[Nel] Linux compilation pb
Vianney Lecroart
lecroart@nevrax.com
Thu, 8 Feb 2001 10:39:43 +0100
Thank you a lot for this bug correction.
It's really strange because it compiles well on our linux system without any
modifications,
but I already heard about this problem, I'll correct it right now.
Vianney Lecroart
---
lead programmer / nevrax.com
icq#: 6870415
homepage: http://ace.planet-d.net
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----- Original Message -----
From: "Vincent Caron" <v.caron@zerodeux.net>
To: <nel@nevrax.org>
Sent: Wednesday, February 07, 2001 8:28 PM
Subject: [Nel] Linux compilation pb
> I couldn't compile src/3d/driver/opengl/driver_opengl_texture.cpp, it was
> lacking the prototype for a GL extension function. I found out that "gl.h"
> includes "glext.h". And "glx.h" include "gl.h". And so on ... The
conclusion
> is that you must define GL_GLEXT_PROTOTYPES (if needed) before *any* GL
> inclusion. I took this block from driver_opengl_extension.h :
>
> #ifdef NL_OS_UNIX
> #define GL_GLEXT_PROTOTYPES
> #endif
>
> and moved it to the very beginning of driver_opengl.h (before the #include
> <GL/glx.h>).
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