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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CTileSet class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
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+<h1>NL3D::CTileSet Class Reference</h1><code>#include &lt;<a class="el" href="a06537.html">tile_bank.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+This class is a tile set. It handles all the tile of the same material. <dl compact><dt><b>Author:</b></dt><dd>Cyril Corvazier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00277">277</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetw26">TBorder</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30">top</a> = 0,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8">bottom</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18">left</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22">right</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw7">borderCount</a>
+<br>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a> { <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a> = 0,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw17">LastDisplace</a> = 15,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11">CountDisplace</a> = 16
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetw28">TError</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a> = 0,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6">addFirstA128128</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31">topBottomNotTheSame</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24">rightLeftNotTheSame</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25">sizeInvalide</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw13">errorCount</a>
+<br>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> { <br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a> = 0,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>,
+<br>
+&nbsp;&nbsp;<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a> = -1
+<br>
+ }</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> { <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a> = 0,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw16">last</a> = 47,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw10">count</a> = 48,
+<a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a> = -1
+ }</td></tr>
+
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta0">addChild</a> (const std::string &amp;name)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta1">addTile128</a> (int &amp;indexInTileSet, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta2">addTile256</a> (int &amp;indexInTileSet, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw28">TError</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta3">checkTile128</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, const <a class="el" href="a03519.html">CTileBorder</a> &amp;<a class="el" href="a04223.html#a635">border</a>, int &amp;pixel, int &amp;composante)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw28">TError</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta4">checkTile256</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, const <a class="el" href="a03519.html">CTileBorder</a> &amp;<a class="el" href="a04223.html#a635">border</a>, int &amp;pixel, int &amp;composante)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw28">TError</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta5">checkTileTransition</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> transition, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, const <a class="el" href="a03519.html">CTileBorder</a> &amp;<a class="el" href="a04223.html#a635">border</a>, int &amp;indexError, int &amp;pixel, int &amp;composante)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta6">cleanUnusedData</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta7">clearDisplacement</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a> displacement, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta8">clearTile128</a> (int indexInTileSet, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta9">clearTile256</a> (int indexInTileSet, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta10">clearTransition</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> transition, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta11">CTileSet</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03519.html">CTileBorder</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta12">getBorder128</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> bitmapType) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03519.html">CTileBorder</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta13">getBorder256</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> bitmapType) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta14">getDisplacementTile</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a> displacement) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> _top, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> _bottom, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> _left, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> _right, int reject, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta16">getName</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta17">getNumTile128</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta18">getNumTile256</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta19">getOriented</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a10">sint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta20">getTile128</a> (<a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a04223.html#a566">index</a>) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a10">sint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta21">getTile256</a> (<a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a04223.html#a566">index</a>) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03536.html">CTileVegetableDesc</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta22">getTileVegetableDesc</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03536.html">CTileVegetableDesc</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta23">getTileVegetableDesc</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">return the TileVegetable <a href="#NL3D_1_1CTileSeta23"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const std::string &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta24">getTileVegetableDescFileName</a> () const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03535.html">CTileSetTransition</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta25">getTransition</a> (<a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a04223.html#a566">index</a>) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03535.html">CTileSetTransition</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta26">getTransition</a> (<a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a04223.html#a566">index</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta27">isChild</a> (const std::string &amp;name)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta28">loadTileVegetableDesc</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta29">removeChild</a> (const std::string &amp;name)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta30">removeTile128</a> (int indexInTileSet, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta31">removeTile256</a> (int indexInTileSet, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta32">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f) throw (NLMISC::EStream)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta33">setBorder</a> (<a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, const <a class="el" href="a03519.html">CTileBorder</a> &amp;<a class="el" href="a04223.html#a635">border</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta34">setDisplacement</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a> displacement, const std::string &amp;fileName, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta35">setName</a> (const std::string &amp;name)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta36">setOriented</a> (bool oriented)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta37">setTile128</a> (int indexInTileSet, const std::string &amp;name, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta38">setTile256</a> (int indexInTileSet, const std::string &amp;name, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, <a class="el" href="a03517.html">CTileBank</a> &amp;bank)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta39">setTileTransition</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> transition, const std::string &amp;name, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>, <a class="el" href="a03517.html">CTileBank</a> &amp;bank, const <a class="el" href="a03519.html">CTileBorder</a> &amp;<a class="el" href="a04223.html#a635">border</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta40">setTileTransitionAlpha</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> transition, const std::string &amp;name, <a class="el" href="a03517.html">CTileBank</a> &amp;bank, const <a class="el" href="a03519.html">CTileBorder</a> &amp;<a class="el" href="a04223.html#a635">border</a>, <a class="el" href="a04558.html#a7">uint8</a> rotAlpha)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta41">setTileVegetableDesc</a> (const <a class="el" href="a03536.html">CTileVegetableDesc</a> &amp;tvd)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeta42">setTileVegetableDescFileName</a> (const std::string &amp;fileName)</td></tr>
+
+<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete0">getComplementaryTransition</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> transition)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete1">getEdgeType</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> _what, <a class="el" href="a03534.html#NL3D_1_1CTileSetw26">TBorder</a> _where)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete2">getErrorMessage</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw28">TError</a> error)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete3">getInvertBorder</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> <a class="el" href="a04223.html#a635">border</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete4">getOrientedBorder</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw26">TBorder</a> where, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> <a class="el" href="a04223.html#a635">border</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete5">getTransitionTile</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> top, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> bottom, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> left, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> right)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSete6">rotateTransition</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> transition)</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeto0">SurfaceData</a></td></tr>
+
+<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (const <a class="el" href="a03517.html">CTileBank</a> &amp;bank, <a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a> <a class="el" href="a04223.html#a581">type</a>)</td></tr>
+
+<tr><td colspan=2><br><h2>Static Private Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSeth0">getComplementaryBorder</a> (<a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> <a class="el" href="a04223.html#a635">border</a>)</td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03519.html">CTileBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a> [2]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03519.html">CTileBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a> [2]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03519.html">CTileBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a> [<a class="el" href="a04223.html#a577">count</a>][CTile::bitmapCount]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::set&lt; std::string &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr3">_ChildName</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr4">_DisplacementBitmap</a> [CTileSet::CountDisplace]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr5">_Name</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr6">_Oriented</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a04558.html#a10">sint32</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a04558.html#a10">sint32</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03535.html">CTileSetTransition</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr9">_TileTransition</a> [<a class="el" href="a04223.html#a577">count</a>]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03536.html">CTileVegetableDesc</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr10">_TileVegetableDesc</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetr11">_TileVegetableDescFileName</a></td></tr>
+
+<tr><td colspan=2><br><h2>Static Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const char *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetv0">_ErrorMessage</a> [CTileSet::errorCount]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a> [<a class="el" href="a04223.html#a577">count</a>][4]</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a04558.html#a14">sint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetv2">_Version</a> = 5</td></tr>
+
+<tr><td colspan=2><br><h2>Friends</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>class&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03534.html#NL3D_1_1CTileSetn0">CTileBank</a></td></tr>
+
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileSetw26" doxytag="NL3D::CTileSet::TBorder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a03534.html#NL3D_1_1CTileSetw26">NL3D::CTileSet::TBorder</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30" doxytag="top" ></a>top</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8" doxytag="bottom" ></a>bottom</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18" doxytag="left" ></a>left</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22" doxytag="right" ></a>right</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw26NL3D_1_1CTileSetw7" doxytag="borderCount" ></a>borderCount</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00287">287</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+<div class="fragment"><pre>00287 { <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30">top</a>=0, <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8">bottom</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18">left</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22">right</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw7">borderCount</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetw27" doxytag="NL3D::CTileSet::TDisplacement" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a03534.html#NL3D_1_1CTileSetw27">NL3D::CTileSet::TDisplacement</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15" doxytag="FirstDisplace" ></a>FirstDisplace</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw27NL3D_1_1CTileSetw17" doxytag="LastDisplace" ></a>LastDisplace</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11" doxytag="CountDisplace" ></a>CountDisplace</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00286">286</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+<div class="fragment"><pre>00286 { <a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>=0, <a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw17">LastDisplace</a>=15, <a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11">CountDisplace</a>=16 };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetw28" doxytag="NL3D::CTileSet::TError" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a03534.html#NL3D_1_1CTileSetw28">NL3D::CTileSet::TError</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21" doxytag="ok" ></a>ok</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32" doxytag="topInterfaceProblem" ></a>topInterfaceProblem</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9" doxytag="bottomInterfaceProblem" ></a>bottomInterfaceProblem</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19" doxytag="leftInterfaceProblem" ></a>leftInterfaceProblem</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23" doxytag="rightInterfaceProblem" ></a>rightInterfaceProblem</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6" doxytag="addFirstA128128" ></a>addFirstA128128</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31" doxytag="topBottomNotTheSame" ></a>topBottomNotTheSame</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24" doxytag="rightLeftNotTheSame" ></a>rightLeftNotTheSame</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25" doxytag="sizeInvalide" ></a>sizeInvalide</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw28NL3D_1_1CTileSetw13" doxytag="errorCount" ></a>errorCount</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00282">282</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+<div class="fragment"><pre>00282 { <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>=0, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>,
+00283 <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6">addFirstA128128</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31">topBottomNotTheSame</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24">rightLeftNotTheSame</a>,
+00284 <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25">sizeInvalide</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw13">errorCount</a> };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetw29" doxytag="NL3D::CTileSet::TFlagBorder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">NL3D::CTileSet::TFlagBorder</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5" doxytag="_1111" ></a>_1111</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2" doxytag="_0111" ></a>_0111</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4" doxytag="_1110" ></a>_1110</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1" doxytag="_0001" ></a>_0001</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3" doxytag="_1000" ></a>_1000</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0" doxytag="_0000" ></a>_0000</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12" doxytag="dontcare" ></a>dontcare</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00288">288</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01145">checkTileTransition()</a>, <a class="el" href="a06537.html#l00401">getEdgeType()</a>, <a class="el" href="a06536.html#l01289">getExistingTransitionTile()</a>, and <a class="el" href="a06536.html#l01274">getTransitionTile()</a>.
