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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NLSOUND::CSimpleSound class Reference</title>
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+<h1>NLSOUND::CSimpleSound Class Reference</h1><code>#include &lt;<a class="el" href="a06389.html">simple_sound.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NLSOUND::CSimpleSound:
+<p><center><img src="a03394.png" usemap="#NLSOUND::CSimpleSound_map" border="0" alt=""></center>
+<map name="NLSOUND::CSimpleSound_map">
+<area href="a02246.html" alt="NLSOUND::CSound" shape="rect" coords="0,0,160,24">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+A sound buffer and its static properties <dl compact><dt><b>Author:</b></dt><dd>Boris Boucher <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2002 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00046">46</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">TSOUND_TYPE</a> { <a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3">SOUND_SIMPLE</a>,
+<a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1">SOUND_COMPLEX</a>,
+<a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw0">SOUND_BACKGROUND</a>,
+<a class="el" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw2">SOUND_CONTEXT</a>
+ }</td></tr>
+
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda0">CSimpleSound</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Constructor. <a href="#NLSOUND_1_1CSimpleSounda0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda1">getAlpha</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the alpha attenuation value. <a href="#NLSOUND_1_1CSimpleSounda1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02298.html">IBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda2">getBuffer</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the buffer and the buffername if not null. <a href="#NLSOUND_1_1CSimpleSounda2"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda3">getBuffername</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the name of the buffer (must be unique). <a href="#NLSOUND_1_1CSimpleSounda3"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda1">getConeInnerAngle</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the inner angle of the cone. <a href="#NLSOUND_1_1CSounda1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda2">getConeOuterAngle</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the outer angle of the cone. <a href="#NLSOUND_1_1CSounda2"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda3">getConeOuterGain</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the outer gain of the cone. <a href="#NLSOUND_1_1CSounda3"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03128.html">NLMISC::CVector</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda4">getDirectionVector</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the direction vector. <a href="#NLSOUND_1_1CSounda4"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda8">getDuration</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the length of the sound in ms. <a href="#NLSOUND_1_1CSimpleSounda8"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda9">getFilename</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the filename. <a href="#NLSOUND_1_1CSimpleSounda9"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda6">getGain</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the gain. <a href="#NLSOUND_1_1CSounda6"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda7">getLooping</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the looping state. <a href="#NLSOUND_1_1CSounda7"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda8">getMaxDistance</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the max distance (if detailed()). <a href="#NLSOUND_1_1CSounda8"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda13">getMinDistance</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the min distance (if detailed()). <a href="#NLSOUND_1_1CSimpleSounda13"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda9">getName</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the name (must be unique). <a href="#NLSOUND_1_1CSounda9"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda10">getPitch</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the pitch. <a href="#NLSOUND_1_1CSounda10"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a82">TSoundPriority</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda11">getPriority</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the initial priority. <a href="#NLSOUND_1_1CSounda11"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda17">getSubSoundList</a> (std::vector&lt; std::pair&lt; std::string, <a class="el" href="a02246.html">CSound</a> * &gt; &gt; &amp;subsounds) const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Used by the george sound plugin to check sound recursion (ie sound 'toto' use sound 'titi' witch also use sound 'toto' ...). <a href="#NLSOUND_1_1CSimpleSounda17"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda14">getUserVarControler</a> ()</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda19">importForm</a> (const std::string &amp;<a class="el" href="a04560.html#a1">filename</a>, <a class="el" href="a02551.html">NLGEORGES::UFormElm</a> &amp;formRoot)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Load the sound parameters from georges' form. <a href="#NLSOUND_1_1CSimpleSounda19"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda20">isDetailed</a> () const </td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return true if distance and cone are meaningful. <a href="#NLSOUND_1_1CSimpleSounda20"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda17">operator&lt;</a> (const <a class="el" href="a02246.html">CSound</a> &amp;otherSound) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda22">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;<a class="el" href="a04223.html#a626">s</a>)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda23">setBuffer</a> (<a class="el" href="a02298.html">IBuffer</a> *<a class="el" href="a04223.html#a589">buffer</a>)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Change the buffer. <a href="#NLSOUND_1_1CSimpleSounda23"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounda19">setLooping</a> (bool