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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
commit | 0ea5fc66924303d1bf73ba283a383e2aadee02f2 (patch) | |
tree | 2568e71a7ccc44ec23b8bb3f0ff97fb6bf2ed709 /docs/doxygen/nel/a04477.html | |
download | nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.tar.xz nevrax-website-self-hostable-0ea5fc66924303d1bf73ba283a383e2aadee02f2.zip |
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diff --git a/docs/doxygen/nel/a04477.html b/docs/doxygen/nel/a04477.html new file mode 100644 index 00000000..00c65d23 --- /dev/null +++ b/docs/doxygen/nel/a04477.html @@ -0,0 +1,61 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: light_user.h File Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>light_user.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2> +<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04477.html">light_user.h</a>,v 1.2 2002/10/28 17:32:13 corvazier Exp </dd></dl> + +<p> +Definition in file <a class="el" href="a05900.html">light_user.h</a>. +<p> +<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br> +<code>#include "<a class="el" href="a06611.html">nel/3d/u_light.h</a>"</code><br> +<code>#include "<a class="el" href="a05892.html">3d/light.h</a>"</code><br> + +<p> +<a href="a05900.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Namespaces</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr> + +<tr><td colspan=2><br><h2>Defines</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04477.html#a0">NL3D_MEM_LIGHT</a> NL_ALLOC_CONTEXT( 3dLight )</td></tr> + +</table> +<hr><h2>Define Documentation</h2> +<a class="anchor" name="a0" doxytag="light_user.h::NL3D_MEM_LIGHT" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" nowrap valign="top"> #define NL3D_MEM_LIGHT NL_ALLOC_CONTEXT( 3dLight ) + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a05900.html#l00033">33</a> of file <a class="el" href="a05900.html">light_user.h</a>. +<p> +Referenced by <a class="el" href="a05899.html#l00034">NL3D::ULight::createLight()</a>, <a class="el" href="a06352.html#l00353">NL3D::CSceneUser::createPointLight()</a>, <a class="el" href="a06352.html#l00367">NL3D::CSceneUser::deletePointLight()</a>, <a class="el" href="a06352.html#l00229">NL3D::CSceneUser::enableLightingSystem()</a>, <a class="el" href="a05900.html#l00253">NL3D::CLightUser::getAmbiant()</a>, <a class="el" href="a06352.html#l00283">NL3D::CSceneUser::getAmbientGlobal()</a>, <a class="el" href="a06352.html#l00220">NL3D::CSceneUser::getCoarseMeshLightingUpdate()</a>, <a class="el" href="a05900.html#l00320">NL3D::CLightUser::getConstantAttenuation()</a>, <a class="el" href="a05900.html#l00307">NL3D::CLightUser::getCutoff()</a>, <a class="el" href="a05900.html#l00262">NL3D::CLightUser::getDiffuse()</a>, <a class="el" href="a05900.html#l00289">NL3D::CLightUser::getDirection()</a>, <a class="el" href="a05900.html#l00298">NL3D::CLightUser::getExponent()</a>, <a class="el" href="a06352.html#l00343">NL3D::CSceneUser::getLightTransitionThreshold()</a>, <a class="el" href="a05900.html#l00333">NL3D::CLightUser::getLinearAttenuation()</a>, <a class="el" href="a06352.html#l00328">NL3D::CSceneUser::getMaxLightContribution()</a>, <a class="el" href="a05900.html#l00244">NL3D::CLightUser::getMode()</a>, <a class="el" href="a05900.html#l00280">NL3D::CLightUser::getPosition()</a>, <a class="el" href="a05900.html#l00346">NL3D::CLightUser::getQuadraticAttenuation()</a>, <a class="el" href="a05900.html#l00271">NL3D::CLightUser::getSpecular()</a>, <a class="el" href="a06352.html#l00290">NL3D::CSceneUser::getSunAmbient()</a>, <a class="el" href="a06352.html#l00297">NL3D::CSceneUser::getSunDiffuse()</a>, <a class="el" href="a06352.html#l00311">NL3D::CSceneUser::getSunDirection()</a>, <a class="el" href="a06352.html#l00304">NL3D::CSceneUser::getSunSpecular()</a>, <a class="el" href="a06352.html#l00044">NL3D::H_AUTO_DECL()</a>, <a class="el" href="a05900.html#l00137">NL3D::CLightUser::setAmbiant()</a>, <a class="el" href="a06352.html#l00238">NL3D::CSceneUser::setAmbientGlobal()</a>, <a class="el" href="a06352.html#l00211">NL3D::CSceneUser::setCoarseMeshLightingUpdate()</a>, <a class="el" href="a05900.html#l00204">NL3D::CLightUser::setConstantAttenuation()</a>, <a class="el" href="a05900.html#l00191">NL3D::CLightUser::setCutoff()</a>, <a class="el" href="a05900.html#l00146">NL3D::CLightUser::setDiffuse()</a>, <a class="el" href="a05900.html#l00173">NL3D::CLightUser::setDirection()</a>, <a class="el" href="a05900.html#l00182">NL3D::CLightUser::setExponent()</a>, <a class="el" href="a06352.html#l00273">NL3D::CSceneUser::setLightGroupColor()</a>, <a class="el" href="a06352.html#l00336">NL3D::CSceneUser::setLightTransitionThreshold()</a>, <a class="el" href="a05900.html#l00217">NL3D::CLightUser::setLinearAttenuation()</a>, <a class="el" href="a06352.html#l00321">NL3D::CSceneUser::setMaxLightContribution()</a>, <a class="el" href="a05900.html#l00128">NL3D::CLightUser::setMode()</a>, <a class="el" href="a05900.html#l00101">NL3D::CLightUser::setNoAttenuation()</a>, <a class="el" href="a05900.html#l00164">NL3D::CLightUser::setPosition()</a>, <a class="el" href="a05900.html#l00230">NL3D::CLightUser::setQuadraticAttenuation()</a>, <a class="el" href="a05900.html#l00155">NL3D::CLightUser::setSpecular()</a>, <a class="el" href="a06352.html#l00245">NL3D::CSceneUser::setSunAmbient()</a>, <a class="el" href="a06352.html#l00252">NL3D::CSceneUser::setSunDiffuse()</a>, <a class="el" href="a06352.html#l00266">NL3D::CSceneUser::setSunDirection()</a>, <a class="el" href="a06352.html#l00259">NL3D::CSceneUser::setSunSpecular()</a>, <a class="el" href="a05900.html#l00089">NL3D::CLightUser::setupAttenuation()</a>, <a class="el" href="a05900.html#l00060">NL3D::CLightUser::setupDirectional()</a>, <a class="el" href="a05900.html#l00068">NL3D::CLightUser::setupPointLight()</a>, <a class="el" href="a05900.html#l00113">NL3D::CLightUser::setupSpotExponent()</a>, and <a class="el" href="a05900.html#l00076">NL3D::CLightUser::setupSpotLight()</a>. </td> + </tr> +</table> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:42:52 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |