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NL3D::CTileMaterial Struct Reference

#include <tessellation.h>

List of all members.

Public Methods

 CTileMaterial ()
void appendTileToEachRenderPass (uint patchNumRenderableFaces)
void renderTile (uint pass)
void renderTilePassRGB0 ()
void renderTilePassLightmap ()

Public Attributes

uint8 TileS
uint8 TileT
CRdrTileId Pass [NL3D_MAX_TILE_PASS]
CTessList< CTileFaceTileFaceList [NL3D_MAX_TILE_FACE]
CLandscapeFaceVectorTileFaceVectors [NL3D_MAX_TILE_FACE]
uint LightMapId


Constructor & Destructor Documentation

NL3D::CTileMaterial::CTileMaterial  
 

Definition at line 72 of file tessellation.cpp.

References NL3D_MAX_TILE_FACE, and TileFaceVectors.


Member Function Documentation

void NL3D::CTileMaterial::appendTileToEachRenderPass uint    patchNumRenderableFaces
 

Definition at line 83 of file tessellation.cpp.

References NL3D_MAX_TILE_PASS, and Pass.

void NL3D::CTileMaterial::renderTile uint    pass
 

Definition at line 628 of file patch_render.cpp.

References NL3D_PROFILE_LAND_ADD_FACE_VECTOR, Pass, NL3D::ProfNRdrTile, NL3D::renderFaceVector, and TileFaceVectors.

void NL3D::CTileMaterial::renderTilePassLightmap  
 

Definition at line 656 of file patch_render.cpp.

References NL3D_PROFILE_LAND_ADD_FACE_VECTOR, NL3D_TILE_PASS_LIGHTMAP, NL3D_TILE_PASS_RGB0, nlassert, Pass, NL3D::ProfNRdrTile, NL3D::renderFaceVector, and TileFaceVectors.

void NL3D::CTileMaterial::renderTilePassRGB0  
 

Definition at line 643 of file patch_render.cpp.

References NL3D_PROFILE_LAND_ADD_FACE_VECTOR, NL3D_TILE_PASS_RGB0, nlassert, Pass, NL3D::ProfNRdrTile, NL3D::renderFaceVector, and TileFaceVectors.


Member Data Documentation

uint NL3D::CTileMaterial::LightMapId
 

Definition at line 188 of file tessellation.h.

CRdrTileId NL3D::CTileMaterial::Pass[NL3D_MAX_TILE_PASS]
 

Definition at line 168 of file tessellation.h.

Referenced by appendTileToEachRenderPass, renderTile, renderTilePassLightmap, and renderTilePassRGB0.

CTessList<CTileFace> NL3D::CTileMaterial::TileFaceList[NL3D_MAX_TILE_FACE]
 

Definition at line 181 of file tessellation.h.

CLandscapeFaceVector* NL3D::CTileMaterial::TileFaceVectors[NL3D_MAX_TILE_FACE]
 

Definition at line 184 of file tessellation.h.

Referenced by CTileMaterial, renderTile, renderTilePassLightmap, and renderTilePassRGB0.

uint8 NL3D::CTileMaterial::TileS
 

Definition at line 166 of file tessellation.h.

uint8 NL3D::CTileMaterial::TileT
 

Definition at line 166 of file tessellation.h.


The documentation for this struct was generated from the following files: