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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CRenderZBuffer class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CRenderZBuffer Class Reference</h1><p>Inheritance diagram for NL3D::CRenderZBuffer:
+<p><center><img src="a03326.png" usemap="#NL3D::CRenderZBuffer_map" border="0" alt=""></center>
+<map name="NL3D::CRenderZBuffer_map">
+<area href="a02187.html" alt="NLMISC::IRunnable" shape="rect" coords="0,0,144,24">
+</map>
+<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBuffera0">CRenderZBuffer</a> (<a class="el" href="a04558.html#a15">uint</a> process, <a class="el" href="a03739.html">CZoneLighter</a> *zoneLighter, const <a class="el" href="a03741.html">CZoneLighter::CLightDesc</a> *description, <a class="el" href="a04558.html#a15">uint</a> firstTriangle, <a class="el" href="a04558.html#a15">uint</a> numTriangle, const vector&lt; <a class="el" href="a03750.html">CZoneLighter::CTriangle</a> &gt; *triangles)</td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02187.html#NLMISC_1_1IRunnablePosa0">getName</a> (std::string &amp;result) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBuffera2">run</a> ()</td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03880.html">IThread</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBuffero0">Thread</a></td></tr>
+
+<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>const <a class="el" href="a03741.html">CZoneLighter::CLightDesc</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr0">_Description</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr1">_FirstTriangle</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr2">_NumTriangle</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr3">_Process</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>const vector&lt; <a class="el" href="a03750.html">CZoneLighter::CTriangle</a> &gt; *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr4">_Triangles</a></td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03739.html">CZoneLighter</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a></td></tr>
+
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CRenderZBuffera0" doxytag="NL3D::CRenderZBuffer::CRenderZBuffer" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CRenderZBuffer::CRenderZBuffer </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>process</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a03739.html">CZoneLighter</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>zoneLighter</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03741.html">CZoneLighter::CLightDesc</a> *&nbsp;</td>
+ <td class="mdname" nowrap> <em>description</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>firstTriangle</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>numTriangle</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const vector&lt; <a class="el" href="a03750.html">CZoneLighter::CTriangle</a> &gt; *&nbsp;</td>
+ <td class="mdname" nowrap> <em>triangles</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00422">422</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>.
+<p>
+References <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00423 {
+00424 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a> = zoneLighter;
+00425 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr0">_Description</a> = description;
+00426 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr3">_Process</a> = process;
+00427 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr1">_FirstTriangle</a> = firstTriangle;
+00428 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr2">_NumTriangle</a> = numTriangle;
+00429 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr4">_Triangles</a> = triangles;
+00430 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NLMISC_1_1IRunnablePosa0" doxytag="NL3D::CRenderZBuffer::getName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NLMISC::IRunnable::getName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">std::string &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>result</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Reimplemented in <a class="el" href="a02220.html#NL3D_1_1CAsyncFileManager3D_1_1CMeshLoada1">NL3D::CAsyncFileManager3D::CMeshLoad</a>, <a class="el" href="a02218.html#NL3D_1_1CAsyncFileManager3D_1_1CIGLoada1">NL3D::CAsyncFileManager3D::CIGLoad</a>, <a class="el" href="a02219.html#NL3D_1_1CAsyncFileManager3D_1_1CIGLoadUsera1">NL3D::CAsyncFileManager3D::CIGLoadUser</a>, <a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada1">NL3D::CAsyncFileManager3D::CTextureLoad</a>, <a class="el" href="a03752.html#NL3D_1_1CZoneLoadingTaska1">NL3D::CZoneLoadingTask</a>, <a class="el" href="a02593.html#NLPACS_1_1CGlobalRetriever_1_1CLrLoadera1">NLPACS::CGlobalRetriever::CLrLoader</a>, <a class="el" href="a02223.html#NLMISC_1_1CAsyncFileManager_1_1CFileLoada1">NLMISC::CAsyncFileManager::CFileLoad</a>, <a class="el" href="a02224.html#NLMISC_1_1CAsyncFileManager_1_1CMultipleFileLoada1">NLMISC::CAsyncFileManager::CMultipleFileLoad</a>, and <a class="el" href="a02225.html#NLMISC_1_1CAsyncFileManager_1_1CSignala1">NLMISC::CAsyncFileManager::CSignal</a>.
