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Projects that use NeL |
2003-08-27 |
Hulud from Digital Murder wrote an awesome texture generator using NeL for Windows only. You can download the 1.0b version here.
Ace, Muf and Skeet from Melting Pot created Mtp Target game that is a multiplayer clone of Monkey Target on PC using, of course, NeL. It works on Windows and GNU/Linux. You can learn more about this game here (french page). | |
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NeL chat |
2003-02-06 |
The official NeL chat system is on IRC. Feel free to come if you have some questions, if you are interested by the project or if you want to talk with other people looking at NeL.
You can find more informations about the freenode irc network here.
Server: irc.freenode.net
Channel: #nel
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Please use nevrax.org's cvs |
2003-01-13 |
As Loic Dachary is unfortunately too busy with
other matters, the non gnu.or's cvs is temporally out of date, until things sett
le, please use the nevrax.org's cvs as instructed on the cvs page.
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FSFE France enters Free Software Gaming |
2002-11-04 |
Nevrax decided to outsource the Free Software community management to FSFE France. The fifteen developers working on NeL at Nevrax will continue to operate under high pressure to meet their deadlines while FSFE France will be in charge of connecting them with the Free Software world.
FSFE France enters Free Software Gaming.
The CVS page has been updated to reflect those changes.
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network login system doc |
2002-10-02 |
A new documentation describes the new login system with NeL.
You can find this doc here in the net section:
/docs/
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Nel extentions |
2002-08-22 |
This document briefly describes the different filename extensions used and/or created by Nevrax for their library.
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FAQ section |
2002-05-02 |
We added a new webpage that contains a FAQ about our project (this section is at the present time very light) :
/faq/
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NeL port |
2002-04-22 |
Thanks to Guillaume Morin, NeL is now working on PowerPC processor (mac) under GNU/Linux.
Here is a screenshot of the font 3d samples:
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NeL samples |
2002-04-18 |
I updated the NeL samples directory. Now it contains one sub-directory per lib, for example, there's a directory for misc samples, another one for net, and so on.
You can find a brief explanation of what sample do:
/docs/doxygen/nel/nelsamples.html
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NeL chat |
2002-04-09 |
The official NeL chat system is on IRC. Feel free to come if you have some questions, if you are interested by the project or if you want to talk with other people looking at NeL.
Server: irc.freenode.net
Channel: #nel
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Nevrax UDP benchmark |
2002-03-28 |
We developed a little client/server application.
This program tests the UDP connection between your computer and a Nevrax
server. It reports some stats about packet lost, ping time and other
information on this connection.
You can launch this program for 1 minute, 1 hour, all the time if you
want. More often this program will run, more accurate information we'll
have. So if you can, leave this program always running.
All informations/stat/graph will be released on the nervrax site.
All sources of this application are available on the nel/samples/udp directory.
Click here to download the Windows client version.
Thank you for your help.
Update: There's a new version of the client (02/03/29 2:00PM) that is not backward compatible. Get the last one to be sure that it'll be work fine with the server.
Update2: There's a new version of the client (02/04/10 11:00AM). Get the last one to be sure that it'll be work fine with the server and *erase* your client.cfg before running the new client.
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Download page updated |
2002-03-11 |
A new section for external websites was opened in the download page. It contains links to other Internet sites that have NeL and/or Snowballs related contents.
Feel free to send a mail (lecroart@nevrax.org) to add your page on this section.
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New Snowballs screenshots |
2002-03-04 |
6 new screenshots of Snowballs2 are available on the screenshot section. Sorry, I didn't create the tiny version of pics. | |
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Download |
2002-02-28 |
You will find Snowballs binaries on our web site in the download section. Currently, we only have Windows binaries but feel free to send us some other versions (e.g. GNU/Linux tarballs, debian packages and so on). Please, send them to lecroart@nevrax.com | |
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Suggested task list |
2002-02-27 |
We added a new webpage that contains a suggested task list for the free software community who want to work and help us on our project :
/suggest/ | |
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A bit of news |
2001-07-03 |
Here is some news regarding NeL's development :
PARTICLE SYSTEM
First release of the particle system editor with full access to the
particule system engine is out (it's an extension to the object viewer).
ENVIRONMENT MAPPING
Flat and cubic environment map rendering have been added to the 3D engine
and the tools.
AUDIO LIBRARY
The lowest level layer of the sound library is functional (the sound library
is still in very early stage of development)
SERVICE ADMIN IMPROVEMENTS
Loads of new features added to the Win32 displayer
- window positions can be stored in the config file
- displayer window now has a prompt to allow live interaction with running
services (Note: The same commands can be sent to the services by the admin
client)
LIGHT MAPS
Version 1.0 of the lightmap implementation is fully implemented and
available
COLLISIONS
Version 1.0 of the PACS collision code fully implemented and available
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NeL Documentation updated |
2001-06-28 |
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Screenshot selection unveiled |
2001-03-02 |
We have made a few screenshots internally, while checking various parts of the Snowballs sample game. After much debate, we've selected a few that we think are pretty representative.
Note that these shots are representative of a technology demo, and do not reflect our planned game or gameplay.
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OMG we've been slashdoted ! |
2001-02-09 |
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Snowballs goes 0.2 ! |
2001-02-07 |
Another milestone for NeL and the Snowball sample game. We've improved some parts of the library itself, and lots of work was done on the client (including some nifty effects - look toward the sun, for instance). The CVS should be up to date.
The main improvement, however, is the fact that you can run both server and client on GNU/Linux (if you have accelerated 3D drivers working on your X server).
As in the previous release, we're releasing source tree and data files (which you'll find much reduced in volume, down below 10Mb from their previous 16Mb) in separate packages, and do not provide pre-built binaries.
If you have already installed Snowballs, do not forget to replace your data directory with the current version. Also important: We have included a working ns.cfg file to avoid the recurrent error trying to connect to our internal test server.
The archives may be downloaded there:
Note: The zip archive contains the source tree in DOS text format, whereas the tar.gz archives contains the source in Unix text format. Both should compile equally well, but one might be easier to edit on your system.
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Nel 0.2 is out ! |
2001-01-17 |
We are proud to announce the release of the 0.2 version of the NeL framework. This framework comprises the NeL library, and a basic client and server source for a simple game called Snowballs. The CVS will be updated shortly, and the 0.2 release tagged. We are including the data files required for the game separately.
If you are following the CVS regularly, you just have to update, download the data archive, compile and run. Otherwise, you may also download separately the source tree of the 0.2 release without using CVS.
We do not provide a pre-built set of binaries, as the 0.2 release isn't really representative of the full technology we want to use. The server has been tested under GNU/Linux, and the client under Windows. If you want to use it, there is a demo server running here, on which the client connects by default.
For any questions, we have opened a new mailing list dedicated to the Snowballs demo game, snowballs@nevrax.org. Questions and reports about the client, server, or game data themselves should be directed there, while all discussions on the NeL library itself should remain under the nel@nevrax.org mailing list.
The archives may be downloaded there:
Note: The zip archive contains the source tree in DOS text format, whereas the tar.gz archives contains the source in Unix text format. Both should compile equally well, but one might be easier to edit on your system.
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RMS at Nevrax |
2000-11-15 |
We had the honor of receiving here at the Nevrax offices Richard Stallman,
the founder of the Free Software Foundation.
He came for a visit and a conference on the ethics and philosophy of the
Free Software movement (not to be confused with Open Source, he
insists). He spoke at length of the why and how the FSF was born, its
contributions to the now popular GNU/Linux system, and why its ideas must
be nurtured and spread to keep the spirit of Free Software alive.
There was also a lengthy discussion of the NeL platform itself, its
implications, and its position in the world of Free Software. Copyright
issues were analyzed, and a few suggestions made. The conference closed
with a small gift from the art department, specially made for Mr Stallman.
Here are a few moments of the conference:
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Animated discourse... and lots of tea |
The audience listens... |
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Mr Stallman |
After Free Software, here is Free Art |
The gnu meets Nevrax's Mushferatu |
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