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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
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diff --git a/docs/doxygen/nel/classNL3D_1_1CAnimatedMaterial.html b/docs/doxygen/nel/classNL3D_1_1CAnimatedMaterial.html new file mode 100644 index 00000000..3d8c84b0 --- /dev/null +++ b/docs/doxygen/nel/classNL3D_1_1CAnimatedMaterial.html @@ -0,0 +1,1211 @@ +<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> +<HTML> +<HEAD> + <TITLE>nevrax.org : docs</TITLE> + <LINK REL=stylesheet TYPE="text/css" HREF="http://www.nevrax.org/inc/css/nevrax.css"> + <link href="doxygen.css" rel="stylesheet" type="text/css"> +</HEAD> +<BODY MARGINHEIGHT="0" MARGINWIDTH="0"> + +<!-- uplinks --> +<TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> + <TR> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> + <TD WIDTH=16><IMG SRC="http://www.nevrax.org/inc/img/pixel.gif" 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HEIGHT="1" BORDER=0 ALT=""> +</td></tr></table> + + +<!-- block --> +<TABLE bgcolor="#dddddd" CELLSPACING=0 CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="http://www.nevrax.org/inc/img/reddots.gif"></TD> + <TD><B>Documentation</B></TD> + <TD ALIGN=RIGHT> </td> +</tr></table> +<!-- Generated by Doxygen 1.2.14 --> +<center> +<a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:http://www.nevrax.org/cgi-bin/nel-search.cgi" href="http://www.nevrax.org/cgi-bin/nel-search.cgi">Search</a> </center> +<hr><h1>NL3D::CAnimatedMaterial Class Reference</h1>An animated material Instance of <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a> NB: formated for 3ds Max :). +<a href="#_details">More...</a> +<p> +<code>#include <<a class="el" href="animated__material_8h-source.html">animated_material.h</a>></code> +<p> +<p>Inheritance diagram for NL3D::CAnimatedMaterial: +<p><center><img src="classNL3D_1_1CAnimatedMaterial.gif" usemap="#NL3D::CAnimatedMaterial_map" border="0"></center> +<map name="NL3D::CAnimatedMaterial_map"> +<area href="classNL3D_1_1IAnimatable.html" alt="NL3D::IAnimatable" shape="rect" coords="0,0,157,24"> +</map> +<a href="classNL3D_1_1CAnimatedMaterial-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td colspan=2><br><h2>Herited from IAnimatable</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0">TAnimValues</a> { <br> + <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s1">OwnerBit</a> = IAnimatable::AnimValueLast, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s2">AmbientValue</a>, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s3">DiffuseValue</a>, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s4">SpecularValue</a>, +<br> + <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s5">ShininessValue</a>, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s6">EmissiveValue</a>, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s7">OpacityValue</a>, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s8">TextureValue</a>, +<br> + <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s9">TextureMatValues</a>, +<a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s10">AnimValueLast</a> = TextureMatValues + NumTexAnimatedValues * IDRV_MAT_MAXTEXTURES +<br> + }</td></tr> +<tr><td> </td><td><font size=-1><em>Added values.</em> <a href="#z374_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_1">getValue</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> valueId)</td></tr> +<tr><td> </td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z374_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_2">getValueName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> valueId) const</td></tr> +<tr><td> </td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z374_2">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_3">getDefaultTrack</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> valueId)</td></tr> +<tr><td> </td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z374_3">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>virtual void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_4">registerToChannelMixer</a> (<a class="el" href="classNL3D_1_1CChannelMixer.html">CChannelMixer</a> *chanMixer, const std::string &prefix)</td></tr> +<tr><td> </td><td><font size=-1><em>From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>.</em> <a href="#z374_4">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Types</h2></td></tr> +<tr><td nowrap align=right valign=top>enum </td><td valign=bottom>{ <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#s11s0">NumTexAnimatedValues</a> = CMaterialBase::CTexAnimTracks::NumTexAnimatedValues + }</td></tr> +<tr><td> </td><td><font size=-1><em>number of animated values for each animated texture, taken from <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a>.</em> <a href="#s11">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Public Methods</h2></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#a0">update</a> ()</td></tr> +<tr><td> </td><td><font size=-1><em>Check if The animated material is touched, and if necessary update the stored material (if any).</em> <a href="#a0">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan="2"><div class="groupHeader">ctor / setup.</div></td></tr> +<tr><td nowrap align=right valign=top> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z372_0">CAnimatedMaterial</a> (<a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a> *baseMat)</td></tr> +<tr><td> </td><td><font size=-1><em>Constructor.