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NL3D::CPSShapeParticle Struct Reference

base struct for particles that can have a shape (e.g mesh...). More...

#include <ps_particle_basic.h>

Inheritance diagram for NL3D::CPSShapeParticle:

NL3D::CPSConstraintMesh NL3D::CPSMesh List of all members.

Public Methods

virtual void setShape (const std::string &shape)=0
 set a new shape. More...

virtual std::string getShape (void) const=0
 get the shape used for those particles. More...


Detailed Description

base struct for particles that can have a shape (e.g mesh...).

Definition at line 758 of file ps_particle_basic.h.


Member Function Documentation

virtual std::string NL3D::CPSShapeParticle::getShape void    const [pure virtual]
 

get the shape used for those particles.

Implemented in NL3D::CPSMesh.

virtual void NL3D::CPSShapeParticle::setShape const std::string &    shape [pure virtual]
 

set a new shape.

Implemented in NL3D::CPSMesh.


The documentation for this struct was generated from the following file: