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NL3D::CChannelMixer::CSlot Class ReferenceAn animation slot.
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Collaboration diagram for NL3D::CChannelMixer::CSlot:
[legend]List of all members.
Detailed Description
An animation slot.
Definition at line 80 of file channel_mixer.h.
Constructor & Destructor Documentation
NL3D::CChannelMixer::CSlot::CSlot (
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) [inline, private]
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Member Function Documentation
void NL3D::CChannelMixer::CSlot::empty (
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) [inline, private]
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bool NL3D::CChannelMixer::CSlot::isEmpty (
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) [inline, private]
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Friends And Related Function Documentation
class CChannelMixer [friend]
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Member Data Documentation
const CAnimation * NL3D::CChannelMixer::CSlot::_Animation [private]
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Animation pointer to use by this slot. If NULL, slot is empty.
Definition at line 110 of file channel_mixer.h. |
bool NL3D::CChannelMixer::CSlot::_Dirt [private]
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Dirt flag. True if the animation of this slot as been modified.
Definition at line 130 of file channel_mixer.h. |
bool NL3D::CChannelMixer::CSlot::_InvertedSkeletonWeight [private]
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const CSkeletonWeight * NL3D::CChannelMixer::CSlot::_SkeletonWeight [private]
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float NL3D::CChannelMixer::CSlot::_Weight [private]
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Global weight to apply to the animation of this slot.
This weight can be gived in any range because renormalisatio is done in final weight evaluation. If weight is 0.f, the final mix is not influenced by the animation of this slot.
Definition at line 127 of file channel_mixer.h. |
The documentation for this class was generated from the following file:
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