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landscapevb_allocator.cpp File Reference

<File description>. More...

#include "std3d.h"
#include "3d/landscapevb_allocator.h"
#include "3d/driver.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_LANDSCAPE_VERTEX_ALLOCATE_SECURITY   1024
#define NL3D_LANDSCAPE_VERTEX_ALLOCATE_START   4048
#define NL3D_VERTEX_FREE_MEMORY_RESERVE   1024
#define NL3D_VERTEX_MAX_VERTEX_VBHARD   40000


Detailed Description

<File description>.

Id:
landscapevb_allocator.cpp,v 1.9 2002/04/18 13:06:52 berenguier Exp

Definition in file landscapevb_allocator.cpp.


Define Documentation

#define NL3D_LANDSCAPE_VERTEX_ALLOCATE_SECURITY   1024
 

Definition at line 41 of file landscapevb_allocator.cpp.

Referenced by NL3D::CLandscapeVBAllocator::allocateVertex.

#define NL3D_LANDSCAPE_VERTEX_ALLOCATE_START   4048
 

Definition at line 45 of file landscapevb_allocator.cpp.

Referenced by NL3D::CLandscapeVBAllocator::allocateVertex.

#define NL3D_VERTEX_FREE_MEMORY_RESERVE   1024
 

Definition at line 48 of file landscapevb_allocator.cpp.

Referenced by NL3D::CLandscapeVBAllocator::CLandscapeVBAllocator.

#define NL3D_VERTEX_MAX_VERTEX_VBHARD   40000
 

Definition at line 50 of file landscapevb_allocator.cpp.

Referenced by NL3D::CLandscapeVBAllocator::allocateVertexBuffer.