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NL3D::IChannel Class Reference

An animated channel. More...

#include <channel.h>

Inheritance diagram for NL3D::IChannel

Inheritance graph
[legend]
List of all members.

Public Methods

virtual const IAnimatedValuegetValue (const IAnimatedValue& value) const = 0
 Get the read only value reference. More...

virtual IAnimatedValuegetValue () = 0
 Get a writable value reference. More...

virtual const IAnimatedValuegetDefaultValue () const = 0
 Return the default value of this channel. Must be implemented.

const std::string& getName () const
 Get the name of this channel. More...

void setName (const std::string& name)
 Set the name of this channel. More...


Private Attributes

std::string _Name

Detailed Description

An animated channel.

Author(s):
Cyril 'Hulud' Corvazier , Nevrax France
Date:
2001

Definition at line 43 of file channel.h.


Member Function Documentation

const IAnimatedValue & NL3D::IChannel::getDefaultValue ( ) const [pure virtual]
 

Return the default value of this channel. Must be implemented.

Reimplemented in NL3D::CChannelBlendable, and NL3D::CChannelNotBlendable.

const std::string & NL3D::IChannel::getName ( ) const [inline]
 

Get the name of this channel.

Definition at line 67 of file channel.h.

IAnimatedValue & NL3D::IChannel::getValue ( ) [pure virtual]
 

Get a writable value reference.

Returns:
a writable reference on the value.

Reimplemented in NL3D::CChannelBlendable, and NL3D::CChannelNotBlendable.

const IAnimatedValue & NL3D::IChannel::getValue ( const IAnimatedValue & value ) const [pure virtual]
 

Get the read only value reference.

Returns:
a read only reference on the value.

Reimplemented in NL3D::CChannelBlendable, and NL3D::CChannelNotBlendable.

void NL3D::IChannel::setName ( const std::string & name ) [inline]
 

Set the name of this channel.

Definition at line 73 of file channel.h.


Member Data Documentation

std::string NL3D::IChannel::_Name [private]
 

Definition at line 80 of file channel.h.


The documentation for this class was generated from the following file: