h-source.html#l00130">_Masks</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CHLSColorTexture::reset"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::reset </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+reset the build.
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00082">82</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8h-source.html#l00125">_Height</a>, <a class="el" href="hls__color__texture_8h-source.html#l00130">_Masks</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_NumMipMap</a>, <a class="el" href="hls__color__texture_8h-source.html#l00128">_Texture</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Width</a>, and <a class="el" href="common_8h-source.html#l00177">NLMISC::contReset</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00076">CHLSColorTexture</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00092">setBitmap</a>. </td>
+ </tr>
+</table>
+<a name="a6" doxytag="NL3D::CHLSColorTexture::serial"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNLMISC_1_1IStream.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>f</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00313">313</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8h-source.html#l00126">_BlockToCompressIndex</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Height</a>, <a class="el" href="hls__color__texture_8h-source.html#l00130">_Masks</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_NumMipMap</a>, <a class="el" href="hls__color__texture_8h-source.html#l00128">_Texture</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Width</a>, <a class="el" href="stream_8h-source.html#l00222">NLMISC::IStream::serial</a>, <a class="el" href="stream_8h-source.html#l00312">NLMISC::IStream::serialCont</a>, and <a class="el" href="stream_8cpp-source.html#l00253">NLMISC::IStream::serialVersion</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CHLSColorTexture::setBitmap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::setBitmap </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="classNLMISC_1_1CBitmap.html">NLMISC::CBitmap</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>bmp</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+setup the un-colored bitmap for the texture.
+<p>
+<dl compact><dt><b>
+Parameters: </b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em>bmp</em>&nbsp;</td><td>
+a bitmap which must be a DXTC5 with all mipmaps. </td></tr>
+</table>
+</dl>
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00092">92</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+References <a class="el" href="hls__color__texture_8h-source.html#l00126">_BlockToCompressIndex</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Height</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_NumMipMap</a>, <a class="el" href="hls__color__texture_8h-source.html#l00128">_Texture</a>, <a class="el" href="hls__color__texture_8h-source.html#l00125">_Width</a>, <a class="el" href="bitmap_8cpp-source.html#l01341">NLMISC::CBitmap::getHeight</a>, <a class="el" href="bitmap_8h-source.html#l00368">NLMISC::CBitmap::getMipMapCount</a>, <a class="el" href="bitmap_8h-source.html#l00334">NLMISC::CBitmap::getPixelFormat</a>, <a class="el" href="bitmap_8h-source.html#l00307">NLMISC::CBitmap::getPixels</a>, <a class="el" href="bitmap_8cpp-source.html#l01316">NLMISC::CBitmap::getWidth</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">height</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>, and <a class="el" href="driver__opengl__extension__def_8h-source.html#l00709">width</a>. </td>
+ </tr>
+</table>
+<a name="f0" doxytag="NL3D::CHLSColorTexture::uncompressBlockRGB"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CHLSColorTexture::uncompressBlockRGB </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="memory__common_8h.html#a7">uint8</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>srcDXTC</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>CRGBA *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>dstRGBA</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+uncompress DXTC5 RGB only block, into a RGBA raw array. Alpha is setup with undefined values.
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8cpp-source.html#l00557">557</a> of file <a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o3" doxytag="NL3D::CHLSColorTexture::_BlockToCompressIndex"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CHLSColorTexture::_BlockToCompressIndex<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00126">126</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00152">addMask</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00313">serial</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00092">setBitmap</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CHLSColorTexture::_Height"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CHLSColorTexture::_Height<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00125">125</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00152">addMask</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00313">serial</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00092">setBitmap</a>. </td>
+ </tr>
+</table>
+<a name="o5" doxytag="NL3D::CHLSColorTexture::_Masks"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="structNL3D_1_1CHLSColorTexture_1_1CMask.html">CMask</a>&gt; NL3D::CHLSColorTexture::_Masks<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00130">130</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00152">addMask</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>, <a class="el" href="hls__color__texture_8h-source.html#l00090">getNumMasks</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00313">serial</a>. </td>
+ </tr>
+</table>
+<a name="o2" doxytag="NL3D::CHLSColorTexture::_NumMipMap"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CHLSColorTexture::_NumMipMap<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00125">125</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00152">addMask</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00313">serial</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00092">setBitmap</a>. </td>
+ </tr>
+</table>
+<a name="o4" doxytag="NL3D::CHLSColorTexture::_Texture"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="memory__common_8h.html#a7">uint8</a>&gt; NL3D::CHLSColorTexture::_Texture<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00128">128</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00152">addMask</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00313">serial</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00092">setBitmap</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CHLSColorTexture::_Width"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a11">uint32</a> NL3D::CHLSColorTexture::_Width<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="hls__color__texture_8h-source.html#l00125">125</a> of file <a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a>.
+<p>
+Referenced by <a class="el" href="hls__color__texture_8cpp-source.html#l00152">addMask</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00337">buildColorVersion</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00082">reset</a>, <a class="el" href="hls__color__texture_8cpp-source.html#l00313">serial</a>, and <a class="el" href="hls__color__texture_8cpp-source.html#l00092">setBitmap</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="hls__color__texture_8h-source.html">hls_color_texture.h</a><li><a class="el" href="hls__color__texture_8cpp-source.html">hls_color_texture.cpp</a></ul>
+
+
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