looping)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set looping. <a href="#NLSOUND_1_1CSounda19"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSounda25">~CSimpleSound</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Destructor. <a href="#NLSOUND_1_1CSimpleSounda25"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02246.html">CSound</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSounde0">createSound</a> (const std::string &amp;<a class="el" href="a04560.html#a1">filename</a>, <a class="el" href="a02551.html">NLGEORGES::UFormElm</a> &amp;formRoot)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Factory for specialized sound. <a href="#NLSOUND_1_1CSounde0"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp0">_ConeInnerAngle</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp1">_ConeOuterAngle</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp2">_ConeOuterGain</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp3">_Direction</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp4">_Gain</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp5">_Looping</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp6">_MaxDist</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Clipping distance for complex or backgound sound. <a href="#NLSOUND_1_1CSoundp6"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp7">_Name</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp8">_Pitch</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a82">TSoundPriority</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp9">_Priority</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02246.html#NLSOUND_1_1CSoundp10">_UserVarControler</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">An optional user var controler. <a href="#NLSOUND_1_1CSoundp10"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">TSOUND_TYPE</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundd0">getSoundType</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the type of the sound. <a href="#NLSOUND_1_1CSimpleSoundd0"></a><br><br></td></tr>
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>double&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr0">_Alpha</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02298.html">IBuffer</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr2">_Buffername</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr3">_Detailed</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr4">_Filename</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr5">_MinDist</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr6">_NeedContext</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr7">_Registered</a></td></tr>
+
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSoundw4" doxytag="NLSOUND::CSimpleSound::TSOUND_TYPE" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">NLSOUND::CSound::TSOUND_TYPE</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3" doxytag="SOUND_SIMPLE" ></a>SOUND_SIMPLE</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1" doxytag="SOUND_COMPLEX" ></a>SOUND_COMPLEX</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw0" doxytag="SOUND_BACKGROUND" ></a>SOUND_BACKGROUND</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw2" doxytag="SOUND_CONTEXT" ></a>SOUND_CONTEXT</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00067">67</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+<div class="fragment"><pre>00068 {
+00069 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3">SOUND_SIMPLE</a>,
+00070 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw1">SOUND_COMPLEX</a>,
+00071 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw0">SOUND_BACKGROUND</a>,
+00072 <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw2">SOUND_CONTEXT</a>
+00073 };
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda0" doxytag="NLSOUND::CSimpleSound::CSimpleSound" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSimpleSound::CSimpleSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Constructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06388.html#l00045">45</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+<div class="fragment"><pre>00045 :
+00046 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a>(NULL),
+00047 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr5">_MinDist</a>(1.0f),
+00048 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr3">_Detailed</a>(<span class="keyword">false</span>),
+00049 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr7">_Registered</a>(<span class="keyword">false</span>),
+00050 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr6">_NeedContext</a>(<span class="keyword">false</span>)
+00051 {
+00052 }
+
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda25" doxytag="NLSOUND::CSimpleSound::~CSimpleSound" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NLSOUND::CSimpleSound::~<a class="el" href="a03394.html">CSimpleSound</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Destructor.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06388.html#l00058">58</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+<div class="fragment"><pre>00059 {
+00060 <span class="keywordflow">if</span> (<a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a> != NULL)
+00061 CSoundBank::instance()-&gt;unregisterBufferAssoc(<span class="keyword">this</span>, _Buffer);
+00062 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSounde0" doxytag="NLSOUND::CSimpleSound::createSound" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02246.html">CSound</a> * NLSOUND::CSound::createSound </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>filename</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02551.html">NLGEORGES::UFormElm</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>formRoot</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Factory for specialized sound.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06406.html#l00043">43</a> of file <a class="el" href="a06406.html">sound.cpp</a>.
+<p>
+References <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma15">NLGEORGES::UFormElm::getDfnName()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma17">NLGEORGES::UFormElm::getNodeByName()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, <a class="el" href="a05622.html#l00333">nlassertex</a>, and <a class="el" href="a05622.html#l00135">nlwarning</a>.
+<p>
+<div class="fragment"><pre>00044 {
+00045 NL_ALLOC_CONTEXT(NLSOUND_CSound);
+00046 <a class="code" href="a02246.html#NLSOUND_1_1CSounda0">CSound</a> *ret = NULL;
+00047 string soundType;
+00048
+00049 <a class="code" href="a02551.html">NLGEORGES::UFormElm</a> *psoundType;
+00050
+00051 <span class="keywordflow">if</span> (!formRoot.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma17">getNodeByName</a>(&amp;psoundType, <span class="stringliteral">".SoundType"</span>))
+00052 {
+00053 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"No SoundType in : %s"</span>, <a class="code" href="a05377.html#a2">filename</a>.c_str());
+00054 <span class="keywordflow">return</span> 0;
+00055 }
+00056
+00057 <span class="keywordflow">if</span> (psoundType != NULL)
+00058 {
+00059 std::string dfnName;
+00060 psoundType-&gt;<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma15">getDfnName</a>(dfnName);
+00061
+00062 <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"simple_sound.dfn"</span>)
+00063 {
+00064 ret = <span class="keyword">new</span> <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSounda0">CSimpleSound</a>();
+00065 ret-&gt;importForm(filename, formRoot);
+00066 }
+00067 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"complex_sound.dfn"</span>)
+00068 {
+00069 ret = <span class="keyword">new</span> CComplexSound();
+00070 ret-&gt;importForm(filename, formRoot);
+00071 }
+00072 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"background_sound.dfn"</span>)
+00073 {
+00074 ret = <span class="keyword">new</span> CBackgroundSound();
+00075 ret-&gt;importForm(filename, formRoot);
+00076 }
+00077 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (dfnName == <span class="stringliteral">"context_sound.dfn"</span>)
+00078 {
+00079 ret = <span class="keyword">new</span> CContextSound();
+00080 ret-&gt;importForm(filename, formRoot);
+00081 }
+00082 <span class="keywordflow">else</span>
+00083 {
+00084 <a class="code" href="a04199.html#a8">nlassertex</a>(<span class="keyword">false</span>, (<span class="stringliteral">"SoundType unsuported : %s"</span>, dfnName.c_str()));
+00085 }
+00086
+00087 }
+00088
+00089 <span class="keywordflow">return</span> ret;
+00090 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda1" doxytag="NLSOUND::CSimpleSound::getAlpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSimpleSound::getAlpha </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the alpha attenuation value.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00069">69</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06390.html#l00045">NLSOUND::CSimpleSource::CSimpleSource()</a>.
+<p>
+<div class="fragment"><pre>00069 { <span class="keywordflow">return</span> float(_Alpha); }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda2" doxytag="NLSOUND::CSimpleSound::getBuffer" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02298.html">IBuffer</a> * NLSOUND::CSimpleSound::getBuffer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the buffer and the buffername if not null.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06388.html#l00093">93</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+References <a class="el" href="a06389.html#l00110">_Buffername</a>, and <a class="el" href="a06389.html#l00093">_Registered</a>.
+<p>
+Referenced by <a class="el" href="a05465.html#l01576">NLSOUND::CAudioMixerUser::createSource()</a>, <a class="el" href="a06390.html#l00082">NLSOUND::CSimpleSource::getBuffer()</a>, <a class="el" href="a06388.html#l00109">getDuration()</a>, <a class="el" href="a06390.html#l00126">NLSOUND::CSimpleSource::play()</a>, and <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>.
+<p>
+<div class="fragment"><pre>00094 {
+00095 <span class="keywordflow">if</span> (<a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a> == 0)
+00096 {
+00097 <span class="comment">// try to find the sample buffer in the sample bank.</span>
+00098 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a> = CSampleBank::get(_Buffername);
+00099 CSoundBank::instance()-&gt;registerBufferAssoc(<span class="keyword">this</span>, _Buffer);
+00100 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr7">_Registered</a> = <span class="keyword">true</span>;
+00101 }
+00102 <span class="keywordflow">return</span> <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a>;
+00103 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda3" doxytag="NLSOUND::CSimpleSound::getBuffername" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&amp; NLSOUND::CSimpleSound::getBuffername </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the name of the buffer (must be unique).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00075">75</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+References <a class="el" href="a06389.html#l00110">_Buffername</a>.
+<p>
+Referenced by <a class="el" href="a05465.html#l01576">NLSOUND::CAudioMixerUser::createSource()</a>.
+<p>
+<div class="fragment"><pre>00075 { <span class="keywordflow">return</span> <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr2">_Buffername</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda1" doxytag="NLSOUND::CSimpleSound::getConeInnerAngle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSound::getConeInnerAngle </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the inner angle of the cone.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00098">98</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00134">NLSOUND::CSound::_ConeInnerAngle</a>.
+<p>
+Referenced by <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>.
+<p>
+<div class="fragment"><pre>00098 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp0">_ConeInnerAngle</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda2" doxytag="NLSOUND::CSimpleSound::getConeOuterAngle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSound::getConeOuterAngle </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the outer angle of the cone.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00100">100</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00134">NLSOUND::CSound::_ConeOuterAngle</a>.
+<p>
+Referenced by <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>.
+<p>
+<div class="fragment"><pre>00100 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp1">_ConeOuterAngle</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda3" doxytag="NLSOUND::CSimpleSound::getConeOuterGain" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSound::getConeOuterGain </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the outer gain of the cone.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00102">102</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00134">NLSOUND::CSound::_ConeOuterGain</a>.
+<p>
+Referenced by <a class="el" href="a06390.html#l00290">NLSOUND::CSimpleSource::setDirection()</a>.
+<p>
+<div class="fragment"><pre>00102 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp2">_ConeOuterGain</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda4" doxytag="NLSOUND::CSimpleSound::getDirectionVector" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03128.html">NLMISC::CVector</a>&amp; NLSOUND::CSound::getDirectionVector </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the direction vector.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00104">104</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+<div class="fragment"><pre>00104 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp3">_Direction</a>;}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda8" doxytag="NLSOUND::CSimpleSound::getDuration" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> NLSOUND::CSimpleSound::getDuration </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the length of the sound in ms.
