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NL3D::CParticleSystemDetailObs Class Reference

Detail animation observer for a particle system. More...

#include <particle_system_model.h>

Inheritance diagram for NL3D::CParticleSystemDetailObs:

NL3D::CTransformAnimDetailObs NL3D::IBaseAnimDetailObs NL3D::IObs NLMISC::CRefCount List of all members.

Public Methods

virtual void traverse (IObs *caller)
 =====================================================================================. More...


Static Public Methods

IObscreator ()

Detailed Description

Detail animation observer for a particle system.

It perform motion of the particles (so, motion occurs only when the system has not be clipped)

Definition at line 302 of file particle_system_model.h.


Member Function Documentation

IObs* NL3D::CParticleSystemDetailObs::creator   [inline, static]
 

Reimplemented from NL3D::CTransformAnimDetailObs.

Definition at line 314 of file particle_system_model.h.

References NL3D::IObs::IObs.

void NL3D::CParticleSystemDetailObs::traverse IObs   caller [virtual]
 

=====================================================================================.

  • * -

Reimplemented from NL3D::CTransformAnimDetailObs.

Definition at line 407 of file particle_system_model.cpp.

References NL3D::MaxPSUserParam, nlassert, nlctassert, and NL3D::TAnimationTime.


The documentation for this class was generated from the following files: