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authorneodarz <neodarz@neodarz.net>2018-08-11 20:21:34 +0200
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
+<title>NeL: NL3D::CBoneUser class Reference</title>
+<link href="doxygen.css" rel="stylesheet" type="text/css">
+</head><body>
+<!-- Generated by Doxygen 1.3.6 -->
+<div class="qindex"> <form class="search" action="search.php" method="get">
+<a class="qindex" href="main.html">Main&nbsp;Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class&nbsp;Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical&nbsp;List</a> | <a class="qindex" href="annotated.html">Data&nbsp;Structures</a> | <a class="qindex" href="files.html">File&nbsp;List</a> | <a class="qindex" href="namespacemembers.html">Namespace&nbsp;Members</a> | <a class="qindex" href="functions.html">Data&nbsp;Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related&nbsp;Pages</a> | <span class="search"><u>S</u>earch&nbsp;for&nbsp;<input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
+<h1>NL3D::CBoneUser Class Reference</h1><code>#include &lt;<a class="el" href="a05494.html">bone_user.h</a>&gt;</code>
+<p>
+<p>Inheritance diagram for NL3D::CBoneUser:
+<p><center><img src="a02280.png" usemap="#NL3D::CBoneUser_map" border="0" alt=""></center>
+<map name="NL3D::CBoneUser_map">
+<area href="a03922.html" alt="NL3D::UBone" shape="rect" coords="0,56,166,80">
+<area href="a02281.html" alt="NL3D::CTransformableUser" shape="rect" coords="176,56,342,80">
+<area href="a02282.html" alt="NL3D::UTransformable" shape="rect" coords="0,0,166,24">
+<area href="a02282.html" alt="NL3D::UTransformable" shape="rect" coords="176,0,342,24">
+</map>
+<hr><a name="_details"></a><h2>Detailed Description</h2>
+<a class="el" href="a02321.html">UTransform</a> implementation. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
+Nevrax France </dd></dl>
+<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a05494.html#l00046">46</a> of file <a class="el" href="a05494.html">bone_user.h</a>.<table border=0 cellpadding=0 cellspacing=0>
+<tr><td></td></tr>
+<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>enum &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> { <a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew0">DirectMatrix</a> = 0,
+<a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew1">RotEuler</a>,
+<a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew2">RotQuat</a>,
+<a class="el" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew3">TransformModeCount</a>
+ }</td></tr>
+
+<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Object</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02280.html#NL3D_1_1CBoneUserz41_0">CBoneUser</a> (<a class="el" href="a02277.html">CBone</a> *bone)</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it. <a href="#NL3D_1_1CBoneUserz41_0"></a><br><br></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02280.html#NL3D_1_1CBoneUserz41_1">~CBoneUser</a> ()</td></tr>
+
+<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it. <a href="#NL3D_1_1CBoneUserz41_1"></a><br><br></td></tr>
+<tr><td colspan="2"><div class="groupHeader">Special feature</div></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="a02851.html">CMatrix</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02280.html#NL3D_1_1CBoneUserz43_0">getLastWorldMatrixComputed</a> () const </td></tr>
+
+<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
+<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02278.html">ITransformable</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a></td></tr>
+
+</table>
+<hr><h2>Member Enumeration Documentation</h2>
+<a class="anchor" name="NL3D_1_1UTransformablew4" doxytag="NL3D::CBoneUser::TTransformMode" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> enum <a class="el" href="a02282.html#NL3D_1_1UTransformablew4">NL3D::UTransformable::TTransformMode</a><code> [inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+<dl compact><dt><b>Enumeration values: </b></dt><dd>
+<table border=0 cellspacing=2 cellpadding=0>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew0" doxytag="DirectMatrix" ></a>DirectMatrix</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew1" doxytag="RotEuler" ></a>RotEuler</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew2" doxytag="RotQuat" ></a>RotQuat</em>&nbsp;</td><td>
+</td></tr>
+<tr><td valign=top><em><a class="anchor" name="NL3D_1_1UTransformablew4NL3D_1_1UTransformablew3" doxytag="TransformModeCount" ></a>TransformModeCount</em>&nbsp;</td><td>
+</td></tr>
+</table>
+</dl>
+
+<p>
+Definition at line <a class="el" href="a06635.html#l00066">66</a> of file <a class="el" href="a06635.html">u_transformable.h</a>.