+<p>
+<div class="fragment"><pre>00288 { <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>=0, <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>, <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>=-1 };
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetw33" doxytag="NL3D::CTileSet::TTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a03534.html#NL3D_1_1CTileSetw33">NL3D::CTileSet::TTransition</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14" doxytag="first" ></a>first</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw33NL3D_1_1CTileSetw16" doxytag="last" ></a>last</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw33NL3D_1_1CTileSetw10" doxytag="count" ></a>count</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20" doxytag="notfound" ></a>notfound</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00285">285</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01316">getComplementaryTransition()</a>, <a class="el" href="a06536.html#l01289">getExistingTransitionTile()</a>, and <a class="el" href="a06536.html#l01274">getTransitionTile()</a>.
+<p>
+<div class="fragment"><pre>00285 { <a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a>=0, <a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw16">last</a>=47, <a class="code" href="a04223.html#a577">count</a>=48, <a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a>=-1 };
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileSeta11" doxytag="NL3D::CTileSet::CTileSet" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CTileSet::CTileSet </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l00898">898</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00434">_DisplacementBitmap</a>, <a class="el" href="a06537.html#l00426">_Oriented</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11">CountDisplace</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>, <a class="el" href="a06537.html#l00442">SurfaceData</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00899 {
+00900 <span class="comment">// Default, tileset 0</span>
+00901 <a class="code" href="a03534.html#NL3D_1_1CTileSetr6">_Oriented</a> = <span class="keyword">false</span>;
+00902 <a class="code" href="a04558.html#a15">uint</a> displace;
+00903 <span class="keywordflow">for</span> (displace=<a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>; displace&lt;<a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11">CountDisplace</a>; displace++)
+00904 <a class="code" href="a03534.html#NL3D_1_1CTileSetr4">_DisplacementBitmap</a>[displace]=0;
+00905
+00906 <span class="comment">// Default user surface data</span>
+00907 <a class="code" href="a03534.html#NL3D_1_1CTileSeto0">SurfaceData</a> = 0;
+00908 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileSeta0" doxytag="NL3D::CTileSet::addChild" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::addChild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>name</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01306">1306</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00430">_ChildName</a>.
+<p>
+<div class="fragment"><pre>01307 {
+01308 <a class="code" href="a03534.html#NL3D_1_1CTileSetr3">_ChildName</a>.insert (name);
+01309 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta1" doxytag="NL3D::CTileSet::addTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::addTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l00998">998</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00427">_Tile128</a>, <a class="el" href="a06536.html#l00226">NL3D::CTileBank::createTile()</a>, <a class="el" href="a05646.html#l00225">index</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+<div class="fragment"><pre>00999 {
+01000 <span class="comment">// Create a tile</span>
+01001 <a class="code" href="a04558.html#a14">sint</a> <a class="code" href="a04223.html#a566">index</a>=bank.createTile ();
+01002
+01003 <span class="comment">// Index of the new tile</span>
+01004 indexInTileSet=<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.size();
+01005
+01006 <span class="comment">// Add to the end of the list</span>
+01007 <a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.push_back (index);
+01008 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta2" doxytag="NL3D::CTileSet::addTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::addTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01057">1057</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00428">_Tile256</a>, <a class="el" href="a06536.html#l00226">NL3D::CTileBank::createTile()</a>, <a class="el" href="a05646.html#l00225">index</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+<div class="fragment"><pre>01058 {
+01059 <span class="comment">// Create a tile</span>
+01060 <a class="code" href="a04558.html#a14">sint</a> <a class="code" href="a04223.html#a566">index</a>=bank.createTile ();
+01061
+01062 <span class="comment">// Index of the new tile</span>
+01063 indexInTileSet=<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.size();
+01064
+01065 <span class="comment">// Add to the end of the list</span>
+01066 <a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.push_back (index);
+01067 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta3" doxytag="NL3D::CTileSet::checkTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw28">CTileSet::TError</a> NL3D::CTileSet::checkTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03519.html">CTileBorder</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>pixel</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>composante</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01026">1026</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00431">_Border128</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6">addFirstA128128</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>, <a class="el" href="a06537.html#l00238">NL3D::CTileBorder::isSet()</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24">rightLeftNotTheSame</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25">sizeInvalide</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31">topBottomNotTheSame</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01027 {
+01028 <span class="comment">// Self check</span>
+01029 <span class="keywordflow">if</span> ((<a class="code" href="a04223.html#a635">border</a>.getWidth()!=128)||(<a class="code" href="a04223.html#a635">border</a>.getHeight()!=128))
+01030 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25">sizeInvalide</a>;
+01031 <span class="keywordflow">if</span> (!CTileBorder::compare (border, border, CTileBorder::top, CTileBorder::bottom, pixel, composante))
+01032 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31">topBottomNotTheSame</a>;
+01033 <span class="keywordflow">if</span> (!CTileBorder::compare (border, border, CTileBorder::left, CTileBorder::right, pixel, composante))
+01034 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24">rightLeftNotTheSame</a>;
+01035
+01036 <span class="comment">// Check</span>
+01037 <span class="keywordflow">if</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[<a class="code" href="a04223.html#a581">type</a>].isSet())
+01038 {
+01039 <span class="comment">// Other check</span>
+01040 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border128[type], CTileBorder::top, CTileBorder::top, pixel, composante))
+01041 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>;
+01042 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border128[type], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
+01043 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>;
+01044 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border128[type], CTileBorder::left, CTileBorder::left, pixel, composante))
+01045 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>;
+01046 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border128[type], CTileBorder::right, CTileBorder::right, pixel, composante))
+01047 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>;
+01048 }
+01049 <span class="keywordflow">else</span>
+01050 {
+01051 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6">addFirstA128128</a>;
+01052 }
+01053
+01054 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>;
+01055 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta4" doxytag="NL3D::CTileSet::checkTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw28">CTileSet::TError</a> NL3D::CTileSet::checkTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03519.html">CTileBorder</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>pixel</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>composante</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01069">1069</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00431">_Border128</a>, <a class="el" href="a06537.html#l00432">_Border256</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6">addFirstA128128</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>, <a class="el" href="a06536.html#l01765">NL3D::CTileBorder::doubleSize()</a>, <a class="el" href="a06537.html#l00238">NL3D::CTileBorder::isSet()</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24">rightLeftNotTheSame</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25">sizeInvalide</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31">topBottomNotTheSame</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01070 {
+01071 <span class="comment">// Self check</span>
+01072 <span class="keywordflow">if</span> ((<a class="code" href="a04223.html#a635">border</a>.getWidth()!=256)||(<a class="code" href="a04223.html#a635">border</a>.getHeight()!=256))
+01073 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw25">sizeInvalide</a>;
+01074 <span class="keywordflow">if</span> (!CTileBorder::compare (border, border, CTileBorder::top, CTileBorder::bottom, pixel, composante))
+01075 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw31">topBottomNotTheSame</a>;
+01076 <span class="keywordflow">if</span> (!CTileBorder::compare (border, border, CTileBorder::left, CTileBorder::right, pixel, composante))
+01077 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw24">rightLeftNotTheSame</a>;
+01078
+01079 <span class="comment">// Check if prb</span>
+01080 <span class="keywordflow">if</span> ((!<a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>].isSet())&amp;&amp;(<a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[<a class="code" href="a04223.html#a581">type</a>].isSet()))
+01081 {
+01082 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>]=<a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[<a class="code" href="a04223.html#a581">type</a>];
+01083 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>].doubleSize ();
+01084 }
+01085
+01086 <span class="comment">// Check</span>
+01087 <span class="keywordflow">if</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>].isSet())
+01088 {
+01089
+01090 <span class="comment">// Other check</span>
+01091 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border256[type], CTileBorder::top, CTileBorder::top, pixel, composante))
+01092 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>;
+01093 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border256[type], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
+01094 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>;
+01095 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border256[type], CTileBorder::left, CTileBorder::left, pixel, composante))
+01096 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>;
+01097 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _Border256[type], CTileBorder::right, CTileBorder::right, pixel, composante))
+01098 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>;
+01099 }
+01100 <span class="keywordflow">else</span>
+01101 {
+01102 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw6">addFirstA128128</a>;
+01103 }
+01104
+01105 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>;
+01106 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta5" doxytag="NL3D::CTileSet::checkTileTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw28">CTileSet::TError</a> NL3D::CTileSet::checkTileTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>transition</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03519.html">CTileBorder</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexError</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>pixel</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>composante</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01145">1145</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>, <a class="el" href="a06537.html#l00433">_BorderTransition</a>, <a class="el" href="a06536.html#l00839">_TransitionFlags</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>, <a class="el" href="a05646.html#l00240">count</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>, <a class="el" href="a06536.html#l01289">getExistingTransitionTile()</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>, <a class="el" href="a06537.html#l00288">TFlagBorder</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01147 {
