<!doctype html public "-//W3C//DTD HTML 4.0 Transitional//EN" "http://www.w3.org/TR/REC-html40/loose.dtd"> <HTML> <HEAD> <TITLE>nevrax.org : docs</TITLE> <LINK REL=stylesheet TYPE="text/css" HREF="/inc/css/nevrax.css"> <link href="doxygen.css" rel="stylesheet" type="text/css"> </HEAD> <BODY MARGINHEIGHT="0" MARGINWIDTH="0"> <!-- uplinks --> <TABLE CELLSPACING=0 CELLPADDING=0 BORDER=0> <TR> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD WIDTH=140 BGCOLOR=#dddddd><IMG SRC="/inc/img/pixel.gif" WIDTH="140" HEIGHT="16" BORDER=0 ALT=""></TD> <TD WIDTH=16><IMG SRC="/inc/img/pixel.gif" WIDTH="16" HEIGHT="16" BORDER=0 ALT=""></TD> <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks HREF=><b>Home</B></FONT></A> </TD> <TD><IMG width=6 height=14 SRC="/inc/img/reddots.gif" ALT="#" VSPACE=2 HSPACE=2 BORDER=0 ></TD><TD VALIGN=middle> <A CLASS=uplinks 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CELLPADDING=0 BORDER=0 width=100%><tr><td width=1% valign=middle><img width=6 height=14 hspace=2 vspace=2 src="/inc/img/reddots.gif"></TD> <TD><B>Documentation</B></TD> <TD ALIGN=RIGHT> </td> </tr></table> <!-- Generated by Doxygen 1.2.14 --> <center> <a class="qindex" href="index.html">Main Page</a> <a class="qindex" href="namespaces.html">Namespace List</a> <a class="qindex" href="hierarchy.html">Class Hierarchy</a> <a class="qindex" href="classes.html">Alphabetical List</a> <a class="qindex" href="annotated.html">Compound List</a> <a class="qindex" href="files.html">File List</a> <a class="qindex" href="namespacemembers.html">Namespace Members</a> <a class="qindex" href="functions.html">Compound Members</a> <a class="qindex" href="globals.html">File Members</a> <a class="qindex" href="pages.html">Related Pages</a> <a class="qindexRef" doxygen="_cgi:/cgi-bin/nel-search.cgi" href="/cgi-bin/nel-search.cgi">Search</a> </center> <hr><h1>NL3D::CShiftedTriangleCache Class Reference</h1>This is a cache of indices which are the copy of <a class="el" href="classNL3D_1_1CMesh.html">CMesh</a>/<a class="el" href="classNL3D_1_1CMeshMRM.html">CMeshMRM</a> indices, but shifted according to a value. <a href="#_details">More...</a> <p> <code>#include <<a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>></code> <p> <a href="classNL3D_1_1CShiftedTriangleCache-members.html">List of all members.</a><table border=0 cellpadding=0 cellspacing=0> <tr><td colspan=2><br><h2>Public Methods</h2></td></tr> <tr><td nowrap align=right valign=top>void </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#a0">clearArrays</a> ()</td></tr> <tr><td colspan=2><br><h2>Public Attributes</h2></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CObjectVector.html">NLMISC::CObjectVector</a>< <a class="el" href="memory__common_8h.html#a11">uint32</a>,<br> false > </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#m0">RawIndices</a></td></tr> <tr><td> </td><td><font size=-1><em>The Raw triangles array.</em> <a href="#m0">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="classNLMISC_1_1CObjectVector.html">NLMISC::CObjectVector</a>< <a class="el" href="structNL3D_1_1CShiftedTriangleCache_1_1CRdrPass.html">CRdrPass</a>,<br> false > </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#m1">RdrPass</a></td></tr> <tr><td> </td><td><font size=-1><em>List of triangles, per rdrPass.</em> <a href="#m1">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top>bool </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#m2">HasQuadOrLine</a></td></tr> <tr><td> </td><td><font size=-1><em>This tell if the current Lod has Quad or Lines. If yes, then must compute them.</em> <a href="#m2">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a14">sint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#m3">LodId</a></td></tr> <tr><td> </td><td><font size=-1><em>What MRM lod this cache represent. -1 if NULL.</em> <a href="#m3">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#m4">MeshDataId</a></td></tr> <tr><td> </td><td><font size=-1><em>To see if same Data than in the <a class="el" href="classNL3D_1_1CMeshMRMGeom.html">CMeshMRMGeom</a>.</em> <a href="#m4">More...</a><em></em></font><br><br></td></tr> <tr><td nowrap align=right valign=top><a class="el" href="memory__common_8h.html#a15">uint</a> </td><td valign=bottom><a class="el" href="classNL3D_1_1CShiftedTriangleCache.html#m5">BaseVertex</a></td></tr> <tr><td> </td><td><font size=-1><em>the shift value used to compute this indices.</em> <a href="#m5">More...</a><em></em></font><br><br></td></tr> </table> <hr><a name="_details"></a><h2>Detailed Description</h2> This is a cache of indices which are the copy of <a class="el" href="classNL3D_1_1CMesh.html">CMesh</a>/<a class="el" href="classNL3D_1_1CMeshMRM.html">CMeshMRM</a> indices, but shifted according to a value. <p> This is usefull for skinning. <dl compact><dt><b> Author: </b><dd> Lionel Berenguier , Nevrax France </dl><dl compact><dt><b> Date: </b><dd> 2002 </dl> <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00045">45</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>.