</em> <a href="#z372_0">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z372_1">setMaterial</a> (<a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> *pMat)</td></tr> +<tr><td> </td><td><font size=-1><em>setup the material context for this animated material.</em> <a href="#z372_1">More...</a><em></em></font><br><br></td></tr> +<tr><td nowrap align=right valign=top>std::string </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z372_2">getMaterialName</a> () const</td></tr> +<tr><td> </td><td><font size=-1><em>Return the name of this material (stored in <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a>).</em> <a href="#z372_2">More...</a><em></em></font><br><br></td></tr> +<tr><td colspan=2><br><h2>Static Public Methods</h2></td></tr> +<tr><td colspan="2"><div class="groupHeader">Get some track name</div></td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_0">getAmbientValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_1">getDiffuseValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_2">getSpecularValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_3">getShininessValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_4">getEmissiveValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_5">getOpacityValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_6">getTextureValueName</a> ()</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_7">getTexMatUTransName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> stage)</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_8">getTexMatVTransName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> stage)</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_9">getTexMatUScaleName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> stage)</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_10">getTexMatVScaleName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> stage)</td></tr> +<tr><td nowrap align=right valign=top>const char * </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z373_11">getTexMatWRotName</a> (<a class="el" href="memory__common_8h.html#a15">uint</a> stage)</td></tr> +<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr> +<tr><td nowrap align=right valign=top>CRefPtr< <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o0">_MaterialBase</a></td></tr> +<tr><td nowrap align=right valign=top>CRefPtr< <a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> > </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o1">_Material</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o2">_Ambient</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o3">_Diffuse</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o4">_Specular</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o5">_Shininess</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o6">_Emissive</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o7">_Opacity</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="namespaceNL3D.html#a12">CAnimatedValueInt</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o8">_Texture</a></td></tr> +<tr><td nowrap align=right valign=top><a class="el" href="structNL3D_1_1CAnimatedMaterial_1_1CTexAnimatedMatValues.html">CTexAnimatedMatValues</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CAnimatedMaterial.html#o9">_TexAnimatedMatValues</a> [<a class="el" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>]</td></tr> +</table> +<hr><a name="_details"></a><h2>Detailed Description</h2> +An animated material Instance of <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a> NB: formated for 3ds Max :). +<p> +Emissive anim is a float, with a constant RGB factor. Texture animation: see <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#a0">update</a>(). <dl compact><dt><b> +Author: </b><dd> +Cyril 'Hulud' Corvazier , Nevrax France </dl><dl compact><dt><b> +Date: </b><dd> +2001 </dl> +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00159">159</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>.<hr><h2>Member Enumeration Documentation</h2> +<a name="s11" doxytag="NL3D::CAnimatedMaterial::@23"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> anonymous enum + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +number of animated values for each animated texture, taken from <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a>. +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="s11s0" doxytag="NumTexAnimatedValues"></a><em>NumTexAnimatedValues</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00212">212</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. </td> + </tr> +</table> +<a name="z374_0" doxytag="NL3D::CAnimatedMaterial::TAnimValues"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> enum NL3D::CAnimatedMaterial::TAnimValues + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Added values. +<p> +<dl compact><dt><b> +Enumeration values:</b><dd> +<table border=0 cellspacing=2 cellpadding=0> +<tr><td valign=top><em><a name="z374_0s1" doxytag="OwnerBit"></a><em>OwnerBit</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s2" doxytag="AmbientValue"></a><em>AmbientValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s3" doxytag="DiffuseValue"></a><em>DiffuseValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s4" doxytag="SpecularValue"></a><em>SpecularValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s5" doxytag="ShininessValue"></a><em>ShininessValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s6" doxytag="EmissiveValue"></a><em>EmissiveValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s7" doxytag="OpacityValue"></a><em>OpacityValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s8" doxytag="TextureValue"></a><em>TextureValue</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s9" doxytag="TextureMatValues"></a><em>TextureMatValues</em></em> </td><td> +</td></tr> +<tr><td