+01148 <a class="code" href="a04199.html#a6">nlassert</a> (transition&gt;=0);
+01149 <a class="code" href="a04199.html#a6">nlassert</a> (transition&lt;<a class="code" href="a04223.html#a577">count</a>);
+01150
+01151 <span class="comment">// Check</span>
+01152 indexError=-1;
+01153
+01154 <span class="comment">// Top</span>
+01155 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> ((TFlagBorder)_TransitionFlags[transition][top], dontcare, dontcare, dontcare, transition, type);
+01156 <span class="keywordflow">if</span> (indexError!=-1)
+01157 {
+01158 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::top, CTileBorder::top, pixel, composante))
+01159 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>;
+01160 }
+01161 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (dontcare, (TFlagBorder)_TransitionFlags[transition][top], dontcare, dontcare, transition, type);
+01162 <span class="keywordflow">if</span> (indexError!=-1)
+01163 {
+01164 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::top, CTileBorder::bottom, pixel, composante))
+01165 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>;
+01166 }
+01167 indexError=-1;
+01168 <span class="keywordflow">if</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[transition][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30">top</a>]==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>)
+01169 {
+01170 <span class="keywordflow">if</span> (!CTileBorder::allAlphaSet (border, CTileBorder::top, pixel, composante))
+01171 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw32">topInterfaceProblem</a>;
+01172 }
+01173
+01174 <span class="comment">// Bottom</span>
+01175 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (dontcare, (TFlagBorder)_TransitionFlags[transition][bottom], dontcare, dontcare, transition, type);
+01176 <span class="keywordflow">if</span> (indexError!=-1)
+01177 {
+01178 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::bottom, CTileBorder::bottom, pixel, composante))
+01179 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>;
+01180 }
+01181 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> ((TFlagBorder)_TransitionFlags[transition][bottom], dontcare, dontcare, dontcare, transition, type);
+01182 <span class="keywordflow">if</span> (indexError!=-1)
+01183 {
+01184 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::bottom, CTileBorder::top, pixel, composante))
+01185 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>;
+01186 }
+01187 indexError=-1;
+01188 <span class="keywordflow">if</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[transition][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8">bottom</a>]==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>)
+01189 {
+01190 <span class="keywordflow">if</span> (!CTileBorder::allAlphaSet (border, CTileBorder::bottom, pixel, composante))
+01191 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw9">bottomInterfaceProblem</a>;
+01192 }
+01193
+01194 <span class="comment">// Left</span>
+01195 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (dontcare, dontcare, (TFlagBorder)_TransitionFlags[transition][left], dontcare, transition, type);
+01196 <span class="keywordflow">if</span> (indexError!=-1)
+01197 {
+01198 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::left, CTileBorder::left, pixel, composante))
+01199 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>;
+01200 }
+01201 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (dontcare, dontcare, dontcare, (TFlagBorder)_TransitionFlags[transition][left], transition, type);
+01202 <span class="keywordflow">if</span> (indexError!=-1)
+01203 {
+01204 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::left, CTileBorder::right, pixel, composante))
+01205 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>;
+01206 }
+01207 indexError=-1;
+01208 <span class="keywordflow">if</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[transition][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18">left</a>]==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>)
+01209 {
+01210 <span class="keywordflow">if</span> (!CTileBorder::allAlphaSet (border, CTileBorder::left, pixel, composante))
+01211 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw19">leftInterfaceProblem</a>;
+01212 }
+01213
+01214 <span class="comment">// Right</span>
+01215 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (dontcare, dontcare, dontcare, (TFlagBorder)_TransitionFlags[transition][right], transition, type);
+01216 <span class="keywordflow">if</span> (indexError!=-1)
+01217 {
+01218 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::right, CTileBorder::right, pixel, composante))
+01219 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>;
+01220 }
+01221 indexError=<a class="code" href="a03534.html#NL3D_1_1CTileSeta15">getExistingTransitionTile</a> (dontcare, dontcare, (TFlagBorder)_TransitionFlags[transition][right], dontcare, transition, type);
+01222 <span class="keywordflow">if</span> (indexError!=-1)
+01223 {
+01224 <span class="keywordflow">if</span> (!CTileBorder::compare (border, _BorderTransition[indexError][type], CTileBorder::right, CTileBorder::left, pixel, composante))
+01225 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>;
+01226 }
+01227 indexError=-1;
+01228 <span class="keywordflow">if</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[transition][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22">right</a>]==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>)
+01229 {
+01230 <span class="keywordflow">if</span> (!CTileBorder::allAlphaSet (border, CTileBorder::right, pixel, composante))
+01231 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw23">rightInterfaceProblem</a>;
+01232 }
+01233 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw28NL3D_1_1CTileSetw21">ok</a>;
+01234 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta6" doxytag="NL3D::CTileSet::cleanUnusedData" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::cleanUnusedData </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01527">1527</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00431">_Border128</a>, <a class="el" href="a06537.html#l00432">_Border256</a>, <a class="el" href="a06537.html#l00433">_BorderTransition</a>, <a class="el" href="a06537.html#l00430">_ChildName</a>, <a class="el" href="a05646.html#l00240">count</a>, <a class="el" href="a06537.html#l00242">NL3D::CTileBorder::reset()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>01528 {
+01529 <a class="code" href="a03534.html#NL3D_1_1CTileSetr5">_Name</a>=<span class="stringliteral">""</span>;
+01530 <a class="code" href="a03534.html#NL3D_1_1CTileSetr3">_ChildName</a>.clear();
+01531 <a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[0].reset ();
+01532 <a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[1].reset ();
+01533 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[0].reset ();
+01534 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[1].reset ();
+01535 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;<a class="code" href="a04223.html#a577">count</a>; i++)
+01536 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> j=0; j&lt;CTile::bitmapCount; j++)
+01537 <a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[i][j].reset();
+01538 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta7" doxytag="NL3D::CTileSet::clearDisplacement" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::clearDisplacement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>displacement</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01498">1498</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00434">_DisplacementBitmap</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw17">LastDisplace</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a06536.html#l00558">NL3D::CTileBank::removeDisplacementMap()</a>.
+<p>
+<div class="fragment"><pre>01499 {
+01500 <span class="comment">// checks</span>
+01501 <a class="code" href="a04199.html#a6">nlassert</a> (displacement&gt;=FirstDisplace);
+01502 <a class="code" href="a04199.html#a6">nlassert</a> (displacement&lt;=LastDisplace);
+01503
+01504 <span class="comment">// Backup the id</span>
+01505 <span class="keywordtype">int</span> <span class="keywordtype">id</span>=<a class="code" href="a03534.html#NL3D_1_1CTileSetr4">_DisplacementBitmap</a>[displacement];
+01506
+01507 <span class="comment">// Clear map id</span>
+01508 _DisplacementBitmap[displacement]=0;
+01509
+01510 <span class="comment">// Tell the bank we remove it</span>
+01511 bank.removeDisplacementMap (<span class="keywordtype">id</span>);
+01512 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta8" doxytag="NL3D::CTileSet::clearTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::clearTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01399">1399</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00427">_Tile128</a>, <a class="el" href="a06536.html#l00810">NL3D::CTile::clearTile()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01400 {
+01401 <span class="keywordtype">int</span> nTile=<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>[indexInTileSet];
+01402 bank.getTile (nTile)-&gt;clearTile(type);
+01403
+01404 <span class="comment">// Erase border if it is the last texture</span>
+01405 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, type);
+01406 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta9" doxytag="NL3D::CTileSet::clearTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::clearTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01408">1408</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00428">_Tile256</a>, <a class="el" href="a06536.html#l00810">NL3D::CTile::clearTile()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01409 {
+01410 <span class="keywordtype">int</span> nTile=<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>[indexInTileSet];
+01411 bank.getTile (nTile)-&gt;clearTile(type);
+01412
+01413 <span class="comment">// Erase border if it is the last texture</span>
+01414 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, type);
+01415 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta10" doxytag="NL3D::CTileSet::clearTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::clearTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>transition</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01417">1417</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00433">_BorderTransition</a>, <a class="el" href="a06537.html#l00214">NL3D::CTileSetTransition::_Tile</a>, <a class="el" href="a06537.html#l00429">_TileTransition</a>, <a class="el" href="a06536.html#l00810">NL3D::CTile::clearTile()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, <a class="el" href="a06537.html#l00242">NL3D::CTileBorder::reset()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01418 {
+01419 <span class="keywordtype">int</span> nTile=<a class="code" href="a03534.html#NL3D_1_1CTileSetr9">_TileTransition</a>[transition]._Tile;
+01420 <span class="keywordflow">if</span> (nTile!=-1)
+01421 bank.getTile (nTile)-&gt;clearTile(type);
+01422 <a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[transition][<a class="code" href="a04223.html#a581">type</a>].reset();
+01423
+01424 <span class="comment">// Erase border if it is the last texture</span>
+01425 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, type);
+01426 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetd0" doxytag="NL3D::CTileSet::deleteBordersIfLast" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::deleteBordersIfLast </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01429">1429</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00431">_Border128</a>, <a class="el" href="a06537.html#l00432">_Border256</a>, <a class="el" href="a06537.html#l00214">NL3D::CTileSetTransition::_Tile</a>, <a class="el" href="a06537.html#l00427">_Tile128</a>, <a class="el" href="a06537.html#l00428">_Tile256</a>, <a class="el" href="a06537.html#l00429">_TileTransition</a>, <a class="el" href="a05646.html#l00240">count</a>, <a class="el" href="a06537.html#l00080">NL3D::CTile::getRelativeFileName()</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, <a class="el" href="a06537.html#l00242">NL3D::CTileBorder::reset()</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01399">clearTile128()</a>, <a class="el" href="a06536.html#l01408">clearTile256()</a>, <a class="el" href="a06536.html#l01417">clearTransition()</a>, <a class="el" href="a06536.html#l01236">removeTile128()</a>, and <a class="el" href="a06536.html#l01255">removeTile256()</a>.