+<p>
+<div class="fragment"><pre>00067 {
+00068 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew0">DirectMatrix</a>=0, <span class="comment">// DirectMatrixMode .</span>
+00069 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew1">RotEuler</a>, <span class="comment">// Matrix is computed from sperated composantes, with euler rotation.</span>
+00070 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew2">RotQuat</a>, <span class="comment">// Matrix is computed from sperated composantes, with quat rotation (default).</span>
+00071
+00072 <a class="code" href="a02282.html#NL3D_1_1UTransformablew4NL3D_1_1UTransformablew3">TransformModeCount</a>
+00073 };
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Constructor &amp; Destructor Documentation</h2>
+<a class="anchor" name="NL3D_1_1CBoneUserz41_0" doxytag="NL3D::CBoneUser::CBoneUser" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> NL3D::CBoneUser::CBoneUser </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02277.html">CBone</a> *&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>bone</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05494.html#l00055">55</a> of file <a class="el" href="a05494.html">bone_user.h</a>.
+<p>
+References <a class="el" href="a05494.html#l00034">NL3D_MEM_BONES</a>.
+<p>
+<div class="fragment"><pre>00055 : <a class="code" href="a02281.html#NL3D_1_1CTransformableUserz1089_0">CTransformableUser</a>( static_cast&lt;ITransformable*&gt;(bone) )
+00056 {
+00057 <span class="comment">// do nothing.</span>
+00058 <a class="code" href="a04071.html#a0">NL3D_MEM_BONES</a>
+00059 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CBoneUserz41_1" doxytag="NL3D::CBoneUser::~CBoneUser" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual NL3D::CBoneUser::~<a class="el" href="a02280.html">CBoneUser</a> </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Give a <a class="el" href="a02277.html">CBone</a>. <a class="el" href="a02280.html">CBoneUser</a> DO NOT owns it.
+<p>
+
+<p>
+Definition at line <a class="el" href="a05494.html#l00060">60</a> of file <a class="el" href="a05494.html">bone_user.h</a>.
+<p>
+References <a class="el" href="a05494.html#l00034">NL3D_MEM_BONES</a>.
+<p>
+<div class="fragment"><pre>00061 {
+00062 <span class="comment">// do nothing.</span>
+00063 <a class="code" href="a04071.html#a0">NL3D_MEM_BONES</a>
+00064 }
+</pre></div> </td>
+ </tr>
+</table>
+<hr><h2>Member Function Documentation</h2>
+<a class="anchor" name="NL3D_1_1CBoneUserz43_0" doxytag="NL3D::CBoneUser::getLastWorldMatrixComputed" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">CMatrix</a>&amp; NL3D::CBoneUser::getLastWorldMatrixComputed </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the last world matrix computed in last render(). NB: this WM is computed in last render() only if the object was not clipped. So use it wisely.<p>
+NB: this WM may also not be computed in last render() for "Lod skeleton" reason. ie if the skeleton is too far, the engine may not compute a bone (for speed). To avoid problem, you should ask the artist what bones have such a scheme, or you could stickObject() a dummy (eg a <a class="el" href="a02321.html">UTransform</a>) onto this bone, because in this case, this bone will always be computed.
+<p>
+Implements <a class="el" href="a03922.html#NL3D_1_1UBonez1382_0">NL3D::UBone</a>.
+<p>
+Definition at line <a class="el" href="a05494.html#l00070">70</a> of file <a class="el" href="a05494.html">bone_user.h</a>.
+<p>
+References <a class="el" href="a05494.html#l00034">NL3D_MEM_BONES</a>.
+<p>
+<div class="fragment"><pre>00071 {
+00072 <a class="code" href="a04071.html#a0">NL3D_MEM_BONES</a>
+00073
+00074 <span class="keywordflow">return</span> static_cast&lt;CBone*&gt;(<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>)-&gt;getWorldMatrix();
+00075 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1091_0" doxytag="NL3D::CBoneUser::getMatrix" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">CMatrix</a>&amp; NL3D::CTransformableUser::getMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the matrix, compute her if necessary (work in all modes).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_0">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00081">81</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00076">NL3D::ITransformable::getMatrix()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00082 {
+00083 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00084 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getMatrix();
+00085 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_0" doxytag="NL3D::CBoneUser::getMatrix" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual const <a class="el" href="a02851.html">CMatrix</a>&amp; NL3D::UTransformable::getMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap> const<code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Get the matrix, compute her if necessary (work in all modes).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1091_0">NL3D::CTransformableUser</a>.
+<p>
+Referenced by <a class="el" href="a05657.html#l00482">NL3D::CDriverUser::setMatrixMode3D()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_0" doxytag="NL3D::CBoneUser::getPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_1">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00195">195</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00224">NL3D::ITransformable::getPivot()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00196 {
+00197 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00198 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getPivot();
+00199 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_1" doxytag="NL3D::CBoneUser::getPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_2">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00169">169</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00224">NL3D::ITransformable::getPivot()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00170 {
+00171 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00172 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getPivot(pivot);
+00173 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_1" doxytag="NL3D::CBoneUser::getPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_0">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_2" doxytag="NL3D::CBoneUser::getPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_1">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1598_0" doxytag="NL3D::CBoneUser::getPivotValueName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getPivotValueName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06576.html#l00055">55</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00056 {
+00057 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00058 <span class="keywordflow">return</span> ITransformable::getPivotValueName();
+00059 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_2" doxytag="NL3D::CBoneUser::getPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_3">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00175">175</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00200">NL3D::ITransformable::getPos()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+Referenced by <a class="el" href="a05828.html#l00147">NL3D::CInstanceUser::startAsyncTextureLoading()</a>.
+<p>
+<div class="fragment"><pre>00176 {
+00177 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00178 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getPos();
+00179 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_3" doxytag="NL3D::CBoneUser::getPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pos</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_4">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00149">149</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00200">NL3D::ITransformable::getPos()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00150 {
+00151 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00152 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getPos(pos);
+00153 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_3" doxytag="NL3D::CBoneUser::getPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_2">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_4" doxytag="NL3D::CBoneUser::getPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pos</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_3">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1598_1" doxytag="NL3D::CBoneUser::getPosValueName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getPosValueName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06576.html#l00035">35</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00036 {
+00037 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00038 <span class="keywordflow">return</span> ITransformable::getPosValueName ();
+00039 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_4" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_5">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00180">180</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00206">NL3D::ITransformable::getRotEuler()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00181 {
+00182 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00183 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getRotEuler();
+00184 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_5" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_6">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00154">154</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00206">NL3D::ITransformable::getRotEuler()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00155 {
+00156 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00157 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getRotEuler(rot);
+00158 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_5" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_4">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_6" doxytag="NL3D::CBoneUser::getRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_5">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1598_2" doxytag="NL3D::CBoneUser::getRotEulerValueName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getRotEulerValueName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06576.html#l00040">40</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00041 {
+00042 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00043 <span class="keywordflow">return</span> ITransformable::getRotEulerValueName();
+00044 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_6" doxytag="NL3D::CBoneUser::getRotOrder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a> NL3D::CTransformableUser::getRotOrder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the current rotorder (information vlaid only when RotEuler mode).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_7">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00143">143</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00194">NL3D::ITransformable::getRotOrder()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00144 {
+00145 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00146 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getRotOrder();
+00147 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_7" doxytag="NL3D::CBoneUser::getRotOrder" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a> NL3D::UTransformable::getRotOrder </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the current rotorder (information vlaid only when RotEuler mode).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_6">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_7" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03296.html">CQuat</a> NL3D::CTransformableUser::getRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_8">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00185">185</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00212">NL3D::ITransformable::getRotQuat()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00186 {
