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NL3D::CMRMAttribute Struct ReferenceAn internal mesh vertex attribute (UV, color, normal...) representation for MRM building.
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#include <mrm_internal.h>
List of all members.
Detailed Description
An internal mesh vertex attribute (UV, color, normal...) representation for MRM building.
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Author:
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Lionel Berenguier , Nevrax France
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Date:
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2000
Definition at line 120 of file mrm_internal.h.
Constructor & Destructor Documentation
NL3D::CMRMAttribute::CMRMAttribute |
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Member Data Documentation
std::vector<CVectorH> NL3D::CMRMAttribute::BSCurrent
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sint NL3D::CMRMAttribute::CoarserIndex
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sint NL3D::CMRMAttribute::CollapsedTo
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CVectorH NL3D::CMRMAttribute::Current
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sint NL3D::CMRMAttribute::InterpolatedFace
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sint NL3D::CMRMAttribute::NbSharedFaces
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CVectorH NL3D::CMRMAttribute::Original
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bool NL3D::CMRMAttribute::Shared
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The documentation for this struct was generated from the following file:
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