+<p>
+<div class="fragment"><pre>01430 {
+01431 <span class="comment">// delete is true</span>
+01432 <span class="keywordtype">bool</span> bDelete=<span class="keyword">true</span>;
+01433
+01434 <span class="comment">// iterator..</span>
+01435 std::vector&lt;sint32&gt;::iterator ite=<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.begin();
+01436
+01437 <span class="comment">// Check all the 128x128 tiles</span>
+01438 <span class="keywordflow">while</span> (ite!=<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.end())
+01439 {
+01440 <span class="comment">// If the file name is valid</span>
+01441 <span class="keywordflow">if</span> (bank.getTile (*ite)-&gt;getRelativeFileName(type)!=<span class="stringliteral">""</span>)
+01442 {
+01443 <span class="comment">// Don't delete, </span>
+01444 bDelete=<span class="keyword">false</span>;
+01445 <span class="keywordflow">break</span>;
+01446 }
+01447 ite++;
+01448 }
+01449 <span class="comment">// If break, not empty, return</span>
+01450 <span class="keywordflow">if</span> (ite!=<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.end())
+01451 <span class="keywordflow">return</span>;
+01452
+01453 <span class="comment">// Check all the 256x256 tiles</span>
+01454 ite=<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.begin();
+01455 <span class="keywordflow">while</span> (ite!=<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.end())
+01456 {
+01457 <span class="comment">// If the file name is valid</span>
+01458 <span class="keywordflow">if</span> (bank.getTile (*ite)-&gt;getRelativeFileName(type)!=<span class="stringliteral">""</span>)
+01459 {
+01460 <span class="comment">// Don't delete, </span>
+01461 bDelete=<span class="keyword">false</span>;
+01462 <span class="keywordflow">break</span>;
+01463 }
+01464 ite++;
+01465 }
+01466 <span class="comment">// If break, not empty, return</span>
+01467 <span class="keywordflow">if</span> (ite!=<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.end())
+01468 <span class="keywordflow">return</span>;
+01469
+01470
+01471 <span class="comment">// Check all the transitions tiles</span>
+01472 <a class="code" href="a04558.html#a14">sint</a> trans;
+01473 <span class="keywordflow">for</span> (trans=0; trans&lt;<a class="code" href="a04223.html#a577">count</a>; trans++)
+01474 {
+01475 <span class="comment">// Get the tile associed with the transition</span>
+01476 <span class="keywordtype">int</span> nTile=<a class="code" href="a03534.html#NL3D_1_1CTileSetr9">_TileTransition</a>[trans]._Tile;
+01477
+01478 <span class="comment">// If it is not NULL..</span>
+01479 <span class="keywordflow">if</span> (nTile!=-1)
+01480 {
+01481 <span class="comment">// If the file name is valid</span>
+01482 <span class="keywordflow">if</span> (bank.getTile (nTile)-&gt;getRelativeFileName(type)!=<span class="stringliteral">""</span>)
+01483 {
+01484 <span class="comment">// Don't delete, </span>
+01485 bDelete=<span class="keyword">false</span>;
+01486 <span class="keywordflow">break</span>;
+01487 }
+01488 }
+01489 }
+01490 <span class="keywordflow">if</span> (trans!=<a class="code" href="a04223.html#a577">count</a>)
+01491 <span class="keywordflow">return</span>;
+01492
+01493 <span class="comment">// Ok, erase borders because no tile use it anymore</span>
+01494 <a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[<a class="code" href="a04223.html#a581">type</a>].reset();
+01495 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>].reset();
+01496 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta12" doxytag="NL3D::CTileSet::getBorder128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03519.html">CTileBorder</a>* NL3D::CTileSet::getBorder128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>bitmapType</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00361">361</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00431">_Border128</a>.
+<p>
+<div class="fragment"><pre>00362 {
+00363 <span class="keywordflow">return</span> &amp;(<a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[bitmapType]);
+00364 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta13" doxytag="NL3D::CTileSet::getBorder256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03519.html">CTileBorder</a>* NL3D::CTileSet::getBorder256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>bitmapType</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00365">365</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00432">_Border256</a>.
+<p>
+<div class="fragment"><pre>00366 {
+00367 <span class="keywordflow">return</span> &amp;(<a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[bitmapType]);
+00368 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeth0" doxytag="NL3D::CTileSet::getComplementaryBorder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">CTileSet::TFlagBorder</a> NL3D::CTileSet::getComplementaryBorder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>border</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, private]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01329">1329</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>, <a class="el" href="a05646.html#l01013">border</a>, and <a class="el" href="a05622.html#l00290">nlassert</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01316">getComplementaryTransition()</a>.
+<p>
+<div class="fragment"><pre>01330 {
+01331 <span class="keywordflow">switch</span> (<a class="code" href="a04223.html#a635">border</a>)
+01332 {
+01333 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>:
+01334 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>;
+01335 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>:
+01336 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>;
+01337 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>:
+01338 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>;
+01339 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>:
+01340 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>;
+01341 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>:
+01342 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>;
+01343 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>:
+01344 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>;
+01345 <span class="keywordflow">default</span>:
+01346 <a class="code" href="a04199.html#a6">nlassert</a> (0); <span class="comment">// no</span>
+01347 }
+01348 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>;
+01349 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete0" doxytag="NL3D::CTileSet::getComplementaryTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw33">CTileSet::TTransition</a> NL3D::CTileSet::getComplementaryTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>transition</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01316">1316</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06536.html#l00839">_TransitionFlags</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a>, <a class="el" href="a06536.html#l01329">getComplementaryBorder()</a>, <a class="el" href="a06536.html#l01274">getTransitionTile()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a>, and <a class="el" href="a06537.html#l00285">TTransition</a>.
+<p>
+<div class="fragment"><pre>01317 {
+01318 <a class="code" href="a04199.html#a6">nlassert</a> ((transition&gt;=first)&amp;&amp;(transition&lt;=last));
+01319 <a class="code" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a> trans=<a class="code" href="a03534.html#NL3D_1_1CTileSete5">getTransitionTile</a> (getComplementaryBorder (_TransitionFlags[transition][top]),
+01320 getComplementaryBorder (_TransitionFlags[transition][bottom]),
+01321 getComplementaryBorder (_TransitionFlags[transition][left]),
+01322 getComplementaryBorder (_TransitionFlags[transition][right]));
+01323
+01324 <a class="code" href="a04199.html#a6">nlassert</a> (trans!=notfound);
+01325
+01326 <span class="keywordflow">return</span> trans;
+01327 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta14" doxytag="NL3D::CTileSet::getDisplacementTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CTileSet::getDisplacementTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>displacement</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the file name of the displacement map for the map nb displacement. This file name is relative at the absolute path.
+<p>
+Definition at line <a class="el" href="a06537.html#l00375">375</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00434">_DisplacementBitmap</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw17">LastDisplace</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00376 {
+00377 <span class="comment">// checks</span>
+00378 <a class="code" href="a04199.html#a6">nlassert</a> (displacement&gt;=FirstDisplace);
+00379 <a class="code" href="a04199.html#a6">nlassert</a> (displacement&lt;=LastDisplace);
+00380
+00381 <span class="comment">// return file name</span>
+00382 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr4">_DisplacementBitmap</a>[displacement];
+00383 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete1" doxytag="NL3D::CTileSet::getEdgeType" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a> NL3D::CTileSet::getEdgeType </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>_what</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw26">TBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>_where</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00401">401</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06536.html#l00839">_TransitionFlags</a>, and <a class="el" href="a06537.html#l00288">TFlagBorder</a>.
+<p>
+<div class="fragment"><pre>00402 {
+00403 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[_what][_where];
+00404 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete2" doxytag="NL3D::CTileSet::getErrorMessage" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char* NL3D::CTileSet::getErrorMessage </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw28">TError</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>error</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00391">391</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06536.html#l00826">_ErrorMessage</a>.
+<p>
+<div class="fragment"><pre>00392 {
+00393 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetv0">_ErrorMessage</a>[error];
+00394 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta15" doxytag="NL3D::CTileSet::getExistingTransitionTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw33">CTileSet::TTransition</a> NL3D::CTileSet::getExistingTransitionTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>_top</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>_bottom</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>_left</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>_right</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>int&nbsp;</td>
+ <td class="mdname" nowrap> <em>reject</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01289">1289</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00433">_BorderTransition</a>, <a class="el" href="a06536.html#l00839">_TransitionFlags</a>, <a class="el" href="a05646.html#l00240">count</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a>, <a class="el" href="a06537.html#l00238">NL3D::CTileBorder::isSet()</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a>, <a class="el" href="a06537.html#l00288">TFlagBorder</a>, <a class="el" href="a06537.html#l00285">TTransition</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01145">checkTileTransition()</a>.
