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author | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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committer | neodarz <neodarz@neodarz.net> | 2018-08-11 20:21:34 +0200 |
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diff --git a/docs/doxygen/nel/a03234.html b/docs/doxygen/nel/a03234.html new file mode 100644 index 00000000..46f0b688 --- /dev/null +++ b/docs/doxygen/nel/a03234.html @@ -0,0 +1,201 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> +<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1"> +<title>NeL: NL3D::CPSShockWaveHelper class Reference</title> +<link href="doxygen.css" rel="stylesheet" type="text/css"> +</head><body> +<!-- Generated by Doxygen 1.3.6 --> +<div class="qindex"> <form class="search" action="search.php" method="get"> +<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div> +<h1>NL3D::CPSShockWaveHelper Class Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2> +Well, we could have put a method template in <a class="el" href="a03233.html">CPSShockWave</a>, but some compilers want the definition of the methods in the header, and some compilers don't want friend with function template, so we use a static method template of a friend class instead, which gives us the same result :) +<p> + +<p> +Definition at line <a class="el" href="a06279.html#l00065">65</a> of file <a class="el" href="a06279.html">ps_shockwave.cpp</a>.<table border=0 cellpadding=0 cellspacing=0> +<tr><td></td></tr> +<tr><td colspan=2><br><h2>Static Public Member Functions</h2></td></tr> +<tr><td class="memItemLeft" nowrap align=right valign=top>template<class T> void </td><td class="memItemRight" valign=bottom><a class="el" href="a03234.html#NL3D_1_1CPSShockWaveHelpere0">drawShockWave</a> (T posIt, <a class="el" href="a03233.html">CPSShockWave</a> &<a class="el" href="a04223.html#a626">s</a>, <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a04223.html#a587">size</a>, <a class="el" href="a04558.html#a11">uint32</a> srcStep)</td></tr> + +</table> +<hr><h2>Member Function Documentation</h2> +<a class="anchor" name="NL3D_1_1CPSShockWaveHelpere0" doxytag="NL3D::CPSShockWaveHelper::drawShockWave" ></a><p> +<table class="mdTable" width="100%" cellpadding="2" cellspacing="0"> + <tr> + <td class="mdRow"> + <table cellpadding="0" cellspacing="0" border="0"> + <tr> + <td class="md" colspan="4"> +template<class T> </td> + </tr> + <tr> + <td class="md" nowrap valign="top"> void NL3D::CPSShockWaveHelper::drawShockWave </td> + <td class="md" valign="top">( </td> + <td class="md" nowrap valign="top">T </td> + <td class="mdname" nowrap> <em>posIt</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a03233.html">CPSShockWave</a> & </td> + <td class="mdname" nowrap> <em>s</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> </td> + <td class="mdname" nowrap> <em>size</em>, </td> + </tr> + <tr> + <td class="md" nowrap align="right"></td> + <td></td> + <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a> </td> + <td class="mdname" nowrap> <em>srcStep</em></td> + </tr> + <tr> + <td></td> + <td class="md">) </td> + <td class="md" colspan="2"><code> [inline, static]</code></td> + </tr> + + </table> + </td> + </tr> +</table> +<table cellspacing=5 cellpadding=0 border=0> + <tr> + <td> + + </td> + <td> + +<p> + +<p> +Definition at line <a class="el" href="a06279.html#l00069">69</a> of file <a class="el" href="a06279.html">ps_shockwave.cpp</a>. +<p> +References <a class="el" href="a02434.html#NL3D_1_1IDrivera2">NL3D::IDriver::activeVertexBuffer()</a>, <a class="el" href="a06249.html#l00039">CHECK_VERTEX_BUFFER</a>, <a class="el" href="a06710.html#l00438">NL3D::CVertexBuffer::getVertexCoordPointer()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a05484.html#l00038">min</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06152.html#l00060">PARTICLES_CHECK_MEM</a>, <a