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NL3D::CSkeletonShape::CLod Struct ReferenceThis is a lod for skeleton.
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#include <skeleton_shape.h>
List of all members.
Detailed Description
This is a lod for skeleton.
Definition at line 53 of file skeleton_shape.h.
Member Function Documentation
Member Data Documentation
std::vector<uint8> NL3D::CSkeletonShape::CLod::ActiveBones
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Size of Bones. If a bone is active in this lod, 0xFF, else 0.
Definition at line 58 of file skeleton_shape.h. |
float NL3D::CSkeletonShape::CLod::Distance
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The documentation for this struct was generated from the following files:
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