+<p>
+<div class="fragment"><pre>01290 {
+01291 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> n=<a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a>; n&lt;<a class="code" href="a04223.html#a577">count</a>; n++)
+01292 {
+01293 <span class="keywordflow">if</span> ((n!=reject)&amp;&amp;
+01294 (<a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[n][<a class="code" href="a04223.html#a581">type</a>].isSet ())&amp;&amp;
+01295 ((_top==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_top==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30">top</a>]))&amp;&amp;
+01296 ((_bottom==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_bottom==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8">bottom</a>]))&amp;&amp;
+01297 ((_left==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_left==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18">left</a>]))&amp;&amp;
+01298 ((_right==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_right==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22">right</a>])))
+01299 {
+01300 <span class="keywordflow">return</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>)n;
+01301 }
+01302 }
+01303 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a>;
+01304 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete3" doxytag="NL3D::CTileSet::getInvertBorder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">CTileSet::TFlagBorder</a> NL3D::CTileSet::getInvertBorder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>border</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01351">1351</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>, <a class="el" href="a05646.html#l01013">border</a>, and <a class="el" href="a05622.html#l00290">nlassert</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01373">getOrientedBorder()</a>.
+<p>
+<div class="fragment"><pre>01352 {
+01353 <span class="keywordflow">switch</span> (<a class="code" href="a04223.html#a635">border</a>)
+01354 {
+01355 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>:
+01356 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>;
+01357 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>:
+01358 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>;
+01359 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>:
+01360 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>;
+01361 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>:
+01362 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>;
+01363 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>:
+01364 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>;
+01365 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>:
+01366 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>;
+01367 <span class="keywordflow">default</span>:
+01368 <a class="code" href="a04199.html#a6">nlassert</a> (0); <span class="comment">// no</span>
+01369 }
+01370 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>;
+01371 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta16" doxytag="NL3D::CTileSet::getName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string &amp; NL3D::CTileSet::getName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l00915">915</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+<div class="fragment"><pre>00916 {
+00917 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr5">_Name</a>;
+00918 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta17" doxytag="NL3D::CTileSet::getNumTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> NL3D::CTileSet::getNumTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00337">337</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00427">_Tile128</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00288">NL3D::CTileBank::computeXRef()</a>, <a class="el" href="a05874.html#l00091">NL3D::CLandscapeUser::flushTiles()</a>, and <a class="el" href="a05862.html#l02592">NL3D::CLandscape::initTileBanks()</a>.
+<p>
+<div class="fragment"><pre>00338 {
+00339 <span class="keywordflow">return</span> (<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.size();
+00340 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta18" doxytag="NL3D::CTileSet::getNumTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> NL3D::CTileSet::getNumTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00341">341</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00428">_Tile256</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00288">NL3D::CTileBank::computeXRef()</a>, <a class="el" href="a05874.html#l00091">NL3D::CLandscapeUser::flushTiles()</a>, and <a class="el" href="a05862.html#l02592">NL3D::CLandscape::initTileBanks()</a>.
+<p>
+<div class="fragment"><pre>00342 {
+00343 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.size();
+00344 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta19" doxytag="NL3D::CTileSet::getOriented" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTileSet::getOriented </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00333">333</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00426">_Oriented</a>.
+<p>
+Referenced by <a class="el" href="a06758.html#l01667">NL3D::CPatchInfo::getTileSymmetryRotate()</a>, <a class="el" href="a06778.html#l00670">NL3D::CZoneSymmetrisation::propagateTileState()</a>, <a class="el" href="a06778.html#l00472">NL3D::CZoneSymmetrisation::setOrientedTileState()</a>, and <a class="el" href="a06778.html#l00312">NL3D::CZoneSymmetrisation::setTileState()</a>.
+<p>
+<div class="fragment"><pre>00334 {
+00335 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr6">_Oriented</a>;
+00336 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete4" doxytag="NL3D::CTileSet::getOrientedBorder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">CTileSet::TFlagBorder</a> NL3D::CTileSet::getOrientedBorder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw26">TBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>where</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01373">1373</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a06536.html#l01351">getInvertBorder()</a>, and <a class="el" href="a05622.html#l00290">nlassert</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01389">rotateTransition()</a>, and <a class="el" href="a06758.html#l01708">NL3D::CPatchInfo::transformTile()</a>.
+<p>
+<div class="fragment"><pre>01374 {
+01375 <span class="keywordflow">switch</span> (where)
+01376 {
+01377 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18">left</a>:
+01378 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8">bottom</a>:
+01379 <span class="keywordflow">return</span> <a class="code" href="a04223.html#a635">border</a>;
+01380 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30">top</a>:
+01381 <span class="keywordflow">case</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22">right</a>:
+01382 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSete3">getInvertBorder</a> (border);
+01383 <span class="keywordflow">default</span>:
+01384 <a class="code" href="a04199.html#a6">nlassert</a> (0); <span class="comment">// no</span>
+01385 }
+01386 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>;
+01387 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta20" doxytag="NL3D::CTileSet::getTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a10">sint32</a> NL3D::CTileSet::getTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>index</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00345">345</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00427">_Tile128</a>, <a class="el" href="a05646.html#l00225">index</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05981.html#l00099">sint32</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00288">NL3D::CTileBank::computeXRef()</a>, <a class="el" href="a05874.html#l00091">NL3D::CLandscapeUser::flushTiles()</a>, and <a class="el" href="a05862.html#l02592">NL3D::CLandscape::initTileBanks()</a>.
+<p>
+<div class="fragment"><pre>00346 {
+00347 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>[<a class="code" href="a04223.html#a566">index</a>];
+00348 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta21" doxytag="NL3D::CTileSet::getTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a10">sint32</a> NL3D::CTileSet::getTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>index</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00349">349</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00428">_Tile256</a>, <a class="el" href="a05646.html#l00225">index</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05981.html#l00099">sint32</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00288">NL3D::CTileBank::computeXRef()</a>, <a class="el" href="a05874.html#l00091">NL3D::CLandscapeUser::flushTiles()</a>, and <a class="el" href="a05862.html#l02592">NL3D::CLandscape::initTileBanks()</a>.
+<p>
+<div class="fragment"><pre>00350 {
+00351 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>[<a class="code" href="a04223.html#a566">index</a>];
+00352 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta22" doxytag="NL3D::CTileSet::getTileVegetableDesc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03536.html">CTileVegetableDesc</a> &amp; NL3D::CTileSet::getTileVegetableDesc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01564">1564</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00436">_TileVegetableDesc</a>.
+<p>
+<div class="fragment"><pre>01565 {
+01566 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr10">_TileVegetableDesc</a>;
+01567 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta23" doxytag="NL3D::CTileSet::getTileVegetableDesc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03536.html">CTileVegetableDesc</a> &amp; NL3D::CTileSet::getTileVegetableDesc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+return the TileVegetable
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01558">1558</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00436">_TileVegetableDesc</a>.
+<p>
+<div class="fragment"><pre>01559 {
+01560 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr10">_TileVegetableDesc</a>;
+01561 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta24" doxytag="NL3D::CTileSet::getTileVegetableDescFileName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const std::string &amp; NL3D::CTileSet::getTileVegetableDescFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01547">1547</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00437">_TileVegetableDescFileName</a>.
+<p>
+<div class="fragment"><pre>01548 {
+01549 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr11">_TileVegetableDescFileName</a>;
+01550 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta25" doxytag="NL3D::CTileSet::getTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03535.html">CTileSetTransition</a>* NL3D::CTileSet::getTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>index</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00357">357</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00429">_TileTransition</a>, <a class="el" href="a05646.html#l00225">index</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+<div class="fragment"><pre>00358 {
+00359 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr9">_TileTransition</a>+<a class="code" href="a04223.html#a566">index</a>;
+00360 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta26" doxytag="NL3D::CTileSet::getTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03535.html">CTileSetTransition</a>* NL3D::CTileSet::getTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a14">sint</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>index</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00353">353</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00429">_TileTransition</a>, <a class="el" href="a05646.html#l00225">index</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00288">NL3D::CTileBank::computeXRef()</a>, <a class="el" href="a05874.html#l00091">NL3D::CLandscapeUser::flushTiles()</a>, <a class="el" href="a05862.html#l02592">NL3D::CLandscape::initTileBanks()</a>, and <a class="el" href="a06758.html#l01708">NL3D::CPatchInfo::transformTile()</a>.
+<p>
+<div class="fragment"><pre>00354 {
+00355 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr9">_TileTransition</a>+<a class="code" href="a04223.html#a566">index</a>;
+00356 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete5" doxytag="NL3D::CTileSet::getTransitionTile" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw33">CTileSet::TTransition</a> NL3D::CTileSet::getTransitionTile </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>top</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>bottom</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>left</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>right</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01274">1274</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06536.html#l00839">_TransitionFlags</a>, <a class="el" href="a05646.html#l00240">count</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a>, <a class="el" href="a06537.html#l00288">TFlagBorder</a>, and <a class="el" href="a06537.html#l00285">TTransition</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01316">getComplementaryTransition()</a>, <a class="el" href="a06536.html#l01389">rotateTransition()</a>, and <a class="el" href="a06758.html#l01708">NL3D::CPatchInfo::transformTile()</a>.