valign=top><em><a name="z374_0s10" doxytag="AnimValueLast"></a><em>AnimValueLast</em></em> </td><td> +</td></tr> +</table> +</dl> + +<p> +Reimplemented from <a class="el" href="classNL3D_1_1IAnimatable.html#z367_0">NL3D::IAnimatable</a>. +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00217">217</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. </td> + </tr> +</table> +<hr><h2>Constructor & Destructor Documentation</h2> +<a name="z372_0" doxytag="NL3D::CAnimatedMaterial::CAnimatedMaterial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> NL3D::CAnimatedMaterial::CAnimatedMaterial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>baseMat</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Constructor. +<p> +This ctor:<ul> +<li>store a RefPtr on the BaseMaterial (for getDefaultTracks() method).<li>copy the material default track value into Animated Values. </ul> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00159">159</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animated__material_8h-source.html#l00255">_Ambient</a>, <a class="el" href="animated__material_8h-source.html#l00256">_Diffuse</a>, <a class="el" href="animated__material_8h-source.html#l00259">_Emissive</a>, <a class="el" href="animated__material_8h-source.html#l00250">_MaterialBase</a>, <a class="el" href="animated__material_8h-source.html#l00260">_Opacity</a>, <a class="el" href="animated__material_8h-source.html#l00258">_Shininess</a>, <a class="el" href="animated__material_8h-source.html#l00257">_Specular</a>, <a class="el" href="animated__material_8h-source.html#l00281">_TexAnimatedMatValues</a>, <a class="el" href="animated__material_8h-source.html#l00271">NL3D::CAnimatedMaterial::CTexAnimatedMatValues::affect</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s10">AnimValueLast</a>, <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<hr><h2>Member Function Documentation</h2> +<a name="z373_0" doxytag="NL3D::CAnimatedMaterial::getAmbientValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getAmbientValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00195">195</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z374_3" doxytag="NL3D::CAnimatedMaterial::getDefaultTrack"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1ITrack.html">ITrack</a> * NL3D::CAnimatedMaterial::getDefaultTrack </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>valueId</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_3">NL3D::IAnimatable</a>. +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00350">350</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animated__material_8h-source.html#l00250">_MaterialBase</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s2">AmbientValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s10">AnimValueLast</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s3">DiffuseValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s6">EmissiveValue</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="debug_8h-source.html#l00374">nlstop</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#s11s0">NumTexAnimatedValues</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s7">OpacityValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s5">ShininessValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s4">SpecularValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s9">TextureMatValues</a>, and <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s8">TextureValue</a>. </td> + </tr> +</table> +<a name="z373_1" doxytag="NL3D::CAnimatedMaterial::getDiffuseValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getDiffuseValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00196">196</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_4" doxytag="NL3D::CAnimatedMaterial::getEmissiveValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getEmissiveValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00199">199</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z372_2" doxytag="NL3D::CAnimatedMaterial::getMaterialName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> std::string NL3D::CAnimatedMaterial::getMaterialName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const</td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Return the name of this material (stored in <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a>). +<p> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00189">189</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animated__material_8h-source.html#l00250">_MaterialBase</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. </td> + </tr> +</table> +<a