+00187 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00188 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getRotQuat();
+00189 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_8" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03296.html">CQuat</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>quat</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_9">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00159">159</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00212">NL3D::ITransformable::getRotQuat()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00160 {
+00161 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00162 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getRotQuat(quat);
+00163 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_8" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03296.html">CQuat</a> NL3D::UTransformable::getRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_7">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_9" doxytag="NL3D::CBoneUser::getRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03296.html">CQuat</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>quat</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_8">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1598_3" doxytag="NL3D::CBoneUser::getRotQuatValueName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getRotQuatValueName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06576.html#l00045">45</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00046 {
+00047 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00048 <span class="keywordflow">return</span> ITransformable::getRotQuatValueName();
+00049 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_9" doxytag="NL3D::CBoneUser::getScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::CTransformableUser::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_10">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00190">190</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00218">NL3D::ITransformable::getScale()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00191 {
+00192 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00193 <span class="keywordflow">return</span> <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getScale();
+00194 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_10" doxytag="NL3D::CBoneUser::getScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>scale</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_11">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00164">164</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00218">NL3D::ITransformable::getScale()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00165 {
+00166 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00167 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getScale(scale);
+00168 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_10" doxytag="NL3D::CBoneUser::getScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a03128.html">CVector</a> NL3D::UTransformable::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_9">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_11" doxytag="NL3D::CBoneUser::getScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::getScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>scale</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_10">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1598_4" doxytag="NL3D::CBoneUser::getScaleValueName" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> const char * NL3D::UTransformable::getScaleValueName </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [static, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06576.html#l00050">50</a> of file <a class="el" href="a06576.html">transformable_user.cpp</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00051 {
+00052 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00053 <span class="keywordflow">return</span> ITransformable::getScaleValueName();
+00054 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_11" doxytag="NL3D::CBoneUser::getTransformMode" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> NL3D::CTransformableUser::getTransformMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the current transform mode.
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1594_12">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00138">138</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06575.html#l00189">NL3D::ITransformable::getTransformMode()</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00139 {
+00140 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00141 <span class="keywordflow">return</span> (<a class="code" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a>)(<a class="code" href="a04558.html#a15">uint</a>)<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;getTransformMode();
+00142 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1594_12" doxytag="NL3D::CBoneUser::getTransformMode" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual <a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a> NL3D::UTransformable::getTransformMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+get the current transform mode.
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_11">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1095_0" doxytag="NL3D::CBoneUser::lookAt" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::lookAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>eye</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>target</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>roll</em> = 0.f</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup Matrix by the lookAt method. Work only in DirectMatrix mode and RotQuat mode (not euler...).<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>eye</em>&nbsp;</td><td>is the coordinate of the object. </td></tr>
+ <tr><td valign=top><em>target</em>&nbsp;</td><td>is the point the object look at. </td></tr>
+ <tr><td valign=top><em>roll</em>&nbsp;</td><td>is the roll angle in radian along the object's Y axis.</td></tr>
+ </table>
+</dl>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1596_0">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00206">206</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06574.html#l00169">NL3D::ITransformable::lookAt()</a>, and <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>.
+<p>
+<div class="fragment"><pre>00207 {
+00208 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00209 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;lookAt(eye, target, roll);
+00210 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1596_0" doxytag="NL3D::CBoneUser::lookAt" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::lookAt </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>eye</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>target</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>roll</em> = 0.f</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Setup Matrix by the lookAt method. Work only in DirectMatrix mode and RotQuat mode (not euler...).<p>
+<dl compact><dt><b>Parameters:</b></dt><dd>
+ <table border="0" cellspacing="2" cellpadding="0">
+ <tr><td valign=top><em>eye</em>&nbsp;</td><td>is the coordinate of the object. </td></tr>
+ <tr><td valign=top><em>target</em>&nbsp;</td><td>is the point the object look at. </td></tr>
+ <tr><td valign=top><em>roll</em>&nbsp;</td><td>is the roll angle in radian along the object's Y axis.</td></tr>
+ </table>
+</dl>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1095_0">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1091_1" doxytag="NL3D::CBoneUser::setMatrix" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a02851.html">CMatrix</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mat</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in DirecTMatrix mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_0">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00076">76</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00174">NL3D::ITransformable::setMatrix()</a>.