+<p>
+<div class="fragment"><pre>01275 {
+01276 <span class="keywordflow">for</span> (<span class="keywordtype">int</span> n=<a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw14">first</a>; n&lt;<a class="code" href="a04223.html#a577">count</a>; n++)
+01277 {
+01278 <span class="keywordflow">if</span> (((_top==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_top==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw30">top</a>]))&amp;&amp;
+01279 ((_bottom==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_bottom==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw8">bottom</a>]))&amp;&amp;
+01280 ((_left==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_left==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw18">left</a>]))&amp;&amp;
+01281 ((_right==<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw12">dontcare</a>)||(_right==(<a class="code" href="a03534.html#NL3D_1_1CTileSetw29">TFlagBorder</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetv1">_TransitionFlags</a>[n][<a class="code" href="a03534.html#NL3D_1_1CTileSetw26NL3D_1_1CTileSetw22">right</a>])))
+01282 {
+01283 <span class="keywordflow">return</span> (<a class="code" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>)n;
+01284 }
+01285 }
+01286 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetw33NL3D_1_1CTileSetw20">notfound</a>;
+01287 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta27" doxytag="NL3D::CTileSet::isChild" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CTileSet::isChild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>name</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00413">413</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00430">_ChildName</a>.
+<p>
+<div class="fragment"><pre>00414 {
+00415 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSetr3">_ChildName</a>.find(name)!=<a class="code" href="a03534.html#NL3D_1_1CTileSetr3">_ChildName</a>.end();
+00416 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta28" doxytag="NL3D::CTileSet::loadTileVegetableDesc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::loadTileVegetableDesc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+try to load the vegetable tile desc associated with the fileName (<a class="el" href="a04199.html#a1">nlinfo()</a> if can't) lookup into CPath. no-op if string=="".
+<p>
+Definition at line <a class="el" href="a06536.html#l01570">1570</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00436">_TileVegetableDesc</a>, <a class="el" href="a06537.html#l00437">_TileVegetableDescFileName</a>, <a class="el" href="a05622.html#l00111">nlinfo</a>, and <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>.
+<p>
+<div class="fragment"><pre>01571 {
+01572 <span class="keywordflow">if</span>(<a class="code" href="a03534.html#NL3D_1_1CTileSetr11">_TileVegetableDescFileName</a>!=<span class="stringliteral">""</span>)
+01573 {
+01574 <span class="keywordflow">try</span>
+01575 {
+01576 string fname= CPath::lookup(_TileVegetableDescFileName);
+01577 <a class="code" href="a02653.html">CIFile</a> f(fname);
+01578 <span class="comment">// load the TileVegetableDesc</span>
+01579 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(_TileVegetableDesc);
+01580 }
+01581 <span class="keywordflow">catch</span>(<a class="code" href="a02482.html">Exception</a> &amp;e)
+01582 {
+01583 <a class="code" href="a04199.html#a1">nlinfo</a>(<span class="stringliteral">"Error loading TileVegetableDesc: %s"</span>, e.what());
+01584 }
+01585 }
+01586 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta29" doxytag="NL3D::CTileSet::removeChild" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::removeChild </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>name</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01311">1311</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00430">_ChildName</a>.
+<p>
+<div class="fragment"><pre>01312 {
+01313 <a class="code" href="a03534.html#NL3D_1_1CTileSetr3">_ChildName</a>.erase (name);
+01314 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta30" doxytag="NL3D::CTileSet::removeTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::removeTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01236">1236</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00427">_Tile128</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06536.html#l00248">NL3D::CTileBank::freeTile()</a>, <a class="el" href="a05646.html#l00225">index</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+<div class="fragment"><pre>01237 {
+01238 <span class="comment">// Check args</span>
+01239 <a class="code" href="a04199.html#a6">nlassert</a> (indexInTileSet&gt;=0);
+01240 <a class="code" href="a04199.html#a6">nlassert</a> (indexInTileSet&lt;(<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>.size());
+01241
+01242 <span class="comment">// Old index</span>
+01243 <span class="keywordtype">int</span> <a class="code" href="a04223.html#a566">index</a>=<a class="code" href="a03534.html#NL3D_1_1CTileSetr7">_Tile128</a>[indexInTileSet];
+01244
+01245 <span class="comment">// Erase</span>
+01246 _Tile128.erase (_Tile128.begin()+indexInTileSet);
+01247 bank.freeTile (index);
+01248
+01249 <span class="comment">// Erase border if it is the last texture</span>
+01250 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, CTile::diffuse);
+01251 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, CTile::additive);
+01252 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, CTile::alpha);
+01253 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta31" doxytag="NL3D::CTileSet::removeTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::removeTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01255">1255</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00428">_Tile256</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06536.html#l00248">NL3D::CTileBank::freeTile()</a>, <a class="el" href="a05646.html#l00225">index</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a05981.html#l00104">sint</a>.
+<p>
+<div class="fragment"><pre>01256 {
+01257 <span class="comment">// Check args</span>
+01258 <a class="code" href="a04199.html#a6">nlassert</a> (indexInTileSet&gt;=0);
+01259 <a class="code" href="a04199.html#a6">nlassert</a> (indexInTileSet&lt;(<a class="code" href="a04558.html#a14">sint</a>)<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>.size());
+01260
+01261 <span class="comment">// Old index</span>
+01262 <span class="keywordtype">int</span> <a class="code" href="a04223.html#a566">index</a>=<a class="code" href="a03534.html#NL3D_1_1CTileSetr8">_Tile256</a>[indexInTileSet];
+01263
+01264 <span class="comment">// Erase</span>
+01265 _Tile256.erase (_Tile256.begin()+indexInTileSet);
+01266 bank.freeTile (index);
+01267
+01268 <span class="comment">// Erase border if it is the last texture</span>
+01269 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, CTile::diffuse);
+01270 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, CTile::additive);
+01271 <a class="code" href="a03534.html#NL3D_1_1CTileSetd0">deleteBordersIfLast</a> (bank, CTile::alpha);
+01272 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSete6" doxytag="NL3D::CTileSet::rotateTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03534.html#NL3D_1_1CTileSetw33">CTileSet::TTransition</a> NL3D::CTileSet::rotateTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>transition</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01389">1389</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06536.html#l00839">_TransitionFlags</a>, <a class="el" href="a06536.html#l01373">getOrientedBorder()</a>, and <a class="el" href="a06536.html#l01274">getTransitionTile()</a>.
+<p>
+<div class="fragment"><pre>01390 {
+01391 <span class="keywordflow">return</span> <a class="code" href="a03534.html#NL3D_1_1CTileSete5">getTransitionTile</a> (
+01392 getOrientedBorder (top, getOrientedBorder (right, _TransitionFlags[transition][right])), <span class="comment">// top</span>
+01393 getOrientedBorder (bottom, getOrientedBorder (left, _TransitionFlags[transition][left])), <span class="comment">// bottom</span>
+01394 getOrientedBorder (left, getOrientedBorder (top, _TransitionFlags[transition][top])), <span class="comment">// left</span>
+01395 getOrientedBorder (right, getOrientedBorder (bottom, _TransitionFlags[transition][bottom])) <span class="comment">// right</span>
+01396 );
+01397 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta32" doxytag="NL3D::CTileSet::serial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>f</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)</td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l00920">920</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a05646.html#l00240">count</a>, <a class="el" href="a06536.html#l01599">NL3D::CTileBorder::serial()</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00921 {
+00922 <a class="code" href="a04558.html#a14">sint</a> streamver = f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(_Version);
+00923
+00924 CTileBorder tmp;
+00925
+00926 <span class="comment">// serial the user surface data</span>
+00927 <span class="keywordflow">if</span> (streamver&gt;=5)
+00928 {
+00929 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (SurfaceData);
+00930 }
+00931
+00932 <span class="comment">// serial the oriented info which tell if the tile has a special orientation</span>
+00933 <span class="keywordflow">if</span> (streamver&gt;=4)
+00934 {
+00935 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Oriented);
+00936 }
+00937
+00938 <span class="comment">// serial vegetable info.</span>
+00939 <span class="keywordflow">if</span> (streamver&gt;=3)
+00940 {
+00941 <span class="comment">// serialisze only the FileName, not the descrpitor</span>
+00942 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(_TileVegetableDescFileName);
+00943 }
+00944
+00945 <span class="comment">// New version</span>
+00946 <span class="keywordflow">if</span> (streamver&gt;=2)
+00947 {
+00948 <a class="code" href="a04558.html#a15">uint</a> displace;
+00949 <span class="keywordflow">for</span> (displace=<a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>; displace&lt;<a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11">CountDisplace</a>; displace++)
+00950 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_DisplacementBitmap[displace]);
+00951 }
+00952
+00953 <span class="comment">// Serial displacement map filename, obsolete</span>
+00954 <span class="keywordflow">if</span> (streamver==1)
+00955 {
+00956 <span class="comment">// Remove obsolete data</span>
+00957 string tmp;
+00958 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> displace=<a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>; displace&lt;<a class="code" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw11">CountDisplace</a>; displace++)
+00959 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (tmp);
+00960 }
+00961
+00962 <span class="keywordtype">int</span> i;
+00963 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Name);
+00964 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a> (_Tile128);
+00965 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a> (_Tile256);
+00966 <span class="keywordflow">for</span> (i=0; i&lt;<a class="code" href="a04223.html#a577">count</a>; i++)
+00967 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_TileTransition[i]);
+00968 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a> (_ChildName);
+00969 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Border128[CTile::diffuse]);
+00970 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Border128[CTile::additive]);
+00971
+00972 <span class="comment">// old field, border bump 128</span>
+00973 <span class="keywordflow">if</span> (streamver==0)
+00974 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (tmp);
+00975
+00976 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Border256[CTile::diffuse]);
+00977 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_Border256[CTile::additive]);
+00978
+00979 <span class="comment">// old field, border bump 256</span>
+00980 <span class="keywordflow">if</span> (streamver==0)
+00981 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (tmp);
+00982
+00983 <span class="keywordflow">for</span> (i=0; i&lt;<a class="code" href="a04223.html#a577">count</a>; i++)
+00984 {
+00985 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_BorderTransition[i][CTile::diffuse]);
+00986 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_BorderTransition[i][CTile::additive]);
+00987 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (_BorderTransition[i][CTile::alpha]);
+00988
+00989 <span class="comment">// Reset the diffuse and alpha border if old version</span>
+00990 <span class="keywordflow">if</span> (streamver==0)
+00991 {
+00992 <a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[i][CTile::diffuse].reset();
+00993 <a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[i][CTile::alpha].reset();
+00994 }
+00995 }
+00996 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta33" doxytag="NL3D::CTileSet::setBorder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setBorder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03519.html">CTileBorder</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01010">1010</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00431">_Border128</a>, <a class="el" href="a06537.html#l00432">_Border256</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a06536.html#l01765">NL3D::CTileBorder::doubleSize()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01011 {
+01012 <span class="comment">// This is our new border desc</span>
+01013 <a class="code" href="a03534.html#NL3D_1_1CTileSetr0">_Border128</a>[<a class="code" href="a04223.html#a581">type</a>]=<a class="code" href="a04223.html#a635">border</a>;
+01014 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>]=<a class="code" href="a04223.html#a635">border</a>;
+01015 <a class="code" href="a03534.html#NL3D_1_1CTileSetr1">_Border256</a>[<a class="code" href="a04223.html#a581">type</a>].doubleSize ();
+01016 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta34" doxytag="NL3D::CTileSet::setDisplacement" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setDisplacement </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw27">TDisplacement</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>displacement</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>fileName</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01514">1514</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00434">_DisplacementBitmap</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw15">FirstDisplace</a>, <a class="el" href="a06536.html#l00631">NL3D::CTileBank::getDisplacementMap()</a>, <a class="el" href="a03534.html#NL3D_1_1CTileSetw27NL3D_1_1CTileSetw17">LastDisplace</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a06536.html#l00558">NL3D::CTileBank::removeDisplacementMap()</a>.