+<p>
+
+<p>
+Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda5">NLSOUND::CSound</a>.
+<p>
+Definition at line <a class="el" href="a06388.html#l00109">109</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+References <a class="el" href="a05646.html#l00649">buffer</a>, <a class="el" href="a06388.html#l00093">getBuffer()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
+<p>
+Referenced by <a class="el" href="a06390.html#l00126">NLSOUND::CSimpleSource::play()</a>.
+<p>
+<div class="fragment"><pre>00110 {
+00111 IBuffer* <a class="code" href="a04223.html#a589">buffer</a> = <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSounda2">getBuffer</a>();
+00112
+00113 <span class="keywordflow">if</span> ( <a class="code" href="a04223.html#a589">buffer</a> == NULL )
+00114 {
+00115 <span class="keywordflow">return</span> 0;
+00116 }
+00117 <span class="keywordflow">else</span>
+00118 {
+00119 <span class="keywordflow">return</span> (<a class="code" href="a04558.html#a11">uint32</a>)(<a class="code" href="a04223.html#a589">buffer</a>-&gt;getDuration());
+00120 }
+00121 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda9" doxytag="NLSOUND::CSimpleSound::getFilename" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&amp; NLSOUND::CSimpleSound::getFilename </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the filename.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00073">73</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+<div class="fragment"><pre>00073 { <span class="keywordflow">return</span> <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr4">_Filename</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda6" doxytag="NLSOUND::CSimpleSound::getGain" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSound::getGain </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the gain.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00090">90</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a05465.html#l01017">NLSOUND::CAudioMixerUser::addUserControledSource()</a>, <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>, <a class="el" href="a05465.html#l01576">NLSOUND::CAudioMixerUser::createSource()</a>, and <a class="el" href="a05473.html#l00165">NLSOUND::CBackgroundSource::updateFilterValues()</a>.
+<p>
+<div class="fragment"><pre>00090 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp4">_Gain</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda7" doxytag="NLSOUND::CSimpleSound::getLooping" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSound::getLooping </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the looping state.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00088">88</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00137">NLSOUND::CSound::_Looping</a>.
+<p>
+Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>, and <a class="el" href="a05593.html#l00698">NLSOUND::CComplexSource::checkup()</a>.
+<p>
+<div class="fragment"><pre>00088 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp5">_Looping</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda8" doxytag="NLSOUND::CSimpleSound::getMaxDistance" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual float NLSOUND::CSound::getMaxDistance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the max distance (if detailed()).
+<p>
+
+<p>
+Reimplemented in <a class="el" href="a02245.html#NLSOUND_1_1CBackgroundSounda8">NLSOUND::CBackgroundSound</a>, <a class="el" href="a02393.html#NLSOUND_1_1CComplexSoundd0">NLSOUND::CComplexSound</a>, and <a class="el" href="a02417.html#NLSOUND_1_1CContextSounda9">NLSOUND::CContextSound</a>.
+<p>
+Definition at line <a class="el" href="a06407.html#l00110">110</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a05612.html#l00136">NLSOUND::CContextSoundContainer&lt; NbJoker, UseRandom, Shift &gt;::addSound()</a>, <a class="el" href="a05471.html#l00093">NLSOUND::CBackgroundSoundManager::addSound()</a>, <a class="el" href="a05465.html#l01152">NLSOUND::CAudioMixerUser::getFreeTrack()</a>, <a class="el" href="a05591.html#l00177">NLSOUND::CComplexSound::getMaxDistance()</a>, <a class="el" href="a05469.html#l00154">NLSOUND::CBackgroundSound::getMaxDistance()</a>, and <a class="el" href="a06390.html#l00126">NLSOUND::CSimpleSource::play()</a>.
+<p>
+<div class="fragment"><pre>00110 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp6">_MaxDist</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda13" doxytag="NLSOUND::CSimpleSound::getMinDistance" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSimpleSound::getMinDistance </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the min distance (if detailed()).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00067">67</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+References <a class="el" href="a06389.html#l00100">_MinDist</a>.
+<p>
+Referenced by <a class="el" href="a05465.html#l01152">NLSOUND::CAudioMixerUser::getFreeTrack()</a>, and <a class="el" href="a06390.html#l00126">NLSOUND::CSimpleSource::play()</a>.
