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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
committerneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD>
+ <TD><B>Documentation</B></TD>
+ <TD ALIGN=RIGHT>&nbsp;</td>
+</tr></table>
+<!-- Generated by Doxygen 1.2.14 -->
+<center>
+<a class="qindex" href="index.html">Main Page</a> &nbsp; <a class="qindex" href="namespaces.html">Namespace List</a> &nbsp; <a class="qindex" href="hierarchy.html">Class Hierarchy</a> &nbsp; <a class="qindex" href="classes.html">Alphabetical List</a> &nbsp; <a class="qindex" href="annotated.html">Compound List</a> &nbsp; <a class="qindex" href="files.html">File List</a> &nbsp; <a class="qindex" href="namespacemembers.html">Namespace Members</a> &nbsp; <a class="qindex" href="functions.html">Compound Members</a> &nbsp; <a class="qindex" href="globals.html">File Members</a> &nbsp; <a class="qindex" href="pages.html">Related Pages</a> &nbsp; <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> &nbsp; </center>
+<hr><h1>NL3D::CAnimatedMorph Class Reference</h1>An animated morph (blend shape).
+<a href="#_details">More...</a>
+<p>
+<code>#include &lt;<a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CAnimatedMorph:
+<p><center><img src="classNL3D_1_1CAnimatedMorph.gif" usemap="#NL3D::CAnimatedMorph_map" border="0"></center>
+<map name="NL3D::CAnimatedMorph_map">
+<area href="classNL3D_1_1IAnimatable.html" alt="NL3D::IAnimatable" shape="rect" coords="0,0,148,24">
+</map>
+<a href="classNL3D_1_1CAnimatedMorph-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td colspan=2><br><h2>Herited from IAnimatable</h2></td></tr>
+<tr><td nowrap align=right valign=top>enum &nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0">TAnimValues</a> { <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s0">OwnerBit</a> = IAnimatable::AnimValueLast,
+<a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s1">FactorValue</a>,
+<a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s2">AnimValueLast</a>
+ }</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Added values.</em> <a href="#z376_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_1">getValue</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> valueId)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z376_1">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual const char *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_2">getValueName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> valueId) const</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z376_2">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_3">getDefaultTrack</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> valueId)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z376_3">More...</a><em></em></font><br><br></td></tr>
+<tr><td nowrap align=right valign=top>virtual void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_4">registerToChannelMixer</a> (<a class="el" href="classNL3D_1_1CChannelMixer.html">CChannelMixer</a> *chanMixer, const std::string &amp;prefix)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z376_4">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td colspan=2><br><h2>Public Methods</h2></td></tr>
+<tr><td nowrap align=right valign=top>float&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#a0">getFactor</a> () const</td></tr>
+<tr><td nowrap align=right valign=top>void&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#a1">setFactor</a> (float rFactor)</td></tr>
+<tr><td nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#a2">getName</a> () const</td></tr>
+<tr><td colspan="2"><div class="groupHeader">ctor / setup.</div></td></tr>
+<tr><td nowrap align=right valign=top>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#z375_0">CAnimatedMorph</a> (<a class="el" href="classNL3D_1_1CMorphBase.html">CMorphBase</a> *mb)</td></tr>
+<tr><td>&nbsp;</td><td><font size=-1><em>Constructor.</em> <a href="#z375_0">More...</a><em></em></font><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CMorphBase.html">CMorphBase</a> *&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#o0">_MorphBase</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#o1">_Factor</a></td></tr>
+<tr><td nowrap align=right valign=top><a class="el" href="classNL3D_1_1CTrackDefaultFloat.html">CTrackDefaultFloat</a>&nbsp;</td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMorph.html#o2">_DefaultFactor</a></td></tr>
+</table>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+An animated morph (blend shape).
+<p>
+<dl compact><dt><b>
+Author: </b><dd>
+Matthieu Besson , Nevrax France </dl><dl compact><dt><b>
+Date: </b><dd>
+2001 </dl>
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00071">71</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.<hr><h2>Member Enumeration Documentation</h2>
+<a name="z376_0" doxytag="NL3D::CAnimatedMorph::TAnimValues"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum NL3D::CAnimatedMorph::TAnimValues
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Added values.
+<p>
+<dl compact><dt><b>
+Enumeration values:</b><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a name="z376_0s0" doxytag="OwnerBit"></a><em>OwnerBit</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="z376_0s1" doxytag="FactorValue"></a><em>FactorValue</em></em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a name="z376_0s2" doxytag="AnimValueLast"></a><em>AnimValueLast</em></em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Reimplemented from <a class="el" href="classNL3D_1_1IAnimatable.html#z367_0">NL3D::IAnimatable</a>.
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00086">86</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a name="z375_0" doxytag="NL3D::CAnimatedMorph::CAnimatedMorph"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CAnimatedMorph::CAnimatedMorph </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CMorphBase.html">CMorphBase</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>mb</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8cpp-source.html#l00059">59</a> of file <a class="el" href="animated__morph_8cpp-source.html">animated_morph.cpp</a>.
+<p>
+References <a class="el" href="animated__morph_8h-source.html#l00116">_Factor</a>, <a class="el" href="animated__morph_8h-source.html#l00114">_MorphBase</a>, and <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s2">AnimValueLast</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a name="z376_3" doxytag="NL3D::CAnimatedMorph::getDefaultTrack"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> * NL3D::CAnimatedMorph::getDefaultTrack </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>valueId</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_3">NL3D::IAnimatable</a>.