+<p>
+<div class="fragment"><pre>01515 {
+01516 <span class="comment">// checks</span>
+01517 <a class="code" href="a04199.html#a6">nlassert</a> (displacement&gt;=FirstDisplace);
+01518 <a class="code" href="a04199.html#a6">nlassert</a> (displacement&lt;=LastDisplace);
+01519
+01520 <span class="comment">// Clear it</span>
+01521 bank.removeDisplacementMap (_DisplacementBitmap[displacement]);
+01522
+01523 <span class="comment">// Get displacement map</span>
+01524 <a class="code" href="a03534.html#NL3D_1_1CTileSetr4">_DisplacementBitmap</a>[displacement]=bank.getDisplacementMap (fileName);
+01525 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta35" doxytag="NL3D::CTileSet::setName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>name</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l00910">910</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+<div class="fragment"><pre>00911 {
+00912 <a class="code" href="a03534.html#NL3D_1_1CTileSetr5">_Name</a>=name;
+00913 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta36" doxytag="NL3D::CTileSet::setOriented" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setOriented </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>oriented</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00309">309</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+References <a class="el" href="a06537.html#l00426">_Oriented</a>.
+<p>
+<div class="fragment"><pre>00309 { <a class="code" href="a03534.html#NL3D_1_1CTileSetr6">_Oriented</a> = oriented; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta37" doxytag="NL3D::CTileSet::setTile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setTile128 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>name</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01018">1018</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00427">_Tile128</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, <a class="el" href="a06537.html#l00089">NL3D::CTile::setFileName()</a>, <a class="el" href="a06537.html#l00105">NL3D::CTile::setRotAlpha()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01019 {
+01020 <span class="comment">// Edit a tile</span>
+01021 CTile *tile=bank.getTile (_Tile128[indexInTileSet]);
+01022 tile-&gt;setFileName (type, name);
+01023 tile-&gt;setRotAlpha (0);
+01024 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta38" doxytag="NL3D::CTileSet::setTile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setTile256 </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">int&nbsp;</td>
+ <td class="mdname" nowrap> <em>indexInTileSet</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>name</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01108">1108</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00428">_Tile256</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, <a class="el" href="a06537.html#l00089">NL3D::CTile::setFileName()</a>, <a class="el" href="a06537.html#l00105">NL3D::CTile::setRotAlpha()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01109 {
+01110 <span class="comment">// Edit a tile</span>
+01111 CTile *tile=bank.getTile (_Tile256[indexInTileSet]);
+01112 tile-&gt;setFileName (type, name);
+01113 tile-&gt;setRotAlpha (0);
+01114 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta39" doxytag="NL3D::CTileSet::setTileTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setTileTransition </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>transition</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>name</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03515.html#NL3D_1_1CTilew4">CTile::TBitmap</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>type</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03519.html">CTileBorder</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01116">1116</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00433">_BorderTransition</a>, <a class="el" href="a06537.html#l00429">_TileTransition</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06537.html#l00089">NL3D::CTile::setFileName()</a>, and <a class="el" href="a05646.html#l00244">type</a>.
+<p>
+<div class="fragment"><pre>01118 {
+01119 <span class="comment">// Check is not an alpha channel</span>
+01120 <a class="code" href="a04199.html#a6">nlassert</a> (type!=CTile::alpha); <span class="comment">// use setTileTransitionAlpha</span>
+01121
+01122 <span class="comment">// Create a tile</span>
+01123 <a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[transition][<a class="code" href="a04223.html#a581">type</a>]=<a class="code" href="a04223.html#a635">border</a>;
+01124
+01125 <span class="comment">// Set the tile file name</span>
+01126 CTile *tile=bank.getTile (_TileTransition[transition]._Tile);
+01127 tile-&gt;setFileName (type, name);
+01128 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta40" doxytag="NL3D::CTileSet::setTileTransitionAlpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setTileTransitionAlpha </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03534.html#NL3D_1_1CTileSetw33">TTransition</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>transition</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>name</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03517.html">CTileBank</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>bank</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03519.html">CTileBorder</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>border</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>rotAlpha</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01130">1130</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00433">_BorderTransition</a>, <a class="el" href="a06537.html#l00429">_TileTransition</a>, <a class="el" href="a05646.html#l01013">border</a>, <a class="el" href="a06537.html#l00532">NL3D::CTileBank::getTile()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06537.html#l00089">NL3D::CTile::setFileName()</a>, <a class="el" href="a06537.html#l00105">NL3D::CTile::setRotAlpha()</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
+<p>
+<div class="fragment"><pre>01132 {
+01133 <span class="comment">// Check some args</span>
+01134 <a class="code" href="a04199.html#a6">nlassert</a> (rot&lt;4);
+01135
+01136 <span class="comment">// Create a tile</span>
+01137 <a class="code" href="a03534.html#NL3D_1_1CTileSetr2">_BorderTransition</a>[transition][CTile::alpha]=<a class="code" href="a04223.html#a635">border</a>;
+01138
+01139 <span class="comment">// Set the tile file name</span>
+01140 CTile *tile=bank.getTile (_TileTransition[transition]._Tile);
+01141 tile-&gt;setFileName (CTile::alpha, name);
+01142 tile-&gt;setRotAlpha (rot);
+01143 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta41" doxytag="NL3D::CTileSet::setTileVegetableDesc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setTileVegetableDesc </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03536.html">CTileVegetableDesc</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>tvd</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01552">1552</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00436">_TileVegetableDesc</a>.
+<p>
+<div class="fragment"><pre>01553 {
+01554 <a class="code" href="a03534.html#NL3D_1_1CTileSetr10">_TileVegetableDesc</a>= tvd;
+01555 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeta42" doxytag="NL3D::CTileSet::setTileVegetableDescFileName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CTileSet::setTileVegetableDescFileName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>fileName</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l01542">1542</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+References <a class="el" href="a06537.html#l00437">_TileVegetableDescFileName</a>.
