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mesh.cpp File Reference

<File description>. More...

#include "std3d.h"
#include "3d/mesh.h"
#include "3d/mesh_instance.h"
#include "3d/scene.h"
#include "3d/skeleton_model.h"
#include "3d/mesh_morpher.h"
#include "nel/misc/bsphere.h"
#include "3d/stripifier.h"
#include "3d/fast_floor.h"
#include "nel/misc/hierarchical_timer.h"
#include "3d/mesh_blender.h"
#include "3d/matrix_3x4.h"
#include "3d/render_trav.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_SOFTSKIN_VNEEDCOMPUTE   3
#define NL3D_SOFTSKIN_VMUSTCOMPUTE   1
#define NL3D_SOFTSKIN_VCOMPUTED   0


Detailed Description

<File description>.

Id:
mesh.cpp,v 1.72 2002/11/13 17:02:48 berenguier Exp

Definition in file mesh.cpp.


Define Documentation

#define NL3D_SOFTSKIN_VCOMPUTED   0
 

Definition at line 1683 of file mesh.cpp.

Referenced by NL3D::CMeshGeom::applySkin.

#define NL3D_SOFTSKIN_VMUSTCOMPUTE   1
 

Definition at line 1682 of file mesh.cpp.

Referenced by NL3D::CMeshGeom::applySkin, and NL3D::CMeshGeom::flagSkinVerticesForMatrixBlock.

#define NL3D_SOFTSKIN_VNEEDCOMPUTE   3
 

Definition at line 1681 of file mesh.cpp.

Referenced by NL3D::CMeshGeom::applySkin.