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fuzzyruleset.h

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00001 
00007 /* Copyright, 2000 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #ifndef NL_FUZZYRULESET_H
00027 #define NL_FUZZYRULESET_H
00028 
00029 #include "nel/ai/agent/agent.h"
00030 
00031 namespace NLAIFUZZY
00032 {
00033         class CFuzzyRule;
00034 
00035         class CFuzzyRuleSet : public NLAIAGENT::IObjectIA 
00036         {
00037                 private:
00038                         char *_Comment;
00039                         std::list<CFuzzyRule *> _Rules;
00040                 public:
00041 
00042                         static const NLAIC::CIdentType idFuzzyRuleSet;
00043 
00044                         CFuzzyRuleSet(char *comment = NULL);
00045                         void addRule(CFuzzyRule *);
00046                         virtual const CProcessResult &run();
00047                         virtual const NLAIC::IBasicType *clone() const;
00048                         virtual const NLAIC::IBasicType *newInstance() const;
00049                         virtual void save(NLMISC::IStream &os);
00050                         virtual void load(NLMISC::IStream &is);
00051                         virtual void getDebugString(std::string &) const;
00052                         const NLAIC::CIdentType &getType() const;
00053                         virtual bool isEqual(const NLAIAGENT::IBasicObjectIA &) const;
00054                         virtual void init(NLAIAGENT::IObjectIA *);
00055         };
00056 }
00057 
00058 #endif