+<p>
+<div class="fragment"><pre>00067 { <span class="keywordflow">return</span> <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr5">_MinDist</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda9" doxytag="NLSOUND::CSimpleSound::getName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a>&amp; NLSOUND::CSound::getName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the name (must be unique).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00108">108</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06414.html#l00151">NLSOUND::CSoundBank::addSound()</a>, <a class="el" href="a05612.html#l00136">NLSOUND::CContextSoundContainer&lt; NbJoker, UseRandom, Shift &gt;::addSound()</a>, and <a class="el" href="a05593.html#l00456">NLSOUND::CComplexSource::onUpdate()</a>.
+<p>
+<div class="fragment"><pre>00108 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp7">_Name</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda10" doxytag="NLSOUND::CSimpleSound::getPitch" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float NLSOUND::CSound::getPitch </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the pitch.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00092">92</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>, <a class="el" href="a05465.html#l01576">NLSOUND::CAudioMixerUser::createSource()</a>, <a class="el" href="a05593.html#l00577">NLSOUND::CComplexSource::onEvent()</a>, <a class="el" href="a05593.html#l00105">NLSOUND::CComplexSource::playStuf()</a>, and <a class="el" href="a05473.html#l00165">NLSOUND::CBackgroundSource::updateFilterValues()</a>.
+<p>
+<div class="fragment"><pre>00092 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp8">_Pitch</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda11" doxytag="NLSOUND::CSimpleSound::getPriority" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a82">TSoundPriority</a> NLSOUND::CSound::getPriority </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">void&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return the initial priority.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00094">94</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00133">NLSOUND::CSound::_Priority</a>, and <a class="el" href="a06630.html#l00072">NLSOUND::TSoundPriority</a>.
+<p>
+Referenced by <a class="el" href="a05593.html#l00037">NLSOUND::CComplexSource::CComplexSource()</a>.
+<p>
+<div class="fragment"><pre>00094 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp9">_Priority</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundd0" doxytag="NLSOUND::CSimpleSound::getSoundType" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02246.html#NLSOUND_1_1CSoundw4">TSOUND_TYPE</a> NLSOUND::CSimpleSound::getSoundType </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, private, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the type of the sound.
+<p>
+
+<p>
+Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda12">NLSOUND::CSound</a>.
+<p>
+Definition at line <a class="el" href="a06389.html#l00088">88</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+<div class="fragment"><pre>00088 {<span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundw4NLSOUND_1_1CSoundw3">SOUND_SIMPLE</a>;};
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda17" doxytag="NLSOUND::CSimpleSound::getSubSoundList" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSound::getSubSoundList </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::vector&lt; std::pair&lt; std::string, <a class="el" href="a02246.html">CSound</a> * &gt; &gt; &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>subsounds</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Used by the george sound plugin to check sound recursion (ie sound 'toto' use sound 'titi' witch also use sound 'toto' ...).
+<p>
+
+<p>
+Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda13">NLSOUND::CSound</a>.
+<p>
+Definition at line <a class="el" href="a06388.html#l00082">82</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+References <a class="el" href="a06389.html#l00110">_Buffername</a>.
+<p>
+<div class="fragment"><pre>00083 {
+00084 <span class="comment">// A little hack, we use the reference vector to tag unavailable sample.</span>
+00085 <span class="keywordflow">if</span> (!(<a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr2">_Buffername</a> == CStringMapper::emptyId()) &amp;&amp; const_cast&lt;CSimpleSound*&gt;(<span class="keyword">this</span>)-&gt;getBuffer() == 0)
+00086 subsounds.push_back(pair&lt;string, CSound*&gt;(CStringMapper::unmap(_Buffername)+<span class="stringliteral">" (sample)"</span>, 0));
+00087 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda14" doxytag="NLSOUND::CSimpleSound::getUserVarControler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> NLSOUND::CSound::getUserVarControler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00121">121</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00145">NLSOUND::CSound::_UserVarControler</a>.
+<p>
+<div class="fragment"><pre>00121 { <span class="keywordflow">return</span> <a class="code" href="a02246.html#NLSOUND_1_1CSoundp10">_UserVarControler</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda19" doxytag="NLSOUND::CSimpleSound::importForm" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSound::importForm </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const std::string &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>filename</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02551.html">NLGEORGES::UFormElm</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>formRoot</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Load the sound parameters from georges' form.
+<p>
+Allow to load sound files when corresponding wave file is missing (default: false, i.e. an input serial or a load throws an exception <a class="el" href="a03823.html">ESoundFileNotFound</a>)
+<p>
+Reimplemented from <a class="el" href="a02246.html#NLSOUND_1_1CSounda15">NLSOUND::CSound</a>.
+<p>
+Definition at line <a class="el" href="a06388.html#l00155">155</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+References <a class="el" href="a06389.html#l00110">_Buffername</a>, <a class="el" href="a06389.html#l00100">_MinDist</a>, <a class="el" href="a06389.html#l00104">_NeedContext</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma15">NLGEORGES::UFormElm::getDfnName()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma17">NLGEORGES::UFormElm::getNodeByName()</a>, <a class="el" href="a02551.html#NLGEORGES_1_1UFormElma44">NLGEORGES::UFormElm::getValueByName()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a06388.html#l00064">setBuffer()</a>.
+<p>
+<div class="fragment"><pre>00156 {
+00157 <a class="code" href="a02551.html">NLGEORGES::UFormElm</a> *psoundType;
+00158 std::string dfnName;
+00159
+00160 <span class="comment">// some basic checking.</span>
+00161 root.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma17">getNodeByName</a>(&amp;psoundType, <span class="stringliteral">".SoundType"</span>);
+00162 <a class="code" href="a04199.html#a6">nlassert</a>(psoundType != NULL);
+00163 psoundType-&gt;<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma15">getDfnName</a>(dfnName);
+00164 <a class="code" href="a04199.html#a6">nlassert</a>(dfnName == <span class="stringliteral">"simple_sound.dfn"</span>);
+00165
+00166 <span class="comment">// Call the base class</span>
+00167 CSound::importForm(filename, root);
+00168
+00169 <span class="comment">// Name</span>
+00170 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr4">_Filename</a> = CStringMapper::map(filename);
+00171
+00172 <span class="comment">// Buffername</span>
+00173 std::string bufferName;
+00174 root.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(bufferName, <span class="stringliteral">".SoundType.Filename"</span>);
+00175 bufferName = CFile::getFilenameWithoutExtension(bufferName);
+00176 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr2">_Buffername</a> = CStringMapper::map(bufferName);
+00177
+00178 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSounda23">setBuffer</a>(NULL);
+00179
+00180 <span class="comment">// contain % so it need a context to play</span>
+00181 <span class="keywordflow">if</span> (bufferName.find (<span class="stringliteral">"%"</span>) != string::npos)
+00182 {
+00183 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr6">_NeedContext</a> = <span class="keyword">true</span>;
+00184 }
+00185
+00186 <span class="comment">// MaxDistance</span>
+00187 root.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_MaxDist, <span class="stringliteral">".SoundType.MaxDistance"</span>);
+00188
+00189 <span class="comment">// MinDistance</span>
+00190 root.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_MinDist, <span class="stringliteral">".SoundType.MinDistance"</span>);
+00191
+00192 <span class="comment">// Alpha</span>
+00193 root.<a class="code" href="a02551.html#NLGEORGES_1_1UFormElma44">getValueByName</a>(_Alpha, <span class="stringliteral">".SoundType.Alpha"</span>);
+00194
+00195 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda20" doxytag="NLSOUND::CSimpleSound::isDetailed" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSimpleSound::isDetailed </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Return true if distance and cone are meaningful.
+<p>
+
+<p>
+Implements <a class="el" href="a02246.html#NLSOUND_1_1CSounda16">NLSOUND::CSound</a>.
+<p>
+Definition at line <a class="el" href="a06389.html#l00065">65</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+References <a class="el" href="a06389.html#l00099">_Detailed</a>.
+<p>
+<div class="fragment"><pre>00065 { <span class="keywordflow">return</span> <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr3">_Detailed</a>; }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda17" doxytag="NLSOUND::CSimpleSound::operator<" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NLSOUND::CSound::operator&lt; </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a02246.html">CSound</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>otherSound</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00123">123</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00143">NLSOUND::CSound::_Name</a>, and <a class="el" href="a06470.html#l00083">NLMISC::CStringMapper::unmap()</a>.
+<p>
+<div class="fragment"><pre>00124 {
+00125 <span class="keywordflow">return</span> <a class="code" href="a03450.html#NLMISC_1_1CStringMappere4">NLMISC::CStringMapper::unmap</a>(_Name) &lt; <a class="code" href="a03450.html#NLMISC_1_1CStringMappere4">NLMISC::CStringMapper::unmap</a>(otherSound._Name);
+00126 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda22" doxytag="NLSOUND::CSimpleSound::serial" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSound::serial </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>s</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented from <a class="el" href="a02246.html#NLSOUND_1_1CSounda18">NLSOUND::CSound</a>.
+<p>
+Definition at line <a class="el" href="a06388.html#l00124">124</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+References <a class="el" href="a06389.html#l00110">_Buffername</a>, <a class="el" href="a06389.html#l00100">_MinDist</a>, <a class="el" href="a06389.html#l00104">_NeedContext</a>, <a class="el" href="a05646.html#l00977">s</a>, and <a class="el" href="a06388.html#l00064">setBuffer()</a>.
