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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CPatchBlockIdent class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CPatchBlockIdent Class Reference</h1><code>#include &lt;<a class="el" href="a06156.html">patch.h</a>&gt;</code>
+<p>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+An descriptor of a group of tiles in a patch.<p>
+<dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00193">193</a> of file <a class="el" href="a06156.html">patch.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Operators.</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdentz636_0">operator!=</a> (const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;pb) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdentz636_1">operator&lt;</a> (const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;pb) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdentz636_2">operator&lt;=</a> (const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;pb) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdentz636_3">operator==</a> (const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;pb) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdentz636_4">operator&gt;</a> (const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;pb) const </td></tr>
+
+<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdentz636_5">operator&gt;=</a> (const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;pb) const </td></tr>
+
+<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento0">OrderS</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">size of the patch, in tile coordinates. <a href="#NL3D_1_1CPatchBlockIdento0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento1">OrderT</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">size of the patch, in tile coordinates. <a href="#NL3D_1_1CPatchBlockIdento1"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02706.html">CPatchIdent</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento2">PatchId</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">the patch. <a href="#NL3D_1_1CPatchBlockIdento2"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento3">S0</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">coordinate of the SubPart of the patch, in tile coordinates. <a href="#NL3D_1_1CPatchBlockIdento3"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento4">S1</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">coordinate of the SubPart of the patch, in tile coordinates. <a href="#NL3D_1_1CPatchBlockIdento4"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento5">T0</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">coordinate of the SubPart of the patch, in tile coordinates. <a href="#NL3D_1_1CPatchBlockIdento5"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento6">T1</a></td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">coordinate of the SubPart of the patch, in tile coordinates. <a href="#NL3D_1_1CPatchBlockIdento6"></a><br><br></td></tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdentz636_0" doxytag="NL3D::CPatchBlockIdent::operator!=" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchBlockIdent::operator!= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pb</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00212">212</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+<div class="fragment"><pre>00213 {
+00214 <span class="keywordflow">return</span> !(*<span class="keyword">this</span>==pb);
+00215 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdentz636_1" doxytag="NL3D::CPatchBlockIdent::operator<" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchBlockIdent::operator&lt; </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pb</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00217">217</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+References <a class="el" href="a06156.html#l00197">PatchId</a>, <a class="el" href="a06156.html#l00201">S0</a>, <a class="el" href="a06156.html#l00201">S1</a>, <a class="el" href="a06156.html#l00201">T0</a>, and <a class="el" href="a06156.html#l00201">T1</a>.
+<p>
+<div class="fragment"><pre>00218 {
+00219 <span class="keywordflow">if</span>(<a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento2">PatchId</a>!=pb.PatchId)
+00220 <span class="keywordflow">return</span> <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento2">PatchId</a>&lt;pb.PatchId;
+00221 <span class="keywordflow">if</span>(<a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento3">S0</a>!=pb.S0) <span class="keywordflow">return</span> <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento3">S0</a>&lt;pb.S0;
+00222 <span class="keywordflow">if</span>(<a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento4">S1</a>!=pb.S1) <span class="keywordflow">return</span> <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento4">S1</a>&lt;pb.S1;
+00223 <span class="keywordflow">if</span>(<a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento5">T0</a>!=pb.T0) <span class="keywordflow">return</span> <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento5">T0</a>&lt;pb.T0;
+00224 <span class="keywordflow">return</span> <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento6">T1</a>&lt;pb.T1;
+00225 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdentz636_2" doxytag="NL3D::CPatchBlockIdent::operator<=" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchBlockIdent::operator&lt;= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pb</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00226">226</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+<div class="fragment"><pre>00227 {
+00228 <span class="keywordflow">return</span> (*<span class="keyword">this</span>&lt;pb) || (*<span class="keyword">this</span>==pb);
+00229 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdentz636_3" doxytag="NL3D::CPatchBlockIdent::operator==" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchBlockIdent::operator== </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pb</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00206">206</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+References <a class="el" href="a06156.html#l00197">PatchId</a>, <a class="el" href="a06156.html#l00201">S0</a>, <a class="el" href="a06156.html#l00201">S1</a>, <a class="el" href="a06156.html#l00201">T0</a>, and <a class="el" href="a06156.html#l00201">T1</a>.
