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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: load_balancing_trav.cpp File Reference</title>
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+<h1>load_balancing_trav.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
+The LoadBalancing traversal.<p>
+<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04500.html">load_balancing_trav.cpp</a>,v 1.18 2003/11/24 09:24:21 berenguier Exp </dd></dl>
+
+<p>
+Definition in file <a class="el" href="a05923.html">load_balancing_trav.cpp</a>.
+<p>
+<code>#include "<a class="el" href="a06438.html">std3d.h</a>"</code><br>
+<code>#include "<a class="el" href="a05924.html">3d/load_balancing_trav.h</a>"</code><br>
+<code>#include "<a class="el" href="a05797.html">3d/hrc_trav.h</a>"</code><br>
+<code>#include "<a class="el" href="a05556.html">3d/clip_trav.h</a>"</code><br>
+<code>#include "<a class="el" href="a05587.html">nel/misc/common.h</a>"</code><br>
+<code>#include "<a class="el" href="a05788.html">nel/misc/hierarchical_timer.h</a>"</code><br>
+<code>#include "<a class="el" href="a06569.html">3d/transform.h</a>"</code><br>
+
+<p>
+<a href="a05923.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
+
+<tr><td colspan=2><br><h2>Defines</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04500.html#a0">NL3D_DEFAULT_LOADBALANCING_VALUE_SMOOTHER</a>&nbsp;&nbsp;&nbsp;50</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04500.html#a1">NL3D_LOADBALANCING_SMOOTHER_MAX_RATIO</a>&nbsp;&nbsp;&nbsp;1.1f</td></tr>
+
+</table>
+<hr><h2>Define Documentation</h2>
+<a class="anchor" name="a0" doxytag="load_balancing_trav.cpp::NL3D_DEFAULT_LOADBALANCING_VALUE_SMOOTHER" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_DEFAULT_LOADBALANCING_VALUE_SMOOTHER&nbsp;&nbsp;&nbsp;50
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05923.html#l00041">41</a> of file <a class="el" href="a05923.html">load_balancing_trav.cpp</a>.
+<p>
+Referenced by <a class="el" href="a05923.html#l00054">NL3D::CLoadBalancingGroup::CLoadBalancingGroup()</a>, and <a class="el" href="a05923.html#l00067">NL3D::CLoadBalancingGroup::computeRatioAndSmooth()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="a1" doxytag="load_balancing_trav.cpp::NL3D_LOADBALANCING_SMOOTHER_MAX_RATIO" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> #define NL3D_LOADBALANCING_SMOOTHER_MAX_RATIO&nbsp;&nbsp;&nbsp;1.1f
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05923.html#l00042">42</a> of file <a class="el" href="a05923.html">load_balancing_trav.cpp</a>.
+<p>
+Referenced by <a class="el" href="a05923.html#l00067">NL3D::CLoadBalancingGroup::computeRatioAndSmooth()</a>. </td>
+ </tr>
+</table>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:42:52 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
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