+<p>
+Definition at line <a class="el" href="animated__morph_8cpp-source.html#l00090">90</a> of file <a class="el" href="animated__morph_8cpp-source.html">animated_morph.cpp</a>.
+<p>
+References <a class="el" href="animated__morph_8h-source.html#l00117">_DefaultFactor</a>, and <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s1">FactorValue</a>. </td>
+ </tr>
+</table>
+<a name="a0" doxytag="NL3D::CAnimatedMorph::getFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NL3D::CAnimatedMorph::getFactor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00107">107</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.
+<p>
+References <a class="el" href="animated__morph_8h-source.html#l00116">_Factor</a>. </td>
+ </tr>
+</table>
+<a name="a2" doxytag="NL3D::CAnimatedMorph::getName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string&amp; NL3D::CAnimatedMorph::getName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00110">110</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.
+<p>
+References <a class="el" href="animated__morph_8h-source.html#l00114">_MorphBase</a>. </td>
+ </tr>
+</table>
+<a name="z376_1" doxytag="NL3D::CAnimatedMorph::getValue"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> * NL3D::CAnimatedMorph::getValue </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>valueId</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_1">NL3D::IAnimatable</a>.
+<p>
+Definition at line <a class="el" href="animated__morph_8cpp-source.html#l00070">70</a> of file <a class="el" href="animated__morph_8cpp-source.html">animated_morph.cpp</a>.
+<p>
+References <a class="el" href="animated__morph_8h-source.html#l00116">_Factor</a>, and <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s1">FactorValue</a>. </td>
+ </tr>
+</table>
+<a name="z376_2" doxytag="NL3D::CAnimatedMorph::getValueName"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMorph::getValueName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>valueId</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_2">NL3D::IAnimatable</a>.
+<p>
+Definition at line <a class="el" href="animated__morph_8cpp-source.html#l00080">80</a> of file <a class="el" href="animated__morph_8cpp-source.html">animated_morph.cpp</a>.
+<p>
+References <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s1">FactorValue</a>. </td>
+ </tr>
+</table>
+<a name="z376_4" doxytag="NL3D::CAnimatedMorph::registerToChannelMixer"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimatedMorph::registerToChannelMixer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CChannelMixer.html">CChannelMixer</a> *&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>chanMixer</em>, </td>
+ </tr>
+ <tr>
+ <td></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap>&nbsp; <em>prefix</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.
+<p>
+
+<p>
+Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_4">NL3D::IAnimatable</a>.
+<p>
+Definition at line <a class="el" href="animated__morph_8cpp-source.html#l00102">102</a> of file <a class="el" href="animated__morph_8cpp-source.html">animated_morph.cpp</a>.
+<p>
+References <a class="el" href="animatable_8cpp-source.html#l00037">NL3D::IAnimatable::addValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s1">FactorValue</a>, and <a class="el" href="classNL3D_1_1CAnimatedMorph.html#z376_0s0">OwnerBit</a>. </td>
+ </tr>
+</table>
+<a name="a1" doxytag="NL3D::CAnimatedMorph::setFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CAnimatedMorph::setFactor </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap>&nbsp; <em>rFactor</em> </td>
+ <td class="md" valign="top">)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00108">108</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.
+<p>
+References <a class="el" href="animated__morph_8h-source.html#l00116">_Factor</a>. </td>
+ </tr>
+</table>
+<hr><h2>Member Data Documentation</h2>
+<a name="o2" doxytag="NL3D::CAnimatedMorph::_DefaultFactor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CTrackDefaultFloat.html">CTrackDefaultFloat</a> NL3D::CAnimatedMorph::_DefaultFactor<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00117">117</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.
+<p>
+Referenced by <a class="el" href="animated__morph_8cpp-source.html#l00090">getDefaultTrack</a>. </td>
+ </tr>
+</table>
+<a name="o1" doxytag="NL3D::CAnimatedMorph::_Factor"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a> NL3D::CAnimatedMorph::_Factor<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00116">116</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.
+<p>
+Referenced by <a class="el" href="animated__morph_8cpp-source.html#l00059">CAnimatedMorph</a>, <a class="el" href="animated__morph_8h-source.html#l00107">getFactor</a>, <a class="el" href="animated__morph_8cpp-source.html#l00070">getValue</a>, and <a class="el" href="animated__morph_8h-source.html#l00108">setFactor</a>. </td>
+ </tr>
+</table>
+<a name="o0" doxytag="NL3D::CAnimatedMorph::_MorphBase"></a><p>
+<table width="100%" cellpadding="2" cellspacing="0" border="0">
+ <tr>
+ <td class="md">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1CMorphBase.html">CMorphBase</a>* NL3D::CAnimatedMorph::_MorphBase<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="animated__morph_8h-source.html#l00114">114</a> of file <a class="el" href="animated__morph_8h-source.html">animated_morph.h</a>.
+<p>
+Referenced by <a class="el" href="animated__morph_8cpp-source.html#l00059">CAnimatedMorph</a>, and <a class="el" href="animated__morph_8h-source.html#l00110">getName</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="animated__morph_8h-source.html">animated_morph.h</a><li><a class="el" href="animated__morph_8cpp-source.html">animated_morph.cpp</a></ul>
+
+
+<!-- footer -->
+<BR><FONT Size=+5>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; </FONT>
+</TD>
+<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD>
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