class="el" href="a02434.html#NL3D_1_1IDrivera51">NL3D::IDriver::render()</a>, <a class="el" href="a05646.html#l00977">s</a>, <a class="el" href="a06197.html#l00180">NL3D::CPrimitiveBlock::setNumQuad()</a>, <a class="el" href="a06279.html#l00044">NL3D::ShockWaveBufSize</a>, <a class="el" href="a05981.html#l00099">sint32</a>, <a class="el" href="a05646.html#l00645">size</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a06259.html#l00048">NL3D::CPlaneBasis::X</a>, and <a class="el" href="a06259.html#l00049">NL3D::CPlaneBasis::Y</a>. +<p> +<div class="fragment"><pre>00070 { +00071 <a class="code" href="a04729.html#a0">PARTICLES_CHECK_MEM</a>; +00072 <a class="code" href="a04199.html#a6">nlassert</a>(<a class="code" href="a04223.html#a626">s</a>._Owner); +00073 +00074 <span class="comment">// get / build the vertex buffer and the primitive block</span> +00075 CVertexBuffer *vb; +00076 CPrimitiveBlock *pb; +00077 <a class="code" href="a04223.html#a626">s</a>.getVBnPB(vb, pb); +00078 +00079 <span class="keyword">const</span> <a class="code" href="a04558.html#a11">uint32</a> vSize = vb->getVertexSize(); +00080 IDriver *driver = <a class="code" href="a04223.html#a626">s</a>.getDriver(); +00081 <a class="code" href="a04223.html#a626">s</a>._Owner->incrementNbDrawnParticles(size); <span class="comment">// for benchmark purpose </span> +00082 <a class="code" href="a04223.html#a626">s</a>.setupDriverModelMatrix(); +00083 <span class="keyword">const</span> <a class="code" href="a04558.html#a15">uint</a> numShockWaveToDealWith = <a class="code" href="a04061.html#a0">std::min</a>(ShockWaveBufSize, <a class="code" href="a04223.html#a626">s</a>.getNumShockWavesInVB()); +00084 driver->activeVertexBuffer(*vb); +00085 +00086 <span class="keyword">static</span> CPlaneBasis planeBasis[<a class="code" href="a05363.html#a271">ShockWaveBufSize</a>]; +00087 <span class="keywordtype">float</span> sizes[<a class="code" href="a05363.html#a271">ShockWaveBufSize</a>]; +00088 <span class="keywordtype">float</span> angles[<a class="code" href="a05363.html#a271">ShockWaveBufSize</a>]; +00089 +00090 <a class="code" href="a04558.html#a15">uint</a> leftToDo = <a class="code" href="a04223.html#a587">size</a>, toProcess; +00091 T endIt; +00092 <a class="code" href="a04558.html#a7">uint8</a> *currVertex; +00093 <a class="code" href="a04558.html#a15">uint</a> k ; +00094 +00095 <span class="keyword">const</span> <span class="keywordtype">float</span> angleStep = 256.f / <a class="code" href="a04223.html#a626">s</a>._NbSeg; +00096 <span class="keywordtype">float</span> currAngle; +00097 +00098 CPlaneBasis *ptCurrBasis; +00099 <a class="code" href="a04558.html#a11">uint32</a> ptCurrBasisIncrement = <a class="code" href="a04223.html#a626">s</a>._PlaneBasisScheme ? 1 : 0; +00100 +00101 <span class="keywordtype">float</span> *ptCurrSize; +00102 <a class="code" href="a04558.html#a11">uint32</a> ptCurrSizeIncrement = <a class="code" href="a04223.html#a626">s</a>._SizeScheme ? 1 : 0; +00103 +00104 <span class="keywordtype">float</span> *ptCurrAngle; +00105 <a class="code" href="a04558.html#a11">uint32</a> ptCurrAngleIncrement = <a class="code" href="a04223.html#a626">s</a>._Angle2DScheme ? 1 : 0; +00106 +00107 CVector radVect, innerVect; +00108 <span class="keywordtype">float</span> radiusRatio; +00109 +00110 <span class="keywordflow">do</span> +00111 { +00112 currVertex = (<a class="code" href="a04558.html#a7">uint8</a> *) vb->getVertexCoordPointer(); +00113 toProcess = leftToDo > numShockWaveToDealWith ? numShockWaveToDealWith : leftToDo; +00114 endIt = posIt + toProcess; +00115 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a626">s</a>._SizeScheme) +00116 { +00117 ptCurrSize = (<span class="keywordtype">float</span> *) (<a class="code" href="a04223.html#a626">s</a>._SizeScheme->make(<a class="code" href="a04223.html#a626">s</a>._Owner, size - leftToDo, (<span class="keywordtype">void</span> *) sizes, <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>), toProcess, <span class="keyword">true</span>, srcStep)); +00118 } +00119 <span class="keywordflow">else</span> +00120 { +00121 ptCurrSize = &<a class="code" href="a04223.html#a626">s</a>._ParticleSize; +00122 } +00123 +00124 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a626">s</a>._PlaneBasisScheme) +00125 { +00126 ptCurrBasis = (CPlaneBasis *) (<a class="code" href="a04223.html#a626">s</a>._PlaneBasisScheme->make(<a class="code" href="a04223.html#a626">s</a>._Owner, size - leftToDo, (<span class="keywordtype">void</span> *) planeBasis, <span class="keyword">sizeof</span>(CPlaneBasis), toProcess, <span class="keyword">true</span>, srcStep)); +00127 } +00128 <span class="keywordflow">else</span> +00129 { +00130 ptCurrBasis = &<a class="code" href="a04223.html#a626">s</a>._PlaneBasis; +00131 } +00132 +00133 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a626">s</a>._Angle2DScheme) +00134 { +00135 ptCurrAngle = (<span class="keywordtype">float</span> *) (<a class="code" href="a04223.html#a626">s</a>._Angle2DScheme->make(<a class="code" href="a04223.html#a626">s</a>._Owner, size - leftToDo, (<span class="keywordtype">void</span> *) angles, <span class="keyword">sizeof</span>(<span class="keywordtype">float</span>), toProcess, <span class="keyword">true</span>, srcStep)); +00136 } +00137 <span class="keywordflow">else</span> +00138 { +00139 ptCurrAngle = &<a class="code" href="a04223.html#a626">s</a>._Angle2D; +00140 } +00141 +00142 +00143 <a class="code" href="a04223.html#a626">s</a>.updateVbColNUVForRender(size - leftToDo, toProcess, srcStep, *vb); +00144 <span class="keywordflow">do</span> +00145 { +00146 currAngle = *ptCurrAngle; +00147 <span class="keywordflow">if</span> (fabsf(*ptCurrSize) > 10E-6) +00148 { +00149 radiusRatio = (*ptCurrSize - <a class="code" href="a04223.html#a626">s</a>._RadiusCut) / *ptCurrSize; +00150 } +00151 <span class="keywordflow">else</span> +00152 { +00153 radiusRatio = 0.f; +00154 } +00155 +00156 <span class="keywordflow">for</span> (k = 0; k <= <a class="code" href="a04223.html#a626">s</a>._NbSeg; ++k) +00157 { +00158 radVect = *ptCurrSize * (CPSUtil::getCos((<a class="code" href="a04558.html#a10">sint32</a>) currAngle) * ptCurrBasis->X + CPSUtil::getSin((<a class="code" href="a04558.html#a10">sint32</a>) currAngle) * ptCurrBasis->Y); +00159 innerVect = radiusRatio * radVect; +00160 <a class="code" href="a04826.html#a0">CHECK_VERTEX_BUFFER</a>(*vb, currVertex); +00161 * (CVector *) currVertex = *posIt + radVect; +00162 currVertex += vSize; +00163 <a class="code" href="a04826.html#a0">CHECK_VERTEX_BUFFER</a>(*vb, currVertex); +00164 * (CVector *) currVertex = *posIt + innerVect; +00165 currVertex += vSize; +00166 currAngle += angleStep; +00167 } +00168 +00169 ++posIt; +00170 ptCurrBasis += ptCurrBasisIncrement; +00171 ptCurrSize += ptCurrSizeIncrement; +00172 ptCurrAngle += ptCurrAngleIncrement; +00173 } +00174 <span class="keywordflow">while</span> (posIt != endIt); +00175 +00176 pb->setNumQuad(toProcess * <a class="code" href="a04223.html#a626">s</a>._NbSeg); +00177 driver->render(*pb, <a class="code" href="a04223.html#a626">s</a>._Mat); +00178 leftToDo -= toProcess; +00179 } +00180 <span class="keywordflow">while</span> (leftToDo); +00181 <a class="code" href="a04729.html#a0">PARTICLES_CHECK_MEM</a>; +00182 } +</pre></div> </td> + </tr> +</table> +<hr>The documentation for this class was generated from the following file:<ul> +<li><a class="el" href="a06279.html">ps_shockwave.cpp</a></ul> +<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:25:14 2004 for NeL by +<a href="http://www.doxygen.org/index.html"> +<img src="doxygen.png" alt="doxygen" align="middle" border=0 > +</a>1.3.6 </small></address> +</body> +</html> |