# Home    # nevrax.com   
Nevrax
Nevrax.org
#News
#Mailing-list
#Documentation
#CVS
#Bugs
#License
Docs
 
Documentation  
Main Page   Namespace List   Class Hierarchy   Alphabetical List   Compound List   File List   Namespace Members   Compound Members   File Members   Related Pages   Search  

water_user.h

Go to the documentation of this file.
00001 
00007 /* Copyright, 2000, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #include "nel/3d/u_water.h"
00027 #include "3d/instance_user.h"
00028 
00029 
00030 namespace NL3D 
00031 {
00032 
00033 
00035 class CWaterInstanceUser : public CInstanceUser, public UWaterInstance
00036 {
00037 public:         
00038         CWaterInstanceUser(CScene *scene, IModel *trans) : CInstanceUser(scene, trans) {}
00039         virtual uint32  getWaterHeightMapID() const;
00040         virtual float   getHeightFactor() const;        
00041         virtual float   getHeight(const NLMISC::CVector2f &pos);
00042         virtual float   getAttenuatedHeight(const NLMISC::CVector2f &pos, const NLMISC::CVector &viewer);
00043 };
00044 
00045 
00046 } // NL3D