<hr><h2>Member Function Documentation</h2> <a name="a0" doxytag="NL3D::CShiftedTriangleCache::clearArrays"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> void NL3D::CShiftedTriangleCache::clearArrays </td> <td class="md" valign="top">( </td> <td class="mdname1" valign="top" nowrap> </td> <td class="md" valign="top">) </td> <td class="md" nowrap></td> </tr> </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8cpp-source.html#l00035">35</a> of file <a class="el" href="shifted__triangle__cache_8cpp-source.html">shifted_triangle_cache.cpp</a>. <p> References <a class="el" href="object__vector_8h-source.html#l00118">NLMISC::CObjectVector< CRdrPass, false >::clear</a>, <a class="el" href="object__vector_8h-source.html#l00118">NLMISC::CObjectVector< uint32, false >::clear</a>, <a class="el" href="shifted__triangle__cache_8h-source.html#l00057">RawIndices</a>, and <a class="el" href="shifted__triangle__cache_8h-source.html#l00059">RdrPass</a>. </td> </tr> </table> <hr><h2>Member Data Documentation</h2> <a name="m5" doxytag="NL3D::CShiftedTriangleCache::BaseVertex"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CShiftedTriangleCache::BaseVertex </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> the shift value used to compute this indices. <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00068">68</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>. </td> </tr> </table> <a name="m2" doxytag="NL3D::CShiftedTriangleCache::HasQuadOrLine"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> bool NL3D::CShiftedTriangleCache::HasQuadOrLine </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> This tell if the current Lod has Quad or Lines. If yes, then must compute them. <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00061">61</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>. </td> </tr> </table> <a name="m3" doxytag="NL3D::CShiftedTriangleCache::LodId"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a14">sint</a> NL3D::CShiftedTriangleCache::LodId </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> What MRM lod this cache represent. -1 if NULL. <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00064">64</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>. </td> </tr> </table> <a name="m4" doxytag="NL3D::CShiftedTriangleCache::MeshDataId"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="memory__common_8h.html#a15">uint</a> NL3D::CShiftedTriangleCache::MeshDataId </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> To see if same Data than in the <a class="el" href="classNL3D_1_1CMeshMRMGeom.html">CMeshMRMGeom</a>. <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00066">66</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>. </td> </tr> </table> <a name="m0" doxytag="NL3D::CShiftedTriangleCache::RawIndices"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CObjectVector.html">NLMISC::CObjectVector</a><<a class="el" href="memory__common_8h.html#a11">uint32</a>, false> NL3D::CShiftedTriangleCache::RawIndices </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> The Raw triangles array. <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00057">57</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>. <p> Referenced by <a class="el" href="shifted__triangle__cache_8cpp-source.html#l00035">clearArrays</a>. </td> </tr> </table> <a name="m1" doxytag="NL3D::CShiftedTriangleCache::RdrPass"></a><p> <table width="100%" cellpadding="2" cellspacing="0" border="0"> <tr> <td class="md"> <table cellpadding="0" cellspacing="0" border="0"> <tr> <td class="md" nowrap valign="top"> <a class="el" href="classNLMISC_1_1CObjectVector.html">NLMISC::CObjectVector</a><<a class="el" href="structNL3D_1_1CShiftedTriangleCache_1_1CRdrPass.html">CRdrPass</a>, false> NL3D::CShiftedTriangleCache::RdrPass </table> </td> </tr> </table> <table cellspacing=5 cellpadding=0 border=0> <tr> <td> </td> <td> <p> List of triangles, per rdrPass. <p> <p> Definition at line <a class="el" href="shifted__triangle__cache_8h-source.html#l00059">59</a> of file <a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a>. <p> Referenced by <a class="el" href="shifted__triangle__cache_8cpp-source.html#l00035">clearArrays</a>. </td> </tr> </table> <hr>The documentation for this class was generated from the following files:<ul> <li><a class="el" href="shifted__triangle__cache_8h-source.html">shifted_triangle_cache.h</a><li><a class="el" href="shifted__triangle__cache_8cpp-source.html">shifted_triangle_cache.cpp</a></ul> <!-- footer --> <BR><FONT Size=+5> </FONT> </TD> <TD WIDTH=15><IMG SRC=/inc/img/pixel.gif WIDTH=15 HEIGHT=15 BORDER=0 ALT=""></TD> </TR> </TABLE> </BODY> </HTML>