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ps_face.hGo to the documentation of this file.00001 00007 /* Copyright, 2001 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_PS_FACE_H 00027 #define NL_PS_FACE_H 00028 00029 #include "3d/ps_quad.h" 00030 00031 namespace NL3D 00032 { 00033 00036 00060 class CPSFace : public CPSQuad 00061 , public CPSRotated3DPlaneParticle 00062 , public CPSHintParticleRotateTheSame 00063 { 00064 public: 00068 CPSFace(CSmartPtr<ITexture> tex = NULL); 00069 00070 void serial(NLMISC::IStream &f) throw(NLMISC::EStream); 00071 00072 NLMISC_DECLARE_CLASS(CPSFace); 00082 void hintRotateTheSame(uint32 nbConfiguration 00083 , float minAngularVelocity = NLMISC::Pi 00084 , float maxAngularVelocity = NLMISC::Pi 00085 ); 00086 00091 void disableHintRotateTheSame(void) 00092 { 00093 hintRotateTheSame(0); 00094 } 00095 00101 uint32 checkHintRotateTheSame(float &min, float &max) const 00102 { 00103 min = _MinAngularVelocity; 00104 max = _MaxAngularVelocity; 00105 return _PrecompBasis.size(); 00106 } 00107 00108 00109 protected: 00110 00111 friend class CPSFaceHelper; 00112 00113 virtual void step(TPSProcessPass pass, TAnimationTime ellapsedTime, TAnimationTime realEllapsedTime); 00114 virtual void newElement(CPSLocated *emitterLocated, uint32 emitterIndex); 00115 virtual void deleteElement(uint32 index); 00116 virtual void resize(uint32 size); 00118 void fillIndexesInPrecompBasis(void); 00119 virtual CPSLocated *getPlaneBasisOwner(void) { return _Owner; } 00120 00121 // we must store them for serialization 00122 float _MinAngularVelocity; 00123 float _MaxAngularVelocity; 00124 struct CPlaneBasisPair 00125 { 00126 CPlaneBasis Basis; 00127 CVector Axis; // an axis for rotation 00128 float AngularVelocity; // an angular velocity 00129 }; 00130 00132 std::vector< CPlaneBasisPair > _PrecompBasis; 00133 00135 std::vector<uint32> _IndexInPrecompBasis; 00136 }; 00137 00138 00139 00140 } // NL3D 00141 00142 00143 #endif // NL_PS_FACE_H 00144 00145 /* End of ps_face.h */ |