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text_context_user.cpp

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00001 
00007 /* Copyright, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #include "std3d.h"
00027 
00028 #include "3d/text_context_user.h"
00029 
00030 
00031 namespace NL3D 
00032 {
00033 
00034 
00035 // ***************************************************************************
00036 NLMISC::CVector UTextContext::CStringInfo::getHotSpotVector(UTextContext::THotSpot hotspot)
00037 {
00038         NLMISC::CVector hotspotVector(0,0,0);
00039 
00040         if(hotspot==UTextContext::MiddleLeft)
00041                 hotspotVector = CVector(0,0,-StringHeight/2);
00042         
00043         if(hotspot==UTextContext::TopLeft)
00044                 hotspotVector = CVector(0,0,StringHeight);
00045         
00046         if(hotspot==UTextContext::MiddleBottom)
00047                 hotspotVector = CVector(-StringWidth/2,0,0);
00048         
00049         if(hotspot==UTextContext::MiddleMiddle)
00050                 hotspotVector = CVector(-StringWidth/2,0,-StringHeight/2);
00051         
00052         if(hotspot==UTextContext::MiddleTop)
00053                 hotspotVector = CVector(-StringWidth/2,0,-StringHeight);
00054         
00055         if(hotspot==UTextContext::BottomRight)
00056                 hotspotVector = CVector(-StringWidth,0,0);
00057         
00058         if(hotspot==UTextContext::MiddleRight)
00059                 hotspotVector = CVector(-StringWidth,0,-StringHeight/2);
00060         
00061         if(hotspot==UTextContext::TopRight)
00062                 hotspotVector = CVector(-StringWidth,0,-StringHeight);
00063 
00064         return hotspotVector;
00065 }
00066 
00067 
00068 
00069 
00070 } // NL3D