+<p>
+Definition at line <a class="el" href="a06535.html#l00074">74</a> of file <a class="el" href="a06535.html">thread.h</a>.
+<p>
+Referenced by <a class="el" href="a06485.html#l00061">NLMISC::CTaskManager::run()</a>.
+<p>
+<div class="fragment"><pre>00075 {
+00076 result = <span class="stringliteral">"NoName"</span>;
+00077 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBuffera2" doxytag="NL3D::CRenderZBuffer::run" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::CRenderZBuffer::run </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Implements <a class="el" href="a02187.html#NLMISC_1_1IRunnablePosa1">NLMISC::IRunnable</a>.
+<p>
+Definition at line <a class="el" href="a06768.html#l00633">633</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>.
+<p>
+References <a class="el" href="a06768.html#l00413">_FirstTriangle</a>, <a class="el" href="a06769.html#l00479">NL3D::CZoneLighter::_Mutex</a>, <a class="el" href="a06769.html#l00468">NL3D::CZoneLighter::_NumberOfPatchComputed</a>, <a class="el" href="a06768.html#l00414">_NumTriangle</a>, <a class="el" href="a06769.html#l00471">NL3D::CZoneLighter::_ProcessExited</a>, <a class="el" href="a06769.html#l00458">NL3D::CZoneLighter::_SunDirection</a>, <a class="el" href="a06769.html#l00483">NL3D::CZoneLighter::_ZBufferLandscape</a>, <a class="el" href="a06769.html#l00484">NL3D::CZoneLighter::_ZBufferObject</a>, <a class="el" href="a06769.html#l00228">NL3D::CZoneLighter::CTriangle::Flags</a>, <a class="el" href="a06172.html#l00035">NLMISC::CPlane::getNormal()</a>, <a class="el" href="a06769.html#l00239">NL3D::CZoneLighter::CTriangle::getPlane()</a>, <a class="el" href="a06768.html#l00444">RenderTriangle()</a>, <a class="el" href="a06768.html#l00338">setCPUMask()</a>, <a class="el" href="a06769.html#l00128">NL3D::CZoneLighter::CLightDesc::SoftShadowSamplesSqrt</a>, <a class="el" href="a06191.html#l00160">NLMISC::CPolygon2D::TRasterVect</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00634 {
+00635 <span class="comment">// Set the CPU mask</span>
+00636 <a class="code" href="a05345.html#a26">setCPUMask</a> (Thread, _Process);
+00637
+00638 <span class="comment">// Span array</span>
+00639 <a class="code" href="a03101.html#NLMISC_1_1CPolygon2Dw1">CPolygon2D::TRasterVect</a> borders;
+00640
+00641 <span class="comment">// For each triangles</span>
+00642 <a class="code" href="a04558.html#a15">uint</a> i;
+00643 <span class="keywordflow">for</span> (i=<a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr1">_FirstTriangle</a>; i&lt;_FirstTriangle+<a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr2">_NumTriangle</a>; i++)
+00644 {
+00645 <span class="comment">// Triangle reference</span>
+00646 <span class="keyword">const</span> <a class="code" href="a03750.html">CZoneLighter::CTriangle</a> &amp;triangle = (*_Triangles)[i];
+00647
+00648 <span class="comment">// Keep backface and doublesided polygons</span>
+00649 <span class="keywordflow">if</span> ((triangle.<a class="code" href="a03750.html#NL3D_1_1CZoneLighter_1_1CTriangleo1">Flags</a> &amp; CZoneLighter::CTriangle::DoubleSided) || ((triangle.<a class="code" href="a03750.html#NL3D_1_1CZoneLighter_1_1CTrianglea2">getPlane</a> ().<a class="code" href="a03082.html#NLMISC_1_1CPlanez1990_0">getNormal</a>() * <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_SunDirection) &gt; 0))
+00650 {
+00651 <span class="comment">// Landscape triangle ?</span>
+00652 <span class="keywordflow">if</span> (triangle.<a class="code" href="a03750.html#NL3D_1_1CZoneLighter_1_1CTriangleo1">Flags</a> &amp; CZoneLighter::CTriangle::Landscape)
+00653 {
+00654 <span class="comment">// For each landscape zbuffer</span>
+00655 <a class="code" href="a04558.html#a15">uint</a> sample;
+00656 <span class="keyword">const</span> <a class="code" href="a04558.html#a15">uint</a> samples = <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr0">_Description</a>-&gt;SoftShadowSamplesSqrt*<a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr0">_Description</a>-&gt;SoftShadowSamplesSqrt;
+00657 <span class="keywordflow">for</span> (sample=0; sample&lt;samples; sample++)
+00658 {
+00659 <a class="code" href="a05345.html#a27">RenderTriangle</a> (triangle, *_Description, borders, <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_Mutex, <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_ZBufferLandscape[sample], 9);
+00660 }
+00661 }
+00662 <span class="keywordflow">else</span>
+00663 {
+00664 <span class="comment">// Render in a high resolution zbuffer</span>
+00665 <a class="code" href="a05345.html#a27">RenderTriangle</a> (triangle, *_Description, borders, <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_Mutex, <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_ZBufferObject, 1);
+00666 }
+00667 }
+00668 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_NumberOfPatchComputed++;
+00669 }
+00670
+00671 <span class="comment">// Exit</span>
+00672 <a class="code" href="a03326.html#NL3D_1_1CRenderZBufferr5">_ZoneLighter</a>-&gt;_ProcessExited++;
+00673 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CRenderZBufferr0" doxytag="NL3D::CRenderZBuffer::_Description" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const <a class="el" href="a03741.html">CZoneLighter::CLightDesc</a>* <a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr0">NL3D::CRenderZBuffer::_Description</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00410">410</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBufferr1" doxytag="NL3D::CRenderZBuffer::_FirstTriangle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr1">NL3D::CRenderZBuffer::_FirstTriangle</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00413">413</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06768.html#l00633">run()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBufferr2" doxytag="NL3D::CRenderZBuffer::_NumTriangle" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr2">NL3D::CRenderZBuffer::_NumTriangle</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00414">414</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06768.html#l00633">run()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBufferr3" doxytag="NL3D::CRenderZBuffer::_Process" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr3">NL3D::CRenderZBuffer::_Process</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00406">406</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBufferr4" doxytag="NL3D::CRenderZBuffer::_Triangles" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const vector&lt;<a class="el" href="a03750.html">CZoneLighter::CTriangle</a>&gt;* <a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr4">NL3D::CRenderZBuffer::_Triangles</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00415">415</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBufferr5" doxytag="NL3D::CRenderZBuffer::_ZoneLighter" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03739.html">CZoneLighter</a>* <a class="el" href="a03326.html#NL3D_1_1CRenderZBufferr5">NL3D::CRenderZBuffer::_ZoneLighter</a><code> [private]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00407">407</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CRenderZBuffero0" doxytag="NL3D::CRenderZBuffer::Thread" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a03880.html">IThread</a>* <a class="el" href="a03326.html#NL3D_1_1CRenderZBuffero0">NL3D::CRenderZBuffer::Thread</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06768.html#l00418">418</a> of file <a class="el" href="a06768.html">zone_lighter.cpp</a>.
+<p>
+Referenced by <a class="el" href="a06768.html#l00920">NL3D::CZoneLighter::light()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="a06768.html">zone_lighter.cpp</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:37:25 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>