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NL3D::CTileLand Class ReferenceSet of tiles for a land.
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#include <tile_bank.h>
List of all members.
Detailed Description
Set of tiles for a land.
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Author(s):
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Cyril Corvazier , Nevrax France
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Date:
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2000
Definition at line 160 of file tile_bank.h.
Member Function Documentation
void NL3D::CTileLand::addTileSet (
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const std::string & name )
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const std::string & NL3D::CTileLand::getName (
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) const [inline]
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void NL3D::CTileLand::intersect (
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const std::set< sint32 >& setSrc1,
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const std::set< sint32 >& setSrc2,
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std::set< sint32 >& setDst ) [static, private]
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bool NL3D::CTileLand::isTileSet (
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const std::string & name ) [inline]
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void NL3D::CTileLand::removeTileSet (
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const std::string & name )
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void NL3D::CTileLand::setName (
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const std::string & name )
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Member Data Documentation
std::string NL3D::CTileLand::_Name [private]
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std::set< std::string > NL3D::CTileLand::_TileSet [private]
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const sint NL3D::CTileLand::_Version = 0 [static, private]
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The documentation for this class was generated from the following files:
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