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NL3D::CShapeBank Member List
This is the complete list of members for
NL3D::CShapeBank
, including all inherited members.
_MaxUploadPerFrame
NL3D::CShapeBank
[private]
_pDriver
NL3D::CShapeBank
[private]
add
(const std::string &shapeName, IShape *shape)
NL3D::CShapeBank
addRef
(const std::string &shapeName)
NL3D::CShapeBank
addShapeCache
(const std::string &shapeCacheName)
NL3D::CShapeBank
AsyncLoad_Delete
enum value
NL3D::CShapeBank
AsyncLoad_Error
enum value
NL3D::CShapeBank
AsyncLoad_Ready
enum value
NL3D::CShapeBank
AsyncLoad_Shape
enum value
NL3D::CShapeBank
AsyncLoad_Texture
enum value
NL3D::CShapeBank
cancelLoadAsync
(const std::string &shapeName)
NL3D::CShapeBank
checkShapeCache
(CShapeCache *pShpCache)
NL3D::CShapeBank
[private]
CShapeBank
()
NL3D::CShapeBank
getShapeCacheFreeSpace
(const std::string &shapeCacheName) const
NL3D::CShapeBank
getShapeCachePtrFromShapeCacheName
(const std::string &shapeCacheName)
NL3D::CShapeBank
[private]
getShapeCachePtrFromShapeName
(const std::string &shapeName)
NL3D::CShapeBank
[private]
getShapeCachePtrFromShapePtr
(IShape *pShp)
NL3D::CShapeBank
[private]
getShapeNameFromShapePtr
(IShape *pShp)
NL3D::CShapeBank
[private]
getShapePtrFromShapeName
(const std::string &pShpName)
NL3D::CShapeBank
[private]
isPresent
(const std::string &shapeName)
NL3D::CShapeBank
isShapeCache
(const std::string &shapeCacheName) const
NL3D::CShapeBank
isShapeWaiting
()
NL3D::CShapeBank
linkShapeToShapeCache
(const std::string &shapeName, const std::string &shapeCacheName)
NL3D::CShapeBank
load
(const std::string &shapeName)
NL3D::CShapeBank
loadAsync
(const std::string &shapeName, IDriver *pDriver, bool *bSignal=NULL)
NL3D::CShapeBank
NotPresent
enum value
NL3D::CShapeBank
preLoadShapes
(const std::string &shapeCacheName, const std::vector< std::string > &listFile, const std::string &wildCardNotLwr)
NL3D::CShapeBank
Present
enum value
NL3D::CShapeBank
processWaitingShapes
()
NL3D::CShapeBank
processWSUploadTexture
(CWaitingShape &rWS, uint32 &nTotalUploaded, ITexture *pText)
NL3D::CShapeBank
[private]
PShape
typedef
NL3D::CShapeBank
[private]
release
(IShape *pShp)
NL3D::CShapeBank
removeShapeCache
(const std::string &shapeCacheName)
NL3D::CShapeBank
reset
()
NL3D::CShapeBank
setMaxBytesToUpload
(uint32 MaxUploadPerFrame)
NL3D::CShapeBank
setShapeCacheSize
(const std::string &shapeCacheName, sint32 maxSize)
NL3D::CShapeBank
ShapeCacheNameToShapeCache
NL3D::CShapeBank
[private]
ShapeMap
NL3D::CShapeBank
[private]
ShapeNameToShapeCacheName
NL3D::CShapeBank
[private]
ShapePtrToShapeInfo
NL3D::CShapeBank
[private]
TShapeCacheMap
typedef
NL3D::CShapeBank
[private]
TShapeCacheNameMap
typedef
NL3D::CShapeBank
[private]
TShapeInfoMap
typedef
NL3D::CShapeBank
[private]
TShapeMap
typedef
NL3D::CShapeBank
[private]
TShapeState
enum name
NL3D::CShapeBank
TWaitingShapesMap
typedef
NL3D::CShapeBank
[private]
WaitingShapes
NL3D::CShapeBank
[private]
~CShapeBank
()
NL3D::CShapeBank