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shader.hGo to the documentation of this file.00001 00007 /* Copyright, 2000 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_SHADER_H 00027 #define NL_SHADER_H 00028 00029 #include "nel/misc/types_nl.h" 00030 #include "nel/misc/smart_ptr.h" 00031 #include <list> 00032 00033 00034 namespace NL3D { 00035 00036 using NLMISC::CRefCount; 00037 00038 00039 class IDriver; 00040 00041 00046 /* *** IMPORTANT ******************** 00047 * *** IF YOU MODIFY THE STRUCTURE OF THIS CLASS, PLEASE INCREMENT IDriver::InterfaceVersion TO INVALIDATE OLD DRIVER DLL 00048 * ********************************** 00049 */ 00050 // -------------------------------------------------- 00051 00052 00053 // List typedef. 00054 class IShader; 00055 typedef std::list<IShader*> TShaderPtrList; 00056 typedef TShaderPtrList::iterator ItShaderPtrList; 00057 00058 00059 class IShader : public CRefCount 00060 { 00061 private: 00062 IDriver *_Driver; 00063 ItShaderPtrList _DriverIterator; 00064 00065 public: 00066 IShader(IDriver *drv, ItShaderPtrList it) {_Driver= drv; _DriverIterator= it;} 00067 // The virtual dtor is important. 00068 virtual ~IShader(); 00069 00070 }; 00071 00072 00073 } // NL3D 00074 00075 00076 #endif // NL_SHADER_H 00077 00078 /* End of shader.h */ |