+<p>
+<div class="fragment"><pre>00207 {
+00208 <span class="keywordflow">return</span> <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento2">PatchId</a>==pb.PatchId &amp;&amp;
+00209 <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento3">S0</a>==pb.S0 &amp;&amp; <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento4">S1</a>==pb.S1 &amp;&amp;
+00210 <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento5">T0</a>==pb.T0 &amp;&amp; <a class="code" href="a03059.html#NL3D_1_1CPatchBlockIdento6">T1</a>==pb.T1;
+00211 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdentz636_4" doxytag="NL3D::CPatchBlockIdent::operator>" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchBlockIdent::operator&gt; </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pb</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00230">230</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+<div class="fragment"><pre>00231 {
+00232 <span class="keywordflow">return</span> !(*<span class="keyword">this</span>&lt;=pb);
+00233 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdentz636_5" doxytag="NL3D::CPatchBlockIdent::operator>=" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> bool NL3D::CPatchBlockIdent::operator&gt;= </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03059.html">CPatchBlockIdent</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pb</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00234">234</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+<div class="fragment"><pre>00235 {
+00236 <span class="keywordflow">return</span> !(*<span class="keyword">this</span>&lt;pb);
+00237 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento0" doxytag="NL3D::CPatchBlockIdent::OrderS" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento0">NL3D::CPatchBlockIdent::OrderS</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+size of the patch, in tile coordinates.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00199">199</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, and <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento1" doxytag="NL3D::CPatchBlockIdent::OrderT" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento1">NL3D::CPatchBlockIdent::OrderT</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+size of the patch, in tile coordinates.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00199">199</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, and <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento2" doxytag="NL3D::CPatchBlockIdent::PatchId" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02706.html">CPatchIdent</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento2">NL3D::CPatchBlockIdent::PatchId</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+the patch.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00197">197</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a05862.html#l02359">NL3D::CLandscape::fillPatchQuadBlock()</a>, <a class="el" href="a06156.html#l00217">operator&lt;()</a>, and <a class="el" href="a06156.html#l00206">operator==()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento3" doxytag="NL3D::CPatchBlockIdent::S0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento3">NL3D::CPatchBlockIdent::S0</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+coordinate of the SubPart of the patch, in tile coordinates.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00201">201</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a05864.html#l00147">NL3D::CLandscapeCollisionGrid::build()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a06725.html#l00612">NL3D::CVisualCollisionEntity::displayDebugGrid()</a>, <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>, <a class="el" href="a06156.html#l00217">operator&lt;()</a>, and <a class="el" href="a06156.html#l00206">operator==()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento4" doxytag="NL3D::CPatchBlockIdent::S1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento4">NL3D::CPatchBlockIdent::S1</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+coordinate of the SubPart of the patch, in tile coordinates.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00201">201</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a05864.html#l00147">NL3D::CLandscapeCollisionGrid::build()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a06725.html#l00612">NL3D::CVisualCollisionEntity::displayDebugGrid()</a>, <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>, <a class="el" href="a06156.html#l00217">operator&lt;()</a>, and <a class="el" href="a06156.html#l00206">operator==()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento5" doxytag="NL3D::CPatchBlockIdent::T0" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento5">NL3D::CPatchBlockIdent::T0</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+coordinate of the SubPart of the patch, in tile coordinates.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00201">201</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a05864.html#l00147">NL3D::CLandscapeCollisionGrid::build()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a06725.html#l00612">NL3D::CVisualCollisionEntity::displayDebugGrid()</a>, <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>, <a class="el" href="a06156.html#l00217">operator&lt;()</a>, and <a class="el" href="a06156.html#l00206">operator==()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CPatchBlockIdento6" doxytag="NL3D::CPatchBlockIdent::T1" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03059.html#NL3D_1_1CPatchBlockIdento6">NL3D::CPatchBlockIdent::T1</a>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+coordinate of the SubPart of the patch, in tile coordinates.
+<p>
+
+<p>
+Definition at line <a class="el" href="a06156.html#l00201">201</a> of file <a class="el" href="a06156.html">patch.h</a>.
+<p>
+Referenced by <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a05864.html#l00147">NL3D::CLandscapeCollisionGrid::build()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a06725.html#l00612">NL3D::CVisualCollisionEntity::displayDebugGrid()</a>, <a class="el" href="a06155.html#l00460">NL3D::CPatch::fillPatchQuadBlock()</a>, <a class="el" href="a06156.html#l00217">operator&lt;()</a>, and <a class="el" href="a06156.html#l00206">operator==()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="a06156.html">patch.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:00:44 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>