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NL3D::CSceneUser::CWaitingIG Struct Reference

#include <scene_user.h>

List of all members.

Public Methods

 CWaitingIG (UInstanceGroup **callerPtr, const NLMISC::CVector &offset)

Public Attributes

UInstanceGroupIGToLoad
UInstanceGroup ** CallerPtr
NLMISC::CVector Offset


Constructor & Destructor Documentation

NL3D::CSceneUser::CWaitingIG::CWaitingIG UInstanceGroup **    callerPtr,
const NLMISC::CVector   offset
[inline]
 

Definition at line 100 of file scene_user.h.

References CallerPtr, IGToLoad, and offset.


Member Data Documentation

UInstanceGroup** NL3D::CSceneUser::CWaitingIG::CallerPtr
 

Definition at line 98 of file scene_user.h.

Referenced by CWaitingIG.

UInstanceGroup* NL3D::CSceneUser::CWaitingIG::IGToLoad
 

Definition at line 97 of file scene_user.h.

Referenced by CWaitingIG.

NLMISC::CVector NL3D::CSceneUser::CWaitingIG::Offset
 

Definition at line 99 of file scene_user.h.


The documentation for this struct was generated from the following file: