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NL3D::CTileLand Class ReferenceSet of tiles for a land.
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#include <tile_bank.h>
List of all members.
Detailed Description
Set of tiles for a land.
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Author:
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Cyril Corvazier , Nevrax France
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Date:
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2000
Definition at line 164 of file tile_bank.h.
Member Function Documentation
void NL3D::CTileLand::addTileSet |
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const std::string & |
name |
) |
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const std::string& NL3D::CTileLand::getName |
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void |
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const [inline] |
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void NL3D::CTileLand::intersect |
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const std::set< sint32 > & |
setSrc1, |
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const std::set< sint32 > & |
setSrc2, |
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std::set< sint32 > & |
setDst |
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) |
[static, private] |
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bool NL3D::CTileLand::isTileSet |
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const std::string & |
name |
) |
[inline] |
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void NL3D::CTileLand::removeTileSet |
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const std::string & |
name |
) |
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void NL3D::CTileLand::setName |
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const std::string & |
name |
) |
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Member Data Documentation
std::string NL3D::CTileLand::_Name [private]
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std::set<std::string> NL3D::CTileLand::_TileSet [private]
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const sint NL3D::CTileLand::_Version = 0 [static, private]
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The documentation for this class was generated from the following files:
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