+<p>
+<div class="fragment"><pre>01543 {
+01544 <a class="code" href="a03534.html#NL3D_1_1CTileSetr11">_TileVegetableDescFileName</a>= fileName;
+01545 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Friends And Related Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileSetn0" doxytag="NL3D::CTileSet::CTileBank" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> friend class <a class="el" href="a03517.html">CTileBank</a><code> [friend]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00279">279</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CTileSetr0" doxytag="NL3D::CTileSet::_Border128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03519.html">CTileBorder</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetr0">NL3D::CTileSet::_Border128</a>[2]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00431">431</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01026">checkTile128()</a>, <a class="el" href="a06536.html#l01069">checkTile256()</a>, <a class="el" href="a06536.html#l01527">cleanUnusedData()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00361">getBorder128()</a>, and <a class="el" href="a06536.html#l01010">setBorder()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr1" doxytag="NL3D::CTileSet::_Border256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03519.html">CTileBorder</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetr1">NL3D::CTileSet::_Border256</a>[2]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00432">432</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01069">checkTile256()</a>, <a class="el" href="a06536.html#l01527">cleanUnusedData()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00365">getBorder256()</a>, and <a class="el" href="a06536.html#l01010">setBorder()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr2" doxytag="NL3D::CTileSet::_BorderTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03519.html">CTileBorder</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetr2">NL3D::CTileSet::_BorderTransition</a>[<a class="el" href="a04223.html#a577">count</a>][CTile::bitmapCount]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00433">433</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01145">checkTileTransition()</a>, <a class="el" href="a06536.html#l01527">cleanUnusedData()</a>, <a class="el" href="a06536.html#l01417">clearTransition()</a>, <a class="el" href="a06536.html#l01289">getExistingTransitionTile()</a>, <a class="el" href="a06536.html#l01116">setTileTransition()</a>, and <a class="el" href="a06536.html#l01130">setTileTransitionAlpha()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr3" doxytag="NL3D::CTileSet::_ChildName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::set&lt;std::string&gt; <a class="el" href="a03534.html#NL3D_1_1CTileSetr3">NL3D::CTileSet::_ChildName</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00430">430</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01306">addChild()</a>, <a class="el" href="a06536.html#l01527">cleanUnusedData()</a>, <a class="el" href="a06537.html#l00413">isChild()</a>, and <a class="el" href="a06536.html#l01311">removeChild()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr4" doxytag="NL3D::CTileSet::_DisplacementBitmap" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetr4">NL3D::CTileSet::_DisplacementBitmap</a>[CTileSet::CountDisplace]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00434">434</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01498">clearDisplacement()</a>, <a class="el" href="a06536.html#l00898">CTileSet()</a>, <a class="el" href="a06537.html#l00375">getDisplacementTile()</a>, and <a class="el" href="a06536.html#l01514">setDisplacement()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetv0" doxytag="NL3D::CTileSet::_ErrorMessage" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * <a class="el" href="a03534.html#NL3D_1_1CTileSetv0">NL3D::CTileSet::_ErrorMessage</a><code> [static, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<b>Initial value:</b><div class="fragment"><pre>
+{
+ <span class="stringliteral">"No error."</span>,
+ <span class="stringliteral">"Top interface is incompatible."</span>,
+ <span class="stringliteral">"Bottom interface is incompatible."</span>,
+ <span class="stringliteral">"Left interface is incompatible."</span>,
+ <span class="stringliteral">"Right interface is incompatible."</span>,
+ <span class="stringliteral">"Add first a 128x128 tile."</span>,
+ <span class="stringliteral">"Top and bottom interface not the same."</span>,
+ <span class="stringliteral">"Right and left interface not the same."</span>,
+ <span class="stringliteral">"Invalide bitmap size."</span>,
+}
+</pre></div>
+<p>
+Definition at line <a class="el" href="a06536.html#l00826">826</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06537.html#l00391">getErrorMessage()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr5" doxytag="NL3D::CTileSet::_Name" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string <a class="el" href="a03534.html#NL3D_1_1CTileSetr5">NL3D::CTileSet::_Name</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00425">425</a> of file <a class="el" href="a06537.html">tile_bank.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr6" doxytag="NL3D::CTileSet::_Oriented" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03534.html#NL3D_1_1CTileSetr6">NL3D::CTileSet::_Oriented</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00426">426</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00898">CTileSet()</a>, <a class="el" href="a06537.html#l00333">getOriented()</a>, and <a class="el" href="a06537.html#l00309">setOriented()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr7" doxytag="NL3D::CTileSet::_Tile128" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a04558.html#a10">sint32</a>&gt; <a class="el" href="a03534.html#NL3D_1_1CTileSetr7">NL3D::CTileSet::_Tile128</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00427">427</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00998">addTile128()</a>, <a class="el" href="a06536.html#l01399">clearTile128()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00337">getNumTile128()</a>, <a class="el" href="a06537.html#l00345">getTile128()</a>, <a class="el" href="a06536.html#l01236">removeTile128()</a>, and <a class="el" href="a06536.html#l01018">setTile128()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr8" doxytag="NL3D::CTileSet::_Tile256" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a04558.html#a10">sint32</a>&gt; <a class="el" href="a03534.html#NL3D_1_1CTileSetr8">NL3D::CTileSet::_Tile256</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00428">428</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01057">addTile256()</a>, <a class="el" href="a06536.html#l01408">clearTile256()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00341">getNumTile256()</a>, <a class="el" href="a06537.html#l00349">getTile256()</a>, <a class="el" href="a06536.html#l01255">removeTile256()</a>, and <a class="el" href="a06536.html#l01108">setTile256()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr9" doxytag="NL3D::CTileSet::_TileTransition" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03535.html">CTileSetTransition</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetr9">NL3D::CTileSet::_TileTransition</a>[<a class="el" href="a04223.html#a577">count</a>]<code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00429">429</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01417">clearTransition()</a>, <a class="el" href="a06536.html#l01429">deleteBordersIfLast()</a>, <a class="el" href="a06537.html#l00353">getTransition()</a>, <a class="el" href="a06536.html#l01116">setTileTransition()</a>, and <a class="el" href="a06536.html#l01130">setTileTransitionAlpha()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr10" doxytag="NL3D::CTileSet::_TileVegetableDesc" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03536.html">CTileVegetableDesc</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetr10">NL3D::CTileSet::_TileVegetableDesc</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00436">436</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01558">getTileVegetableDesc()</a>, <a class="el" href="a06536.html#l01570">loadTileVegetableDesc()</a>, and <a class="el" href="a06536.html#l01552">setTileVegetableDesc()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetr11" doxytag="NL3D::CTileSet::_TileVegetableDescFileName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> std::string <a class="el" href="a03534.html#NL3D_1_1CTileSetr11">NL3D::CTileSet::_TileVegetableDescFileName</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00437">437</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01547">getTileVegetableDescFileName()</a>, <a class="el" href="a06536.html#l01570">loadTileVegetableDesc()</a>, and <a class="el" href="a06536.html#l01542">setTileVegetableDescFileName()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetv1" doxytag="NL3D::CTileSet::_TransitionFlags" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03534.html#NL3D_1_1CTileSetw29">CTileSet::TFlagBorder</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetv1">NL3D::CTileSet::_TransitionFlags</a><code> [static, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<b>Initial value:</b><div class="fragment"><pre>
+{
+ {<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw2">_0111</a>,_0111},
+ {_0111,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw5">_1111</a>,_0111,_1111},
+ {<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>,_0111,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>,_0111},
+ {<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_1111,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw0">_0000</a>},
+ {<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_1111,_1111,_0111},
+ {_0000,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_0111,_0000},
+
+ {_0000,_1111,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw1">_0001</a>,_0001},
+ {_0000,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>,_0001,_0000},
+ {_1111,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw3">_1000</a>,_1111,_1000},
+ {_1000,_1000,_1111,_0000},
+ {_1000,_0000,_1000,_0000},
+ {_1111,_0001,_1000,_1111},
+
+ {_0000,_1111,_0111,_0001},
+ {_0000,_1111,_0001,_0111},
+ {_0111,_1111,_0001,_1111},
+ {<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_1000,_1111,_0000},
+ {_1000,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_1111,_0000},
+ {_1111,_0001,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_1111},
+
+ {_1000,_0000,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>,_0000},
+ {_0000,_0111,_0000,_0001},
+ {_1111,_1000,_1111,<a class="code" href="a03534.html#NL3D_1_1CTileSetw29NL3D_1_1CTileSetw4">_1110</a>},
+ {_0111,_0000,_0000,_1000},
+ {_0000,_1000,_0111,_0000},
+ {_1111,_0111,_1000,_1111},
+
+ {_1111,_0000,_1110,_1110},
+ {_1111,_1110,_1111,_1110},
+ {_1110,_0000,_1110,_0000},
+ {_0111,_0111,_0000,_1111},
+ {_1111,_0111,_1110,_1111},
+ {_0111,_0000,_0000,_1110},
+
+ {_1111,_0000,_1000,_1000},
+ {_0001,_0000,_0000,_1000},
+ {_0001,_1111,_0001,_1111},
+ {_0001,_0001,_0000,_1111},
+ {_0000,_0001,_0000,_0001},
+ {_1000,_1111,_1111,_0001},
+
+ {_1111,_0000,_1000,_1110},
+ {_1111,_0000,_1110,_1000},
+ {_1000,_1111,_1111,_0111},
+ {_0001,_0111,_0000,_1111},
+ {_0111,_0001,_0000,_1111},
+ {_1111,_1110,_1111,_1000},
+
+ {_0000,_0001,_0000,_0111},
+ {_1110,_0000,_1000,_0000},
+ {_0001,_1111,_0111,_1111},
+ {_0000,_1110,_0001,_0000},
+ {_0001,_0000,_0000,_1110},
+ {_1110,_1111,_1111,_0001}
+}
+</pre></div>
+<p>
+Definition at line <a class="el" href="a06536.html#l00839">839</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l01145">checkTileTransition()</a>, <a class="el" href="a06536.html#l01316">getComplementaryTransition()</a>, <a class="el" href="a06537.html#l00401">getEdgeType()</a>, <a class="el" href="a06536.html#l01289">getExistingTransitionTile()</a>, <a class="el" href="a06536.html#l01274">getTransitionTile()</a>, and <a class="el" href="a06536.html#l01389">rotateTransition()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSetv2" doxytag="NL3D::CTileSet::_Version" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a03534.html#NL3D_1_1CTileSetv2">NL3D::CTileSet::_Version</a> = 5<code> [static, private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06536.html#l00824">824</a> of file <a class="el" href="a06536.html">tile_bank.cpp</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CTileSeto0" doxytag="NL3D::CTileSet::SurfaceData" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03534.html#NL3D_1_1CTileSeto0">NL3D::CTileSet::SurfaceData</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06537.html#l00442">442</a> of file <a class="el" href="a06537.html">tile_bank.h</a>.
+<p>
+Referenced by <a class="el" href="a06536.html#l00898">CTileSet()</a>, and <a class="el" href="a06725.html#l00565">NL3D::CVisualCollisionEntity::getSurfaceInfo()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06537.html">tile_bank.h</a><li><a class="el" href="a06536.html">tile_bank.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:05:49 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>