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tile_edit_exe.h

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00001 // tile_edit_exe.h : main header file for the TILE_EDIT_EXE application
00002 //
00003 
00004 #if !defined(AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_)
00005 #define AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_
00006 
00007 #if _MSC_VER > 1000
00008 #pragma once
00009 #endif // _MSC_VER > 1000
00010 
00011 #ifndef __AFXWIN_H__
00012         #error include 'stdafx.h' before including this file for PCH
00013 #endif
00014 
00015 #include "resource.h"           // main symbols
00016 
00018 // CTile_edit_exeApp:
00019 // See tile_edit_exe.cpp for the implementation of this class
00020 //
00021 
00022 class CTile_edit_exeApp : public CWinApp
00023 {
00024 public:
00025         CTile_edit_exeApp();
00026 
00027 // Overrides
00028         // ClassWizard generated virtual function overrides
00029         //{{AFX_VIRTUAL(CTile_edit_exeApp)
00030         public:
00031         virtual BOOL InitInstance();
00032         //}}AFX_VIRTUAL
00033 
00034 // Implementation
00035 
00036         //{{AFX_MSG(CTile_edit_exeApp)
00037         afx_msg void OnSaveAs();
00038         //}}AFX_MSG
00039         DECLARE_MESSAGE_MAP()
00040 };
00041 
00042 
00044 
00045 //{{AFX_INSERT_LOCATION}}
00046 // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
00047 
00048 #endif // !defined(AFX_TILE_EDIT_EXE_H__254ECFC3_F100_41C1_8D5E_BA741F24687D__INCLUDED_)