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NL3D::IBaseRenderObs Class ReferenceThe base interface for render observers.
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#include <render_trav.h>
Inheritance diagram for NL3D::IBaseRenderObs
[legend]Collaboration diagram for NL3D::IBaseRenderObs:
[legend]List of all members.
Detailed Description
The base interface for render observers.
Render observers MUST derive from IBaseRenderObs. This observer:
- leave the notification system to DO NOTHING.
- leave traverse() to undefined.
- implement the init() method, to set shortcut to neighbor observers.
DERIVER RULES:
- implement the notification system (see IObs and IObs() for details).
- implement the traverse(). See traverse() for more information.
- possibly (but obviously not) modify/extend the graph methods (such as a graph behavior).
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See also:
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CRenderTrav
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Author(s):
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Lionel Berenguier , Nevrax France
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Date:
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2000
Definition at line 142 of file render_trav.h.
Constructor & Destructor Documentation
NL3D::IBaseRenderObs::IBaseRenderObs (
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) [inline]
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Member Function Documentation
void NL3D::IBaseRenderObs::init (
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void ) [virtual]
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void NL3D::IBaseRenderObs::traverse (
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IObs * caller ) [pure virtual]
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Member Data Documentation
The documentation for this class was generated from the following files:
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