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driver_opengl_vertex_buffer_hard.h File Reference

<File description>. More...

#include "nel/misc/types_nl.h"
#include "3d/vertex_buffer_hard.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL3D_DRV_ATI_FAKE_MEM_START   0x10000


Detailed Description

<File description>.

Id:
driver_opengl_vertex_buffer_hard.h,v 1.1 2002/08/30 11:58:02 berenguier Exp

Definition in file driver_opengl_vertex_buffer_hard.h.


Define Documentation

#define NL3D_DRV_ATI_FAKE_MEM_START   0x10000
 

Definition at line 236 of file driver_opengl_vertex_buffer_hard.h.

Referenced by NL3D::CVertexArrayRangeATI::allocate, NL3D::CVertexBufferHardGLATI::getATIValueOffset, and NL3D::CVertexBufferHardGLATI::unlock.