_AnimatedMat | NL3D::CSegRemanenceShape | [private] |
_BBox | NL3D::CSegRemanenceShape | [private] |
_Corners | NL3D::CSegRemanenceShape | [private] |
_DistMax | NL3D::IShape | [protected] |
_GeomTouched | NL3D::CSegRemanenceShape | [private] |
_Mat | NL3D::CSegRemanenceShape | [private] |
_MatTouched | NL3D::CSegRemanenceShape | [private] |
_NumSlices | NL3D::CSegRemanenceShape | [private] |
_PB | NL3D::CSegRemanenceShape | [private] |
_RollUpRatio | NL3D::CSegRemanenceShape | [private] |
_SliceTime | NL3D::CSegRemanenceShape | [private] |
_TextureShifting | NL3D::CSegRemanenceShape | [private] |
_VB | NL3D::CSegRemanenceShape | [private] |
clip(const std::vector< CPlane > &pyramid, const CMatrix &worldMatrix) | NL3D::IShape | [inline, virtual] |
copyFromOther(const CSegRemanenceShape &other) | NL3D::CSegRemanenceShape | [private] |
CPtrInfo | NLMISC::CRefCount | [friend] |
createInstance(CScene &scene) | NL3D::CSegRemanenceShape | [protected, virtual] |
CRefCount() | NLMISC::CRefCount | [inline] |
CRefCount(const CRefCount &) | NLMISC::CRefCount | [inline] |
crefs | NLMISC::CRefCount | |
CSegRemanenceShape() | NL3D::CSegRemanenceShape | |
CSegRemanenceShape(const CSegRemanenceShape &other) | NL3D::CSegRemanenceShape | |
flushTextures(IDriver &driver) | NL3D::CSegRemanenceShape | [protected, virtual] |
getAABBox(NLMISC::CAABBox &bbox) const | NL3D::CSegRemanenceShape | [inline, virtual] |
getAnimatedMaterial() const | NL3D::CSegRemanenceShape | [inline] |
getClassName()=0 | NLMISC::IClassable | [pure virtual] |
getCorner(uint corner) const | NL3D::CSegRemanenceShape | |
getDistMax() const | NL3D::IShape | [inline] |
getMaterial() const | NL3D::CSegRemanenceShape | [inline] |
getNumCorners() const | NL3D::CSegRemanenceShape | [inline] |
getNumSlices() const | NL3D::CSegRemanenceShape | [inline] |
getNumTriangles(float distance) | NL3D::CSegRemanenceShape | [protected, virtual] |
getRollupRatio() const | NL3D::CSegRemanenceShape | [inline] |
getSliceTime() const | NL3D::CSegRemanenceShape | [inline] |
getTextureShifting() const | NL3D::CSegRemanenceShape | [inline] |
IShape() | NL3D::IShape | |
NLMISC_DECLARE_CLASS(CSegRemanenceShape) | NL3D::CSegRemanenceShape | |
NullPtrInfo | NLMISC::CRefCount | [static] |
operator=(const CSegRemanenceShape &other) | NL3D::CSegRemanenceShape | |
NL3D::IShape::operator=(const CRefCount &) | NLMISC::CRefCount | [inline] |
pinfo | NLMISC::CRefCount | |
render(IDriver *drv, CTransformShape *trans, bool opaquePass) | NL3D::CSegRemanenceShape | [protected, virtual] |
serial(NLMISC::IStream &f) | NL3D::CSegRemanenceShape | [virtual] |
setAnimatedMaterial(const std::string &name) | NL3D::CSegRemanenceShape | |
setBBox(const NLMISC::CAABBox &bbox) | NL3D::CSegRemanenceShape | |
setCorner(uint corner, const NLMISC::CVector &value) | NL3D::CSegRemanenceShape | |
setDistMax(float distMax) | NL3D::IShape | |
setMaterial(const CMaterial &mat) | NL3D::CSegRemanenceShape | |
setNumCorners(uint numCorners) | NL3D::CSegRemanenceShape | |
setNumSlices(uint32 numSlices) | NL3D::CSegRemanenceShape | |
setRollupRatio(float ratio) | NL3D::CSegRemanenceShape | |
setSliceTime(float sliceTime) | NL3D::CSegRemanenceShape | |
setTextureShifting(bool on=true) | NL3D::CSegRemanenceShape | |
setupMaterial() | NL3D::CSegRemanenceShape | [private] |
setupVBnPB() | NL3D::CSegRemanenceShape | [private] |
supportMeshBlockRendering(CTransformShape *trans, float &polygonCount) const | NL3D::IShape | [inline, virtual] |
TCornerVect typedef | NL3D::CSegRemanenceShape | [private] |
useLightingLocalAttenuation() const | NL3D::IShape | [inline, virtual] |
~CRefCount() | NLMISC::CRefCount | [inline] |
~CSegRemanenceShape() | NL3D::CSegRemanenceShape | |
~IShape() | NL3D::IShape | [inline, virtual] |