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NL3D::UTextContext Member List

This is the complete list of members for NL3D::UTextContext, including all inherited members.
BottomLeft enum valueNL3D::UTextContext
BottomRight enum valueNL3D::UTextContext
clear()=0NL3D::UTextContext [pure virtual]
dumpCacheTexture(const char *filename)=0NL3D::UTextContext [pure virtual]
erase(uint32 i)=0NL3D::UTextContext [pure virtual]
getFontSize() const=0NL3D::UTextContext [pure virtual]
getHotSpot() const=0NL3D::UTextContext [pure virtual]
getKeep800x600Ratio() const=0NL3D::UTextContext [pure virtual]
getLastXBound() const=0NL3D::UTextContext [pure virtual]
getScaleX() const=0NL3D::UTextContext [pure virtual]
getScaleY() const=0NL3D::UTextContext [pure virtual]
getShaded() const=0NL3D::UTextContext [pure virtual]
getStringInfo(uint32 i)=0NL3D::UTextContext [pure virtual]
getStringInfo(const ucstring &ucstr)=0NL3D::UTextContext [pure virtual]
HotSpotCount enum valueNL3D::UTextContext
MiddleBottom enum valueNL3D::UTextContext
MiddleLeft enum valueNL3D::UTextContext
MiddleMiddle enum valueNL3D::UTextContext
MiddleRight enum valueNL3D::UTextContext
MiddleTop enum valueNL3D::UTextContext
printAt(float x, float y, uint32 i)=0NL3D::UTextContext [pure virtual]
printAt(float x, float y, ucstring ucstr)=0NL3D::UTextContext [pure virtual]
printClipAt(float x, float y, uint32 i, float xmin, float ymin, float xmax, float ymax)=0NL3D::UTextContext [pure virtual]
printfAt(float x, float y, const char *format,...)=0NL3D::UTextContext [pure virtual]
render3D(const NLMISC::CMatrix &mat, ucstring ucstr)=0NL3D::UTextContext [pure virtual]
render3D(const NLMISC::CMatrix &mat, const char *format,...)=0NL3D::UTextContext [pure virtual]
setColor(NLMISC::CRGBA color)=0NL3D::UTextContext [pure virtual]
setFontSize(uint32 fontSize)=0NL3D::UTextContext [pure virtual]
setHotSpot(THotSpot hotSpot)=0NL3D::UTextContext [pure virtual]
setKeep800x600Ratio(bool keep)=0NL3D::UTextContext [pure virtual]
setScaleX(float scaleX)=0NL3D::UTextContext [pure virtual]
setScaleY(float scaleY)=0NL3D::UTextContext [pure virtual]
setShaded(bool b)=0NL3D::UTextContext [pure virtual]
setShadeExtent(float shext)=0NL3D::UTextContext [pure virtual]
textPush(const char *format,...)=0NL3D::UTextContext [pure virtual]
textPush(const ucstring &str)=0NL3D::UTextContext [pure virtual]
THotSpot enum nameNL3D::UTextContext
TopLeft enum valueNL3D::UTextContext
TopRight enum valueNL3D::UTextContext
UTextContext()NL3D::UTextContext [inline, protected]
~UTextContext()NL3D::UTextContext [inline, protected, virtual]