+<p>
+<div class="fragment"><pre>00077 {
+00078 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00079 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setMatrix(mat);
+00080 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_0" doxytag="NL3D::CBoneUser::setMatrix" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setMatrix </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a02851.html">CMatrix</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>mat</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in DirecTMatrix mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1091_1">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_12" doxytag="NL3D::CBoneUser::setPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_2">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00132">132</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00162">NL3D::ITransformable::setPivot()</a>.
+<p>
+<div class="fragment"><pre>00133 {
+00134 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00135 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setPivot(pivot);
+00136 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_1" doxytag="NL3D::CBoneUser::setPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::UTransformable::setPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap> <em>px</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>py</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>pz</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06635.html#l00108">108</a> of file <a class="el" href="a06635.html">u_transformable.h</a>.
+<p>
+References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_2">NL3D::UTransformable::setPivot()</a>.
+<p>
+<div class="fragment"><pre>00108 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_12">setPivot</a>(CVector(px, py, pz));}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_2" doxytag="NL3D::CBoneUser::setPivot" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setPivot </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pivot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_12">NL3D::CTransformableUser</a>.
+<p>
+Referenced by <a class="el" href="a06635.html#l00108">NL3D::UTransformable::setPivot()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_13" doxytag="NL3D::CBoneUser::setPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pos</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_4">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00097">97</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00114">NL3D::ITransformable::setPos()</a>.
+<p>
+<div class="fragment"><pre>00098 {
+00099 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00100 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setPos(pos);
+00101 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_3" doxytag="NL3D::CBoneUser::setPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::UTransformable::setPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap> <em>px</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>py</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>pz</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06635.html#l00086">86</a> of file <a class="el" href="a06635.html">u_transformable.h</a>.
+<p>
+References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_4">NL3D::UTransformable::setPos()</a>.
+<p>
+<div class="fragment"><pre>00086 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_13">setPos</a>(CVector(px, py, pz));}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_4" doxytag="NL3D::CBoneUser::setPos" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setPos </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>pos</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode(nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_13">NL3D::CTransformableUser</a>.
+<p>
+Referenced by <a class="el" href="a06635.html#l00086">NL3D::UTransformable::setPos()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_14" doxytag="NL3D::CBoneUser::setRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_6">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00102">102</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00126">NL3D::ITransformable::setRotEuler()</a>.
+<p>
+<div class="fragment"><pre>00103 {
+00104 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00105 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setRotEuler(rot);
+00106 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_5" doxytag="NL3D::CBoneUser::setRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::UTransformable::setRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap> <em>rx</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>ry</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>rz</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06635.html#l00090">90</a> of file <a class="el" href="a06635.html">u_transformable.h</a>.
+<p>
+References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_6">NL3D::UTransformable::setRotEuler()</a>.
+<p>
+<div class="fragment"><pre>00090 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_14">setRotEuler</a>(CVector(rx, ry, rz));}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_6" doxytag="NL3D::CBoneUser::setRotEuler" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotEuler </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>rot</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotEuler mode(nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_14">NL3D::CTransformableUser</a>.
+<p>
+Referenced by <a class="el" href="a06635.html#l00090">NL3D::UTransformable::setRotEuler()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_15" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>jdir</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>vup</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). the roll is determined with help of the vector up vup... vectors do not need to be noramlized.
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_7">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00120">120</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06577.html#l00107">NL3D::CTransformableUser::setRotQuat()</a>.
+<p>
+<div class="fragment"><pre>00121 {
+00122 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00123 CMatrix mat;
+00124 mat.setRot(CVector::I, jdir, vup);
+00125 mat.normalize(CMatrix::YZX);
+00126 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_17">setRotQuat</a>(mat.getRot());
+00127 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_16" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>jdir</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). there is no roll... jdir do not need to be noramlized.
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_8">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00112">112</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06577.html#l00107">NL3D::CTransformableUser::setRotQuat()</a>.