name="z373_5" doxytag="NL3D::CAnimatedMaterial::getOpacityValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getOpacityValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00200">200</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_3" doxytag="NL3D::CAnimatedMaterial::getShininessValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getShininessValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00198">198</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_2" doxytag="NL3D::CAnimatedMaterial::getSpecularValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getSpecularValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00197">197</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_9" doxytag="NL3D::CAnimatedMaterial::getTexMatUScaleName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMaterial::getTexMatUScaleName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00442">442</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_7" doxytag="NL3D::CAnimatedMaterial::getTexMatUTransName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMaterial::getTexMatUTransName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00406">406</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_10" doxytag="NL3D::CAnimatedMaterial::getTexMatVScaleName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMaterial::getTexMatVScaleName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00459">459</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_8" doxytag="NL3D::CAnimatedMaterial::getTexMatVTransName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMaterial::getTexMatVTransName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00423">423</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_11" doxytag="NL3D::CAnimatedMaterial::getTexMatWRotName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMaterial::getTexMatWRotName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>stage</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00478">478</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, and <a class="el" href="debug_8h-source.html#l00254">nlassert</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z373_6" doxytag="NL3D::CAnimatedMaterial::getTextureValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char* NL3D::CAnimatedMaterial::getTextureValueName </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00201">201</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00316">getValueName</a>. </td> + </tr> +</table> +<a name="z374_1" doxytag="NL3D::CAnimatedMaterial::getValue"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="classNL3D_1_1IAnimatedValue.html">IAnimatedValue</a> * NL3D::CAnimatedMaterial::getValue </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>valueId</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_1">NL3D::IAnimatable</a>. +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00282">282</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animated__material_8h-source.html#l00255">_Ambient</a>, <a class="el" href="animated__material_8h-source.html#l00256">_Diffuse</a>, <a class="el" href="animated__material_8h-source.html#l00259">_Emissive</a>, <a class="el" href="animated__material_8h-source.html#l00260">_Opacity</a>, <a class="el" href="animated__material_8h-source.html#l00258">_Shininess</a>, <a class="el" href="animated__material_8h-source.html#l00257">_Specular</a>, <a class="el" href="animated__material_8h-source.html#l00281">_TexAnimatedMatValues</a>, <a class="el" href="animated__material_8h-source.html#l00261">_Texture</a>, <a class="el" href="animated__material_8h-source.html#l00267">NL3D::CAnimatedMaterial::CTexAnimatedMatValues::_UScale</a>, <a class="el" href="animated__material_8h-source.html#l00265">NL3D::CAnimatedMaterial::CTexAnimatedMatValues::_UTrans</a>, <a class="el" href="animated__material_8h-source.html#l00268">NL3D::CAnimatedMaterial::CTexAnimatedMatValues::_VScale</a>, <a class="el" href="animated__material_8h-source.html#l00266">NL3D::CAnimatedMaterial::CTexAnimatedMatValues::_VTrans</a>, <a class="el" href="animated__material_8h-source.html#l00269">NL3D::CAnimatedMaterial::CTexAnimatedMatValues::_WRot</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s2">AmbientValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s10">AnimValueLast</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s3">DiffuseValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s6">EmissiveValue</a>, <a class="el" href="debug_8h-source.html#l00374">nlstop</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#s11s0">NumTexAnimatedValues</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s7">OpacityValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s5">ShininessValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s4">SpecularValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s9">TextureMatValues</a>, and <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s8">TextureValue</a>. </td> + </tr> +</table> +<a name="z374_2" doxytag="NL3D::CAnimatedMaterial::getValueName"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> const char * NL3D::CAnimatedMaterial::getValueName </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="memory__common_8h.html#a15">uint</a> </td> + <td class="mdname1" valign="top" nowrap> <em>valueId</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap> const<code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_2">NL3D::IAnimatable</a>. +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00316">316</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s2">AmbientValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s10">AnimValueLast</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s3">DiffuseValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s6">EmissiveValue</a>, <a class="el" href="animated__material_8h-source.html#l00195">getAmbientValueName</a>, <a class="el" href="animated__material_8h-source.html#l00196">getDiffuseValueName</a>, <a class="el" href="animated__material_8h-source.html#l00199">getEmissiveValueName</a>, <a class="el" href="animated__material_8h-source.html#l00200">getOpacityValueName</a>, <a class="el" href="animated__material_8h-source.html#l00198">getShininessValueName</a>, <a