+<p>
+<div class="fragment"><pre>00125 {
+00126 std::string bufferName;
+00127 CSound::serial(s);
+00128
+00129 <a class="code" href="a04223.html#a626">s</a>.serial(_MinDist);
+00130 <a class="code" href="a04223.html#a626">s</a>.serial(_Alpha);
+00131
+00132 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a626">s</a>.isReading())
+00133 {
+00134 <a class="code" href="a04223.html#a626">s</a>.serial(bufferName);
+00135 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr2">_Buffername</a> = CStringMapper::map(bufferName);
+00136 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSounda23">setBuffer</a>(NULL);
+00137
+00138 <span class="comment">// contain % so it need a context to play</span>
+00139 <span class="keywordflow">if</span> (bufferName.find (<span class="stringliteral">"%"</span>) != string::npos)
+00140 {
+00141 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr6">_NeedContext</a> = <span class="keyword">true</span>;
+00142 }
+00143 }
+00144 <span class="keywordflow">else</span>
+00145 {
+00146 bufferName = CStringMapper::unmap(_Buffername);
+00147 <a class="code" href="a04223.html#a626">s</a>.serial(bufferName);
+00148 }
+00149 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSounda23" doxytag="NLSOUND::CSimpleSound::setBuffer" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSimpleSound::setBuffer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02298.html">IBuffer</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>buffer</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change the buffer.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06388.html#l00064">64</a> of file <a class="el" href="a06388.html">simple_sound.cpp</a>.
+<p>
+References <a class="el" href="a06389.html#l00093">_Registered</a>, <a class="el" href="a05646.html#l00649">buffer</a>, and <a class="el" href="a02298.html#NLSOUND_1_1IBuffera4">NLSOUND::IBuffer::getName()</a>.
+<p>
+Referenced by <a class="el" href="a06414.html#l00089">NLSOUND::CSoundBank::bufferLoaded()</a>, <a class="el" href="a06414.html#l00070">NLSOUND::CSoundBank::bufferUnloaded()</a>, <a class="el" href="a06388.html#l00155">importForm()</a>, and <a class="el" href="a06388.html#l00124">serial()</a>.
+<p>
+<div class="fragment"><pre>00065 {
+00066 <span class="keywordflow">if</span> (<a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a> != NULL &amp;&amp; <a class="code" href="a04223.html#a589">buffer</a> != NULL &amp;&amp; <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a>-&gt;getName() != <a class="code" href="a04223.html#a589">buffer</a>-&gt;getName())
+00067 {
+00068 <span class="comment">// if buffer name change, update the registration/</span>
+00069 CSoundBank::instance()-&gt;unregisterBufferAssoc(<span class="keyword">this</span>, _Buffer);
+00070 CSoundBank::instance()-&gt;registerBufferAssoc(<span class="keyword">this</span>, buffer);
+00071 }
+00072 <span class="keywordflow">else</span> <span class="keywordflow">if</span> (!<a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr7">_Registered</a> &amp;&amp; <a class="code" href="a04223.html#a589">buffer</a> != NULL)
+00073 {
+00074 <span class="comment">// creater initial registration.</span>
+00075 CSoundBank::instance()-&gt;registerBufferAssoc(<span class="keyword">this</span>, buffer);
+00076 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr7">_Registered</a> = <span class="keyword">true</span>;
+00077 }
+00078 <a class="code" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">_Buffer</a> = <a class="code" href="a04223.html#a589">buffer</a>;
+00079 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSounda19" doxytag="NLSOUND::CSimpleSound::setLooping" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NLSOUND::CSound::setLooping </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">bool&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>looping</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Set looping.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00113">113</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+References <a class="el" href="a06407.html#l00137">NLSOUND::CSound::_Looping</a>.