+<p>
+<div class="fragment"><pre>00113 {
+00114 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00115 CMatrix mat;
+00116 mat.setRot(CVector::I, jdir, CVector::K);
+00117 mat.normalize(CMatrix::YZX);
+00118 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_17">setRotQuat</a>(mat.getRot());
+00119 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_17" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03296.html">CQuat</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>quat</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_9">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00107">107</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, and <a class="el" href="a06575.html#l00138">NL3D::ITransformable::setRotQuat()</a>.
+<p>
+Referenced by <a class="el" href="a06577.html#l00112">NL3D::CTransformableUser::setRotQuat()</a>.
+<p>
+<div class="fragment"><pre>00108 {
+00109 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00110 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setRotQuat(quat);
+00111 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_7" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>jdir</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname" nowrap> <em>vup</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). the roll is determined with help of the vector up vup... vectors do not need to be noramlized.
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_15">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_8" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>jdir</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert). Build a quaternion from a forward direction (a J vector). there is no roll... jdir do not need to be noramlized.
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_16">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_9" doxytag="NL3D::CBoneUser::setRotQuat" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setRotQuat </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03296.html">CQuat</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>quat</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in RotQuat mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_17">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_18" doxytag="NL3D::CBoneUser::setScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>scale</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_11">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00128">128</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, and <a class="el" href="a06575.html#l00145">NL3D::ITransformable::setScale()</a>.
+<p>
+<div class="fragment"><pre>00129 {
+00130 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setScale(scale);
+00131 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_10" doxytag="NL3D::CBoneUser::setScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> void NL3D::UTransformable::setScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">float&nbsp;</td>
+ <td class="mdname" nowrap> <em>sx</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>sy</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap>float&nbsp;</td>
+ <td class="mdname" nowrap> <em>sz</em></td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Definition at line <a class="el" href="a06635.html#l00104">104</a> of file <a class="el" href="a06635.html">u_transformable.h</a>.
+<p>
+References <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_11">NL3D::UTransformable::setScale()</a>.
+<p>
+<div class="fragment"><pre>00104 {<a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_18">setScale</a>(CVector(sx, sy, sz));}
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_11" doxytag="NL3D::CBoneUser::setScale" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setScale </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">CVector</a> &amp;&nbsp;</td>
+ <td class="mdname1" valign="top" nowrap> <em>scale</em> </td>
+ <td class="md" valign="top">&nbsp;)&nbsp;</td>
+ <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Work only in Rot* mode (nlassert).
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_18">NL3D::CTransformableUser</a>.
+<p>
+Referenced by <a class="el" href="a06635.html#l00104">NL3D::UTransformable::setScale()</a>. </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserz1093_19" doxytag="NL3D::CBoneUser::setTransformMode" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::CTransformableUser::setTransformMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>mode</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>ro</em> = CMatrix::ZXY</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [inline, virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change the transform mode. Components or matrix are not reseted.
+<p>
+
+<p>
+Implements <a class="el" href="a02282.html#NL3D_1_1UTransformablez1592_12">NL3D::UTransformable</a>.
+<p>
+Definition at line <a class="el" href="a06577.html#l00092">92</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+References <a class="el" href="a06577.html#l00050">NL3D::CTransformableUser::_Transformable</a>, <a class="el" href="a06577.html#l00033">NL3D_MEM_TRANSFORMABLE</a>, <a class="el" href="a06575.html#l00100">NL3D::ITransformable::setTransformMode()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
+<p>
+<div class="fragment"><pre>00093 {
+00094 <a class="code" href="a05154.html#a0">NL3D_MEM_TRANSFORMABLE</a>
+00095 <a class="code" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">_Transformable</a>-&gt;setTransformMode((ITransformable::TTransformMode)(<a class="code" href="a04558.html#a15">uint</a>)mode, ro);
+00096 }
+</pre></div> </td>
+ </tr>
+</table>
+<a class="anchor" name="NL3D_1_1UTransformablez1592_12" doxytag="NL3D::CBoneUser::setTransformMode" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> virtual void NL3D::UTransformable::setTransformMode </td>
+ <td class="md" valign="top">(&nbsp;</td>
+ <td class="md" nowrap valign="top"><a class="el" href="a02282.html#NL3D_1_1UTransformablew4">TTransformMode</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>mode</em>, </td>
+ </tr>
+ <tr>
+ <td class="md" nowrap align="right"></td>
+ <td></td>
+ <td class="md" nowrap><a class="el" href="a02851.html#NLMISC_1_1CMatrixw0">CMatrix::TRotOrder</a>&nbsp;</td>
+ <td class="mdname" nowrap> <em>ro</em> = CMatrix::ZXY</td>
+ </tr>
+ <tr>
+ <td></td>
+ <td class="md">)&nbsp;</td>
+ <td class="md" colspan="2"><code> [pure virtual, inherited]</code></td>
+ </tr>
+
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+Change the transform mode. Components or matrix are not reseted.
