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NL3D::CPlaneBasis Struct ReferenceA basis for plane object, used by particle by face and shockwaves It's a like a 2x3 matrix, (with only the X and Y vector defined).
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#include <ps_plane_basis.h>
List of all members.
Detailed Description
A basis for plane object, used by particle by face and shockwaves It's a like a 2x3 matrix, (with only the X and Y vector defined).
Definition at line 45 of file ps_plane_basis.h.
Constructor & Destructor Documentation
NL3D::CPlaneBasis::CPlaneBasis |
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Member Function Documentation
Member Data Documentation
The documentation for this struct was generated from the following file:
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