+<p>
+<div class="fragment"><pre>00113 { <a class="code" href="a02246.html#NLSOUND_1_1CSoundp5">_Looping</a> = looping; }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr0" doxytag="NLSOUND::CSimpleSound::_Alpha" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> double <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr0">NLSOUND::CSimpleSound::_Alpha</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00101">101</a> of file <a class="el" href="a06389.html">simple_sound.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr1" doxytag="NLSOUND::CSimpleSound::_Buffer" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02298.html">IBuffer</a>* <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr1">NLSOUND::CSimpleSound::_Buffer</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00096">96</a> of file <a class="el" href="a06389.html">simple_sound.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr2" doxytag="NLSOUND::CSimpleSound::_Buffername" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr2">NLSOUND::CSimpleSound::_Buffername</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00110">110</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06388.html#l00093">getBuffer()</a>, <a class="el" href="a06389.html#l00075">getBuffername()</a>, <a class="el" href="a06388.html#l00082">getSubSoundList()</a>, <a class="el" href="a06388.html#l00155">importForm()</a>, and <a class="el" href="a06388.html#l00124">serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp0" doxytag="NLSOUND::CSimpleSound::_ConeInnerAngle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp0">NLSOUND::CSound::_ConeInnerAngle</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00134">134</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00098">NLSOUND::CSound::getConeInnerAngle()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp1" doxytag="NLSOUND::CSimpleSound::_ConeOuterAngle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp1">NLSOUND::CSound::_ConeOuterAngle</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00134">134</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00100">NLSOUND::CSound::getConeOuterAngle()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp2" doxytag="NLSOUND::CSimpleSound::_ConeOuterGain" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp2">NLSOUND::CSound::_ConeOuterGain</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00134">134</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00102">NLSOUND::CSound::getConeOuterGain()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr3" doxytag="NLSOUND::CSimpleSound::_Detailed" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr3">NLSOUND::CSimpleSound::_Detailed</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00099">99</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06389.html#l00065">isDetailed()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp3" doxytag="NLSOUND::CSimpleSound::_Direction" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp3">NLSOUND::CSound::_Direction</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00135">135</a> of file <a class="el" href="a06407.html">sound.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr4" doxytag="NLSOUND::CSimpleSound::_Filename" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr4">NLSOUND::CSimpleSound::_Filename</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00109">109</a> of file <a class="el" href="a06389.html">simple_sound.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp4" doxytag="NLSOUND::CSimpleSound::_Gain" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp4">NLSOUND::CSound::_Gain</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00131">131</a> of file <a class="el" href="a06407.html">sound.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp5" doxytag="NLSOUND::CSimpleSound::_Looping" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a02246.html#NLSOUND_1_1CSoundp5">NLSOUND::CSound::_Looping</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00137">137</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00088">NLSOUND::CSound::getLooping()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>, and <a class="el" href="a06407.html#l00113">NLSOUND::CSound::setLooping()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp6" doxytag="NLSOUND::CSimpleSound::_MaxDist" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp6">NLSOUND::CSound::_MaxDist</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Clipping distance for complex or backgound sound.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00140">140</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a05591.html#l00177">NLSOUND::CComplexSound::getMaxDistance()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr5" doxytag="NLSOUND::CSimpleSound::_MinDist" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr5">NLSOUND::CSimpleSound::_MinDist</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00100">100</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06389.html#l00067">getMinDistance()</a>, <a class="el" href="a06388.html#l00155">importForm()</a>, and <a class="el" href="a06388.html#l00124">serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp7" doxytag="NLSOUND::CSimpleSound::_Name" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp7">NLSOUND::CSound::_Name</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00143">143</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00123">NLSOUND::CSound::operator&lt;()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr6" doxytag="NLSOUND::CSimpleSound::_NeedContext" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr6">NLSOUND::CSimpleSound::_NeedContext</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00104">104</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06388.html#l00155">importForm()</a>, and <a class="el" href="a06388.html#l00124">serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp8" doxytag="NLSOUND::CSimpleSound::_Pitch" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> float <a class="el" href="a02246.html#NLSOUND_1_1CSoundp8">NLSOUND::CSound::_Pitch</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00132">132</a> of file <a class="el" href="a06407.html">sound.h</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp9" doxytag="NLSOUND::CSimpleSound::_Priority" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a82">TSoundPriority</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp9">NLSOUND::CSound::_Priority</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00133">133</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00094">NLSOUND::CSound::getPriority()</a>, <a class="el" href="a06406.html#l00140">NLSOUND::CSound::importForm()</a>, and <a class="el" href="a06406.html#l00114">NLSOUND::CSound::serial()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSimpleSoundr7" doxytag="NLSOUND::CSimpleSound::_Registered" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool <a class="el" href="a03394.html#NLSOUND_1_1CSimpleSoundr7">NLSOUND::CSimpleSound::_Registered</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06389.html#l00093">93</a> of file <a class="el" href="a06389.html">simple_sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06388.html#l00093">getBuffer()</a>, and <a class="el" href="a06388.html#l00064">setBuffer()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NLSOUND_1_1CSoundp10" doxytag="NLSOUND::CSimpleSound::_UserVarControler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> <a class="el" href="a02246.html#NLSOUND_1_1CSoundp10">NLSOUND::CSound::_UserVarControler</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+An optional user var controler.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06407.html#l00145">145</a> of file <a class="el" href="a06407.html">sound.h</a>.
+<p>
+Referenced by <a class="el" href="a06407.html#l00121">NLSOUND::CSound::getUserVarControler()</a>, and <a class="el" href="a05465.html#l00895">NLSOUND::CAudioMixerUser::initUserVar()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following files:<ul>
+<li><a class="el" href="a06389.html">simple_sound.h</a><li><a class="el" href="a06388.html">simple_sound.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 14:40:38 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>