+<p>
+
+<p>
+Implemented in <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserz1093_19">NL3D::CTransformableUser</a>. </td>
+ </tr>
+</table>
+<hr><h2>Field Documentation</h2>
+<a class="anchor" name="NL3D_1_1CWaterInstanceUserp3" doxytag="NL3D::CBoneUser::_Transformable" ></a><p>
+<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
+ <tr>
+ <td class="mdRow">
+ <table cellpadding="0" cellspacing="0" border="0">
+ <tr>
+ <td class="md" nowrap valign="top"> <a class="el" href="a02278.html">ITransformable</a>* <a class="el" href="a02281.html#NL3D_1_1CWaterInstanceUserp3">NL3D::CTransformableUser::_Transformable</a><code> [protected, inherited]</code>
+ </table>
+ </td>
+ </tr>
+</table>
+<table cellspacing=5 cellpadding=0 border=0>
+ <tr>
+ <td>
+ &nbsp;
+ </td>
+ <td>
+
+<p>
+
+<p>
+Definition at line <a class="el" href="a06577.html#l00050">50</a> of file <a class="el" href="a06577.html">transformable_user.h</a>.
+<p>
+Referenced by <a class="el" href="a06577.html#l00058">NL3D::CTransformableUser::CTransformableUser()</a>, <a class="el" href="a06577.html#l00081">NL3D::CTransformableUser::getMatrix()</a>, <a class="el" href="a06577.html#l00169">NL3D::CTransformableUser::getPivot()</a>, <a class="el" href="a06577.html#l00149">NL3D::CTransformableUser::getPos()</a>, <a class="el" href="a06577.html#l00154">NL3D::CTransformableUser::getRotEuler()</a>, <a class="el" href="a06577.html#l00143">NL3D::CTransformableUser::getRotOrder()</a>, <a class="el" href="a06577.html#l00159">NL3D::CTransformableUser::getRotQuat()</a>, <a class="el" href="a06577.html#l00164">NL3D::CTransformableUser::getScale()</a>, <a class="el" href="a06577.html#l00138">NL3D::CTransformableUser::getTransformMode()</a>, <a class="el" href="a06577.html#l00206">NL3D::CTransformableUser::lookAt()</a>, <a class="el" href="a06577.html#l00076">NL3D::CTransformableUser::setMatrix()</a>, <a class="el" href="a06577.html#l00132">NL3D::CTransformableUser::setPivot()</a>, <a class="el" href="a06577.html#l00097">NL3D::CTransformableUser::setPos()</a>, <a class="el" href="a06577.html#l00102">NL3D::CTransformableUser::setRotEuler()</a>, <a class="el" href="a06577.html#l00107">NL3D::CTransformableUser::setRotQuat()</a>, <a class="el" href="a06577.html#l00128">NL3D::CTransformableUser::setScale()</a>, <a class="el" href="a06577.html#l00092">NL3D::CTransformableUser::setTransformMode()</a>, and <a class="el" href="a06577.html#l00067">NL3D::CTransformableUser::~CTransformableUser()</a>. </td>
+ </tr>
+</table>
+<hr>The documentation for this class was generated from the following file:<ul>
+<li><a class="el" href="a05494.html">bone_user.h</a></ul>
+<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 06:44:40 2004 for NeL by
+<a href="http://www.doxygen.org/index.html">
+<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
+</a>1.3.6 </small></address>
+</body>
+</html>