class="el" href="animated__material_8h-source.html#l00197">getSpecularValueName</a>, <a class="el" href="animated__material_8cpp-source.html#l00442">getTexMatUScaleName</a>, <a class="el" href="animated__material_8cpp-source.html#l00406">getTexMatUTransName</a>, <a class="el" href="animated__material_8cpp-source.html#l00459">getTexMatVScaleName</a>, <a class="el" href="animated__material_8cpp-source.html#l00423">getTexMatVTransName</a>, <a class="el" href="animated__material_8cpp-source.html#l00478">getTexMatWRotName</a>, <a class="el" href="animated__material_8h-source.html#l00201">getTextureValueName</a>, <a class="el" href="debug_8h-source.html#l00374">nlstop</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#s11s0">NumTexAnimatedValues</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s7">OpacityValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s5">ShininessValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s4">SpecularValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s9">TextureMatValues</a>, and <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s8">TextureValue</a>. </td> + </tr> +</table> +<a name="z374_4" doxytag="NL3D::CAnimatedMaterial::registerToChannelMixer"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimatedMaterial::registerToChannelMixer </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CChannelMixer.html">CChannelMixer</a> * </td> + <td class="mdname" nowrap> <em>chanMixer</em>, </td> + </tr> + <tr> + <td></td> + <td></td> + <td class="md" nowrap>const std::string & </td> + <td class="mdname" nowrap> <em>prefix</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [virtual]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +From <a class="el" href="classNL3D_1_1IAnimatable.html">IAnimatable</a>. +<p> + +<p> +Implements <a class="el" href="classNL3D_1_1IAnimatable.html#z367_4">NL3D::IAnimatable</a>. +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00386">386</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animatable_8cpp-source.html#l00037">NL3D::IAnimatable::addValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s2">AmbientValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s3">DiffuseValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s6">EmissiveValue</a>, <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="opcode__register_8cpp-source.html#l00036">NLAISCRIPT::l</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#s11s0">NumTexAnimatedValues</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s7">OpacityValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s1">OwnerBit</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s5">ShininessValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s4">SpecularValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s9">TextureMatValues</a>, and <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s8">TextureValue</a>. </td> + </tr> +</table> +<a name="z372_1" doxytag="NL3D::CAnimatedMaterial::setMaterial"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimatedMaterial::setMaterial </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top"><a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a> * </td> + <td class="mdname1" valign="top" nowrap> <em>pMat</em> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +setup the material context for this animated material. +<p> +This method:<ul> +<li>store a RefPtr on the material, for future anim update. </ul> + +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00182">182</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animated__material_8h-source.html#l00252">_Material</a>. </td> + </tr> +</table> +<a name="a0" doxytag="NL3D::CAnimatedMaterial::update"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CAnimatedMaterial::update </td> + <td class="md" valign="top">( </td> + <td class="mdname1" valign="top" nowrap> </td> + <td class="md" valign="top">) </td> + <td class="md" nowrap></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> +Check if The animated material is touched, and if necessary update the stored material (if any). +<p> +Texture animation: for now, texture animation is possible only on stage 0. If TextureValue flag is touched (ie a texture anim track is linked to the animated value), <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#a0">update</a>() look into the <a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a> what texture to set. If the track gives a bad Id for the texture, no-op. +<p> +Definition at line <a class="el" href="animated__material_8cpp-source.html#l00197">197</a> of file <a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a>. +<p> +References <a class="el" href="animated__material_8h-source.html#l00255">_Ambient</a>, <a class="el" href="animated__material_8h-source.html#l00256">_Diffuse</a>, <a class="el" href="animated__material_8h-source.html#l00259">_Emissive</a>, <a class="el" href="animated__material_8h-source.html#l00252">_Material</a>, <a class="el" href="animated__material_8h-source.html#l00250">_MaterialBase</a>, <a class="el" href="animated__material_8h-source.html#l00260">_Opacity</a>, <a class="el" href="animated__material_8h-source.html#l00258">_Shininess</a>, <a class="el" href="animated__material_8h-source.html#l00257">_Specular</a>, <a class="el" href="animated__material_8h-source.html#l00281">_TexAnimatedMatValues</a>, <a class="el" href="animated__material_8h-source.html#l00261">_Texture</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s2">AmbientValue</a>, <a class="el" href="common_8h-source.html#l00151">NLMISC::clamp</a>, <a class="el" href="animatable_8h-source.html#l00231">NL3D::IAnimatable::clearFlag</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s3">DiffuseValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s6">EmissiveValue</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00218">id</a>, <a class="el" href="material_8h-source.html#l00047">NL3D::IDRV_MAT_MAXTEXTURES</a>, <a class="el" href="animatable_8h-source.html#l00182">NL3D::IAnimatable::isTouched</a>, <a class="el" href="classNLMISC_1_1CVector.html#p3">NLMISC::CVector::K</a>, <a class="el" href="opcode__register_8cpp-source.html#l00036">NLAISCRIPT::l</a>, <a class="el" href="debug_8h-source.html#l00254">nlassert</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#s11s0">NumTexAnimatedValues</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s7">OpacityValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s1">OwnerBit</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s5">ShininessValue</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s4">SpecularValue</a>, <a class="el" href="driver__opengl__extension__def_8h-source.html#l00681">t</a>, <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s9">TextureMatValues</a>, and <a class="el" href="classNL3D_1_1CAnimatedMaterial.html#z374_0s8">TextureValue</a>. </td> + </tr> +</table> +<hr><h2>Member Data Documentation</h2> +<a name="o2" doxytag="NL3D::CAnimatedMaterial::_Ambient"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> NL3D::CAnimatedMaterial::_Ambient<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00255">255</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o3" doxytag="NL3D::CAnimatedMaterial::_Diffuse"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> NL3D::CAnimatedMaterial::_Diffuse<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00256">256</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o6" doxytag="NL3D::CAnimatedMaterial::_Emissive"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> NL3D::CAnimatedMaterial::_Emissive<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00259">259</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o1" doxytag="NL3D::CAnimatedMaterial::_Material"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CRefPtr<<a class="el" href="classNL3D_1_1CMaterial.html">CMaterial</a>> NL3D::CAnimatedMaterial::_Material<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00252">252</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00182">setMaterial</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o0" doxytag="NL3D::CAnimatedMaterial::_MaterialBase"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> CRefPtr<<a class="el" href="classNL3D_1_1CMaterialBase.html">CMaterialBase</a>> NL3D::CAnimatedMaterial::_MaterialBase<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00250">250</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00350">getDefaultTrack</a>, <a class="el" href="animated__material_8cpp-source.html#l00189">getMaterialName</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o7" doxytag="NL3D::CAnimatedMaterial::_Opacity"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a> NL3D::CAnimatedMaterial::_Opacity<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00260">260</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o5" doxytag="NL3D::CAnimatedMaterial::_Shininess"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a13">CAnimatedValueFloat</a> NL3D::CAnimatedMaterial::_Shininess<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00258">258</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o4" doxytag="NL3D::CAnimatedMaterial::_Specular"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a17">CAnimatedValueRGBA</a> NL3D::CAnimatedMaterial::_Specular<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00257">257</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o9" doxytag="NL3D::CAnimatedMaterial::_TexAnimatedMatValues"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="structNL3D_1_1CAnimatedMaterial_1_1CTexAnimatedMatValues.html">CTexAnimatedMatValues</a> NL3D::CAnimatedMaterial::_TexAnimatedMatValues[<a class="el" href="namespaceNL3D.html#a94">IDRV_MAT_MAXTEXTURES</a>]<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00281">281</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00159">CAnimatedMaterial</a>, <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<a name="o8" doxytag="NL3D::CAnimatedMaterial::_Texture"></a><p> +<table width="100%" cellpadding="2" cellspacing="0" border="0"> + <tr> + <td class="md"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> <a class="el" href="namespaceNL3D.html#a12">CAnimatedValueInt</a> NL3D::CAnimatedMaterial::_Texture<code> [private]</code> + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="animated__material_8h-source.html#l00261">261</a> of file <a class="el" href="animated__material_8h-source.html">animated_material.h</a>. +<p> +Referenced by <a class="el" href="animated__material_8cpp-source.html#l00282">getValue</a>, and <a class="el" href="animated__material_8cpp-source.html#l00197">update</a>. </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following files:<ul> +<li><a class="el" href="animated__material_8h-source.html">animated_material.h</a><li><a class="el" href="animated__material_8cpp-source.html">animated_material.cpp</a></ul> + + +<!-- footer --> +<BR><FONT Size=+5> </FONT> +</TD> +<TD WIDTH=15><IMG SRC=http://www.nevrax.org/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> +</TR> +</TABLE> +</BODY> +</HTML> |